Search found 15 matches
- 15 Jan 2009, 13:42
- Forum: Help & Bugs
- Topic: Unit replies
- Replies: 10
- Views: 1362
Re: Unit replies
so is there any way to get sounds back?
- 13 Jan 2009, 10:50
- Forum: Help & Bugs
- Topic: Unit replies
- Replies: 10
- Views: 1362
Unit replies
I dont have unit replies ingame... in 78.1
weapon sounds work fine btw
unit replies in options set to 100
any suggestions?
weapon sounds work fine btw
unit replies in options set to 100
any suggestions?
- 31 Dec 2008, 15:21
- Forum: Zero-K
- Topic: Complete Annihilation News
- Replies: 1522
- Views: 226645
Re: Complete Annihilation News
I dunno abt zombie robots, but ressurected units really can have lower battle stats than original units(ie speed dmg etc) So rez can be more balanced in CA
- 10 Oct 2008, 16:34
- Forum: Help & Bugs
- Topic: Need help with music widget and hotkeys
- Replies: 2
- Views: 957
Need help with music widget and hotkeys
TAmusic widget dont work for some reason and Selection editor too ....
any thoughts?
any thoughts?
- 05 Oct 2008, 20:16
- Forum: Argh's Projects
- Topic: P.U.R.E. 0.8 RC3
- Replies: 867
- Views: 174635
Re: P.U.R.E. 0.8 RC3
no corpses for dead units?
- 17 Aug 2008, 09:55
- Forum: Lua Scripts
- Topic: GhostRadar v1.11 *fixed*
- Replies: 92
- Views: 17808
Re: GhostRadar v1.11 *fixed*
Its clearly a cheat. Comm sniping is easy now. dots on map now all clear(just send few scouts too see them !ONCE!). radar blips guessing is part of strategy and now its gone. U can see exactly where Comm, where snipers, are this blips serious threat or just weasels. Cmon its not fair.
- 17 Aug 2008, 08:04
- Forum: Lua Scripts
- Topic: GhostRadar v1.11 *fixed*
- Replies: 92
- Views: 17808
Re: GhostRadar v1.11 *fixed*
its a cheat for sure
- 29 Jun 2008, 12:12
- Forum: Game Releases
- Topic: Balanced Annihilation V6.31
- Replies: 330
- Views: 55460
Re: Balanced Annihilation V6.3
no buff for Subs?
- 22 Jun 2008, 12:20
- Forum: Game Development
- Topic: Radar jammer SupCom style
- Replies: 11
- Views: 1763
Radar jammer SupCom style
can we introduce machine that creates false radar blips? I think in Spring it will be cool tactical unit (almost useless in SupCom)
- 15 Jun 2008, 18:09
- Forum: Lua Scripts
- Topic: bloom(lua download)
- Replies: 64
- Views: 13238
Re: bloom(lua download)
So is there a way to fix it on 7600 cards?
- 15 Jun 2008, 10:21
- Forum: Lua Scripts
- Topic: bloom(lua download)
- Replies: 64
- Views: 13238
Re: bloom(lua download)
nvida 7600 GT
175 16 Drivers
Bloom not working (black screen instead)
175 16 Drivers
Bloom not working (black screen instead)
- 31 May 2008, 19:19
- Forum: Game Releases
- Topic: Balanced Annihilation V6.21
- Replies: 327
- Views: 53651
Re: Balanced Annihilation V6.21
I really think Air need some love. its a joke right now. Espesially t1 bombers and t2 gunships they need build time reduced(and maybe slight dmg buff on gunships) So ppl accually start building mobile antiair. and we accually will have some options on what to build in Air
- 29 May 2008, 23:06
- Forum: General Discussion
- Topic: Shadows and fog of war
- Replies: 3
- Views: 923
Shadows and fog of war
I checked forum but the last thread abt this one was 2005 I guess. So is there a way to keep shadows and for of war at one time?
And to Enable just shadows and not reflective units with it?
And to Enable just shadows and not reflective units with it?
- 28 May 2008, 12:43
- Forum: Game Releases
- Topic: Balanced Annihilation V6.21
- Replies: 327
- Views: 53651
Re: Balanced Annihilation V6.21
game physics that affects gameplay thats a main feature of TA why remove it. It will be starcraft or smthing. Now u need to think where leveler needed an where it will cause more problems. really I starting to play Sring after SupCom. These are grat games but TA really much more interesting because ...
- 28 May 2008, 10:48
- Forum: Game Releases
- Topic: Balanced Annihilation V6.21
- Replies: 327
- Views: 53651
Re: Balanced Annihilation V6.21
I really think leveler should damage itself.... Its a game feature after all. Sad that planes dont collide anymore but if it was causing lag its ok I guess. Without this features this game will be like SupCom there no friendly fire at all now.