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by Jim_Hatana
15 Jan 2009, 13:42
Forum: Help & Bugs
Topic: Unit replies
Replies: 10
Views: 1362

Re: Unit replies

so is there any way to get sounds back?
by Jim_Hatana
13 Jan 2009, 10:50
Forum: Help & Bugs
Topic: Unit replies
Replies: 10
Views: 1362

Unit replies

I dont have unit replies ingame... in 78.1
weapon sounds work fine btw

unit replies in options set to 100

any suggestions?
by Jim_Hatana
31 Dec 2008, 15:21
Forum: Zero-K
Topic: Complete Annihilation News
Replies: 1522
Views: 226645

Re: Complete Annihilation News

I dunno abt zombie robots, but ressurected units really can have lower battle stats than original units(ie speed dmg etc) So rez can be more balanced in CA
by Jim_Hatana
10 Oct 2008, 16:34
Forum: Help & Bugs
Topic: Need help with music widget and hotkeys
Replies: 2
Views: 957

Need help with music widget and hotkeys

TAmusic widget dont work for some reason and Selection editor too ....
any thoughts?
by Jim_Hatana
05 Oct 2008, 20:16
Forum: Argh's Projects
Topic: P.U.R.E. 0.8 RC3
Replies: 867
Views: 174635

Re: P.U.R.E. 0.8 RC3

no corpses for dead units?
by Jim_Hatana
17 Aug 2008, 09:55
Forum: Lua Scripts
Topic: GhostRadar v1.11 *fixed*
Replies: 92
Views: 17808

Re: GhostRadar v1.11 *fixed*

Its clearly a cheat. Comm sniping is easy now. dots on map now all clear(just send few scouts too see them !ONCE!). radar blips guessing is part of strategy and now its gone. U can see exactly where Comm, where snipers, are this blips serious threat or just weasels. Cmon its not fair.
by Jim_Hatana
17 Aug 2008, 08:04
Forum: Lua Scripts
Topic: GhostRadar v1.11 *fixed*
Replies: 92
Views: 17808

Re: GhostRadar v1.11 *fixed*

its a cheat for sure
by Jim_Hatana
29 Jun 2008, 12:12
Forum: Game Releases
Topic: Balanced Annihilation V6.31
Replies: 330
Views: 55460

Re: Balanced Annihilation V6.3

no buff for Subs?
by Jim_Hatana
22 Jun 2008, 12:20
Forum: Game Development
Topic: Radar jammer SupCom style
Replies: 11
Views: 1763

Radar jammer SupCom style

can we introduce machine that creates false radar blips? I think in Spring it will be cool tactical unit (almost useless in SupCom)
by Jim_Hatana
15 Jun 2008, 18:09
Forum: Lua Scripts
Topic: bloom(lua download)
Replies: 64
Views: 13238

Re: bloom(lua download)

So is there a way to fix it on 7600 cards?
by Jim_Hatana
15 Jun 2008, 10:21
Forum: Lua Scripts
Topic: bloom(lua download)
Replies: 64
Views: 13238

Re: bloom(lua download)

nvida 7600 GT
175 16 Drivers
Bloom not working (black screen instead)
by Jim_Hatana
31 May 2008, 19:19
Forum: Game Releases
Topic: Balanced Annihilation V6.21
Replies: 327
Views: 53651

Re: Balanced Annihilation V6.21

I really think Air need some love. its a joke right now. Espesially t1 bombers and t2 gunships they need build time reduced(and maybe slight dmg buff on gunships) So ppl accually start building mobile antiair. and we accually will have some options on what to build in Air
by Jim_Hatana
29 May 2008, 23:06
Forum: General Discussion
Topic: Shadows and fog of war
Replies: 3
Views: 923

Shadows and fog of war

I checked forum but the last thread abt this one was 2005 I guess. So is there a way to keep shadows and for of war at one time?

And to Enable just shadows and not reflective units with it?
by Jim_Hatana
28 May 2008, 12:43
Forum: Game Releases
Topic: Balanced Annihilation V6.21
Replies: 327
Views: 53651

Re: Balanced Annihilation V6.21

game physics that affects gameplay thats a main feature of TA why remove it. It will be starcraft or smthing. Now u need to think where leveler needed an where it will cause more problems. really I starting to play Sring after SupCom. These are grat games but TA really much more interesting because ...
by Jim_Hatana
28 May 2008, 10:48
Forum: Game Releases
Topic: Balanced Annihilation V6.21
Replies: 327
Views: 53651

Re: Balanced Annihilation V6.21

I really think leveler should damage itself.... Its a game feature after all. Sad that planes dont collide anymore but if it was causing lag its ok I guess. Without this features this game will be like SupCom there no friendly fire at all now.

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