Search found 32 matches
- 12 Oct 2010, 08:45
- Forum: Game Development
- Topic: Mission Editor 2010 Preview
- Replies: 33
- Views: 9386
Re: Mission Editor 2010 Preview
Anyone got any working missions yet, a sample mission with end conditions etc would be good to see... I must be doing something wrong because none of the missions i have created work properly... I set AI bot to command team 2 and give them a arm commander, I set me player as team 1 with 1 arm comman...
- 11 Oct 2010, 09:24
- Forum: Game Development
- Topic: Mission Editor 2010 Preview
- Replies: 33
- Views: 9386
Re: Mission Editor 2010 Preview
Quick simple sample mission i put together in 5 minutes using RAI AI Bot for Player 2.. Please note, this is my first attempt at using the editor so its extremely basic.... BA719 and CometCatcherRedux needed.... 1v1 battle arm v arm. Note: No XTA based mod works with editor, the editor crashes when ...
- 10 Oct 2010, 02:56
- Forum: Game Development
- Topic: Mission Editor 2010 Preview
- Replies: 33
- Views: 9386
Re: Mission Editor 2010 Preview
Awesome mission editor guys, kudos to all who developed it..... Can someone please upload a sample mission with end conditions etc as a template for others wishing to create missions..... I want to create a BA & XTA tutorial for noobs to hopefully be included in next spring release... so any hel...
- 14 Sep 2010, 09:14
- Forum: Balanced Annihilation
- Topic: BASP + mission
- Replies: 6
- Views: 3689
Re: BASP + mission
Excellent SP addition, one suggestion though a readme explaining that 2 maps are also needed DeltaSiegeDry and Small_Supreme_Battlefield_V2. Good to see some SP missions and is the editor used to create them available for download ??? because I would like to have a look and create some missions myse...
- 02 Sep 2010, 07:55
- Forum: AI
- Topic: AAI v0.90 in SVN / latest Spring release
- Replies: 64
- Views: 23236
Re: AAI v0.90 in SVN / latest Spring release
btw hoijui, I did some more testing and XTA964b works with E32AI, KAIK and even as NullAI it spawns a commander.... but not with AAI, also RAI has issues... Enemy AI Bot commander builds extractors and factories but doesn't build any units for attack or defence.... I suggest you have a few quick gam...
- 01 Sep 2010, 09:51
- Forum: AI
- Topic: AAI v0.90 in SVN / latest Spring release
- Replies: 64
- Views: 23236
Re: AAI v0.90 in SVN / latest Spring release
OK, thanks for assistance.......
- 01 Sep 2010, 04:39
- Forum: AI
- Topic: AAI v0.90 in SVN / latest Spring release
- Replies: 64
- Views: 23236
Re: AAI v0.90 in SVN / latest Spring release
Just Downloaded and installed 082.4 and XTA964b fails to initialise the previous version XTA963 works fine so i think the issue is with XTA mod.. Unable to provide error because error log is an empty file AAI_log_team_1.txt is created in log folder but is empty file infolog is as follows: LogOutput ...
- 26 Aug 2010, 06:06
- Forum: AI
- Topic: AAI v0.90 in SVN / latest Spring release
- Replies: 64
- Views: 23236
Re: AAI v0.90 in SVN / latest Spring release
ok, thanks hoijui for the quick reply.........
So, should i wait for next version of spring to be released to be able to play AAI and xta96b or stick with xta963 until then....
Also does that also mean that KAIK and RAI will work properly with XTA again..... ???
So, should i wait for next version of spring to be released to be able to play AAI and xta96b or stick with xta963 until then....
Also does that also mean that KAIK and RAI will work properly with XTA again..... ???
- 25 Aug 2010, 11:50
- Forum: AI
- Topic: AAI v0.90 in SVN / latest Spring release
- Replies: 64
- Views: 23236
Re: AAI v0.90 in SVN / latest Spring release
Can someone please upload a AAI config for XTA 964beta, I tried renaming an existing config and game starts but AI bot commander doesn't build anything... XTA 963 works fine so i assume its just 964 that has an issue... Any help appreciated...
- 17 Aug 2010, 03:31
- Forum: AI
- Topic: AAI v0.90 in SVN / latest Spring release
- Replies: 64
- Views: 23236
Re: AAI v0.90 in SVN / latest Spring release
AAI configs for XTA963 & BA715...
- 07 Aug 2010, 04:13
- Forum: AI
- Topic: AAI v0.90 in SVN / latest Spring release
- Replies: 64
- Views: 23236
Re: AAI v0.90 in SVN / latest Spring release
Hi All,
Please find attached AAI config for XTA963.... for Spring 0.82 & 08.2.1...
Please find attached AAI config for XTA963.... for Spring 0.82 & 08.2.1...
- 03 Aug 2010, 07:11
- Forum: Lua Scripts
- Topic: I'm Looking for graphical build eta widget ??
- Replies: 6
- Views: 1059
I'm Looking for graphical build eta widget ??
