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by hugebanana
14 Feb 2008, 23:26
Forum: Feature Requests
Topic: Spherical worlds weeeeeeeeee
Replies: 77
Views: 13652

Re: Spherical worlds weeeeeeeeee

IOC. Well, there's probably some good reason why we havn't seen too many commerical games utilise the sphere concept anyway :lol:

I might have a go at the edge wraparound thing one day. If most of the vector maths is abstracted then I don't think it would be to hard.
by hugebanana
14 Feb 2008, 21:00
Forum: Feature Requests
Topic: Spherical worlds weeeeeeeeee
Replies: 77
Views: 13652

Re: Spherical worlds weeeeeeeeee

Out of interest, what would be the single hardest aspect of coding this? And what about a cheap knockoff version, where the edges wrap horizontally or vertically (but it isn't truly spherical).
by hugebanana
10 Feb 2008, 23:03
Forum: Feature Requests
Topic: Spherical worlds weeeeeeeeee
Replies: 77
Views: 13652

Spherical worlds weeeeeeeeee

How impossible would it be to support fully spherical game maps, like planets in miniture. This would allow for attacking from any direction (just go around the world) sending things into orbit etc. And no more borders! Disclaimer: the above suggestion may be impossible, already beaten to death or j...

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