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by revcompgeek
05 Jun 2009, 04:21
Forum: Mac OS X
Topic: Mac Binary Release
Replies: 569
Views: 183867

Re: Mac Binary Release

Alright, I have pulled changes from yokosou on github. Every file builds, except for rts/System/Sound/Sound.cpp with some very weird OpenAL bugs. I can't figure them out, and Google isn't helping much so I'm hoping someone here can help: spring/rts/build/xcode/../../System/Sound/Sound.cpp: In constr...
by revcompgeek
04 Jun 2009, 04:21
Forum: Mac OS X
Topic: Mac Binary Release
Replies: 569
Views: 183867

Re: Mac Binary Release

I haven't had much time to look at spring recently, sorry about that. I would rather use a cross platform application than not have anything at all. I do prefer to use native Cocoa apps over the cross platform ones as long as they have the same functionality, but mostly just because they look nicer....
by revcompgeek
24 Apr 2009, 02:37
Forum: Mac OS X
Topic: Mac Binary Release
Replies: 569
Views: 183867

Re: Mac Binary Release

Thank you. I have already pushed a few changes, and I will continue pushing them. My fork is here: http://github.com/revcompgeek/spring/tree/master
by revcompgeek
23 Apr 2009, 09:57
Forum: Mac OS X
Topic: Mac Binary Release
Replies: 569
Views: 183867

Re: Mac Binary Release

imbaczek: I am very new to git and github, can you give me a better description of what do do?
by revcompgeek
23 Apr 2009, 08:44
Forum: Mac OS X
Topic: Mac Binary Release
Replies: 569
Views: 183867

Re: Mac Binary Release

When I launch Spring, I am able to move through the menus and select the mod/map/script i want to use, but it crashes immediately afterward saying invalid map file. The exception was being thrown on line 28 of SmfMapFile.cpp so I added a printf to tell me what the values of header that were being ch...
by revcompgeek
20 Apr 2009, 19:44
Forum: Mac OS X
Topic: Mac Binary Release
Replies: 569
Views: 183867

Re: Mac Binary Release

I apologise, I should have looked better. SL looks good though, and I will try to compile and test it. Thank you for pointing that out.
by revcompgeek
20 Apr 2009, 17:39
Forum: Mac OS X
Topic: Mac Binary Release
Replies: 569
Views: 183867

Re: Mac Binary Release

I don't remember all the changes that I made, and a lot of them were hacks that I was just testing to see if they would work. I am in the process of reverting most of my changes so that I can document them. I am planning on sharing! I will try to create a patch, after documenting my changes. The pro...
by revcompgeek
19 Apr 2009, 23:31
Forum: Mac OS X
Topic: Mac Binary Release
Replies: 569
Views: 183867

Re: Mac Binary Release

SpringLobby is another thing that doesn't work on OS X as far as I know. I have found what I needed and I am currently trying to test it with skirmishes against the AIs. Spring will run though. I am running on a PowerPC machine, and I will try to compile a binary for Intel, but I doubt I will have m...
by revcompgeek
19 Apr 2009, 03:27
Forum: Mac OS X
Topic: Mac Binary Release
Replies: 569
Views: 183867

Re: Mac Binary Release

I've managed to get spring to build! Now, I have never gotten to this point before, and I know I need to get a map and mod and the base files, but where are the rest of the files?
by revcompgeek
19 Apr 2009, 01:15
Forum: Mac OS X
Topic: Mac Binary Release
Replies: 569
Views: 183867

Re: Mac Binary Release

I am attempting to build Spring for OS X right now. So far it seems to be building without too many problems. If I can get this working, I will eventually package a release for download, but I don't even know how well it will work. Is there someone who is willing to help me with any errors I can't f...
by revcompgeek
06 Sep 2008, 17:05
Forum: Engine
Topic: Subversion fails to update
Replies: 10
Views: 1561