Hi All,
I'm Looking for a graphical build eta widget I used to have but have lost for some reason...
Similar to buildbar but also displayed graphical build eta of buildings and structures... such as gun towers solar collectors etc...
Any help appreciated...
Regards,
Mopar
I'm Looking for a graphical build eta widget I used to have but have lost for some reason...
Similar to buildbar but also displayed graphical build eta of buildings and structures... such as gun towers solar collectors etc...
Any help appreciated...
Regards,
Mopar
- 03 Aug 2010, 04:46
- Forum: Balanced Annihilation
- Topic: Balanced Annihilation V7.14
- Replies: 94
- Views: 17305
Re: Balanced Annihilation V7.14
Hi All,
Please find attached AAI 0.90 config for BA 7.14....
I hope someone else finds this useful.....
Regards,
Mopar
Please find attached AAI 0.90 config for BA 7.14....
I hope someone else finds this useful.....
Regards,
Mopar
- 30 Jul 2010, 10:37
- Forum: XTA
- Topic: XTA 9.6 not working with 0.82 Test build
- Replies: 19
- Views: 4057
Re: XTA 9.6 not working with 0.82 Test build
Sorry, Post was intended for another forum... My apologies....
- 30 Jul 2010, 07:17
- Forum: AI
- Topic: AAI v0.90 in SVN / latest Spring release
- Replies: 64
- Views: 23236
Re: AAI v0.90 in SVN / latest Spring release
Hi All,
Please find attached AAi 0.90 config for Spring 0.82 and BA713 beta2 mod....
Regards,
Mopar
PS: I hope someone else fins this useful..
Please find attached AAi 0.90 config for Spring 0.82 and BA713 beta2 mod....
Regards,
Mopar
PS: I hope someone else fins this useful..
- 30 Jul 2010, 07:14
- Forum: AI
- Topic: E32AI 3.21.1 & AAI 0.90 configs for BA713beta2 for AI Bots
- Replies: 2
- Views: 886
E32AI 3.21.1 & AAI 0.90 configs for BA713beta2 for AI Bots
Hi All,
Please find attached configs for E32AI 3.21.1 for BA713beta2 if you are using Spring 0.82...
They have been tested and work without errors in infolog or ai logs....
Hope someone find these useful and have fun playing Spring.....
Regards,
Mopar
Please find attached configs for E32AI 3.21.1 for BA713beta2 if you are using Spring 0.82...
They have been tested and work without errors in infolog or ai logs....
Hope someone find these useful and have fun playing Spring.....
Regards,
Mopar
- 30 Jul 2010, 07:10
- Forum: Balanced Annihilation
- Topic: E32AI 3.21.1 & AAI 0.90 configs for BA713beta2 for AI Bots
- Replies: 0
- Views: 766
E32AI 3.21.1 & AAI 0.90 configs for BA713beta2 for AI Bots
Hi All,
Please find attached E32AI 3.21.1 & AAI 0.90 configs for BA713beta2 for AI Bots for Spring 0.82rc
They have been tested and work without any error messages in infolog or ai logs...
Have fun playing Spring and enjoy......
Please find attached E32AI 3.21.1 & AAI 0.90 configs for BA713beta2 for AI Bots for Spring 0.82rc
They have been tested and work without any error messages in infolog or ai logs...
Have fun playing Spring and enjoy......
- 30 Jul 2010, 07:04
- Forum: XTA
- Topic: XTA 9.6 not working with 0.82 Test build
- Replies: 19
- Views: 4057
Re: XTA 9.6 not working with 0.82 Test build
Just played a good game vs E32AI 3.21.1 & BA713beta2..
Please find attached configs for AAI 0.9 and E32AI 3.21.1. only for Spring 0.82rc...
Have fun playing Spring........
Both configs have been tested and they work, no errors reported in infolog or AI logs......
Please find attached configs for AAI 0.9 and E32AI 3.21.1. only for Spring 0.82rc...
Have fun playing Spring........
Both configs have been tested and they work, no errors reported in infolog or AI logs......
- 29 Jul 2010, 14:03
- Forum: XTA
- Topic: XTA 9.6 not working with 0.82 Test build
- Replies: 19
- Views: 4057
Re: XTA 9.6 not working with 0.82 Test build
Just played a great game with AAI and BA13beta2.. AAI config needs to be called "Balanced_Annihilation_V7.13_beta2.cfg" AAI played a good game too, defensive and offensive a few probing attacks until finally they nailed me with long range arty..... been a while since AI has beat me me too....
- 29 Jul 2010, 12:19
- Forum: XTA
- Topic: XTA 9.6 not working with 0.82 Test build
- Replies: 19
- Views: 4057
Re: XTA 9.6 not working with 0.82 Test build
Thanks, I managed to get a game to start with 0.82, AAI and XTA9602 but my start position was displayed and I had no commander. Same with BA713beta2 and AAI... I checked log files and renamed AAI and E32 configs accordingly but still no XTA with AI bots.. I will do more testing tomorrow in an attemp...