Re: Subversion fails to update

I am actually a Mac user, and it still doesn't work for me.
by revcompgeek
06 Sep 2008, 03:33
Forum: Engine
Topic: Subversion fails to update
Replies: 10
Views: 1561

Subversion fails to update

I just tried to update my local repository and here is what SVN tells me: A Lobby/TASClient/Lobby A Lobby/TASClient/Lobby/Var A Lobby/TASClient/Lobby/Var/tips.txt svn: Failed to add directory 'Lobby/TASClient/lobby': object of the same name already exists Looks like someone added a directory with a ...
by revcompgeek
05 Sep 2008, 16:54
Forum: Engine
Topic: Planning for 0.77 Release
Replies: 357
Views: 35592

Re: Planning for 0.77 Release

imbaczek wrote:look for base files at bibim's site.

smoth: use the installer from that site, too. no special 64 bit versions are available.
Ok, I looked for a long time, and I feel stupid asking this question, but where is bibim's site? I really need the new base files.
by revcompgeek
04 Sep 2008, 06:58
Forum: Engine
Topic: Planning for 0.77 Release
Replies: 357
Views: 35592

Re: Planning for 0.77 Release

Did springcontent.sdz change recently? Spring is throwing errors in ArchiveScanner.cpp line 129 about a missing gamedata/scanutils.lua in springcontent.sdz If it did change, where can I get the new version and the new version of any other files that have changed?
by revcompgeek
03 Sep 2008, 14:45
Forum: Mac OS X
Topic: Mac Binary Release
Replies: 569
Views: 183867

Re: Mac Binary Release

Well, I found evidence of an old patch that moved those symbols from internal code to external code, but no external code was used to replace the symbols. I put them back and it compiled but now I am having problems with the UnixFileSytemHandler. When run from the command line, I get: spring/trunk/r...
by revcompgeek
01 Sep 2008, 23:59
Forum: Engine
Topic: Planning for 0.77 Release
Replies: 357
Views: 35592

Re: Planning for 0.77 Release

The 0.77 release looks very promising, however I don't use Windows much anymore even though I have access to a fairly new Vista computer. I have managed to get the latest SVN almost completely compiled using XCode for Mac OS X 10.4, however I am stuck on linker errors. I am missing the symbols _MacM...
by revcompgeek
01 Sep 2008, 23:53
Forum: Mac OS X
Topic: Mac Binary Release
Replies: 569
Views: 183867

Re: Mac Binary Release

I am attempting to compile the latest svn with XCode and I am really close, but I don't know how to fix the remaining problems. The linker is complaining about a lack of the following symbols: _PreInitMac _MacMessageBox _pool ConfigHandler.cpp wants _PreInitMac errorhandler.cpp wants _MacMessageBox ...
by revcompgeek
07 Jun 2008, 05:46
Forum: Mac OS X
Topic: Mac Binary Release
Replies: 569
Views: 183867

Re: Mac Binary Release

The build was going great until I found out that the xcode project was out of date and had missing files. In System/Platform/Mac/MacFileSystemHandler.cpp xcode is complaining that datadirs doesn't exist. And it doesn't seem to exist in most of the related things I can see. Is there something missing?
by revcompgeek
07 Jun 2008, 00:26
Forum: Mac OS X
Topic: Mac Binary Release
Replies: 569
Views: 183867

Re: Mac Binary Release

jackoverfull wrote:ok, no code will ever be something close to perfection, that's the fact. :lol:
Good point! Even if one person thought it was perfect it would still look ugly to someone else :)

Does anyone know where a patch is for mac and the streflop problems?
by revcompgeek
07 Jun 2008, 00:12
Forum: Mac OS X
Topic: Mac Binary Release
Replies: 569
Views: 183867

Re: Mac Binary Release

I am trying to build a binary from the latest svn, but streflop is giving me problems. Shouldn't the platform sensitive code be abstracted or surrounded by #ifdefs instead of having to use a patch to build it on Mac?

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