Search found 960 matches
- 18 Apr 2023, 21:41
- Forum: SPADS AutoHost
- Topic: Variables for !promote messages
- Replies: 5
- Views: 899
Re: Variables for !promote messages
I followed the instructions to update from 0.12.x to 0.13.9. They worked except point 4. Spads wouldn't start after removing the extra ":" from users.conf : 20230416164545 - ERROR - [SPADS] Unable to parse fields in following configuration data "|140" 20230416164545 - ERROR - [S...
- 09 Apr 2023, 08:39
- Forum: SPADS AutoHost
- Topic: Variables for !promote messages
- Replies: 5
- Views: 899
Re: Variables for !promote messages
No, the only placeholders available for the "promteMsg" global setting are the ones described in the documentation.
But I just added %P, %S and %U as requested in SPADS 0.13.6 (cf promoteMsg global setting documentation).
But I just added %P, %S and %U as requested in SPADS 0.13.6 (cf promoteMsg global setting documentation).
- 01 Apr 2023, 14:58
- Forum: SPADS AutoHost
- Topic: automatic/unattended SPADS install
- Replies: 3
- Views: 5311
Re: automatic/unattended SPADS install
As new features get added to SPADS installer, new settings must be added to the "spadsInstaller.auto" file to perform full automatic installations. Instead of updating this post to add the exact list of settings required currently, I decided to make the installer automatically generate a f...
- 20 Mar 2023, 21:56
- Forum: SPADS AutoHost
- Topic: SPADS AutoHost
- Replies: 68
- Views: 94426
Re: SPADS AutoHost
New major SPADS version (0.13.*) is now available in "unstable" release. "Major version" means it requires manual actions such as updating config files, that's why SPADS will not update automatically. Instead, it will log a message explaining how to proceed and will point you to...
- 12 Jul 2022, 21:08
- Forum: SPADS AutoHost
- Topic: Can we have an arm64 version
- Replies: 1
- Views: 828
Re: Can we have an arm64 version
SPADS should work just fine on arm64, as long as you manage to get a version of the engine built for this architecture.
- 26 Oct 2021, 00:09
- Forum: SPADS AutoHost
- Topic: Official plugins releases
- Replies: 21
- Views: 14757
Re: Official plugins releases
New SPADS plugin available: ClientStatusEvents - extends the plugin API with new event-based callbacks on client status changes This plugin can be very useful if you need to detect specific client status changes in your plugins, because it does all the hard job of comparing the previous and new clie...
- 13 Oct 2021, 11:36
- Forum: SPADS AutoHost
- Topic: TrueSkill: ranking, replay upload, inactivity penalties...
- Replies: 16
- Views: 5647
Re: TrueSkill: ranking, replay upload, inactivity penalties...
I've updated spads to 0.12.39, but it doesn't seem to have fixed the issue. It didn't work for any of the games you listed above. Not sure exactly how you are testing it, but I tested the plugin you provided here without any modification except renaming the file to .pm, and it worked as expected on...
- 11 Oct 2021, 17:02
- Forum: SPADS AutoHost
- Topic: TrueSkill: ranking, replay upload, inactivity penalties...
- Replies: 16
- Views: 5647
Re: TrueSkill: ranking, replay upload, inactivity penalties...
Your plugin should now work as expected with SPADS >= 0.12.39
- 10 Oct 2021, 19:50
- Forum: SPADS AutoHost
- Topic: TrueSkill: ranking, replay upload, inactivity penalties...
- Replies: 16
- Views: 5647
Re: TrueSkill: ranking, replay upload, inactivity penalties...
Just took a look at your plugin, it's because you are actually calling Spring cheat commands directly and not through SPADS commands.
I will fix SPADS so that it correctly handles this case also.
I will fix SPADS so that it correctly handles this case also.
- 07 Oct 2021, 22:44
- Forum: SPADS AutoHost
- Topic: TrueSkill: ranking, replay upload, inactivity penalties...
- Replies: 16
- Views: 5647
Re: TrueSkill: ranking, replay upload, inactivity penalties...
No you shouldn't need to let it on some time. I will take a look in a few days when I'm back home.
- 06 Oct 2021, 12:42
- Forum: SPADS AutoHost
- Topic: TrueSkill: ranking, replay upload, inactivity penalties...
- Replies: 16
- Views: 5647
Re: TrueSkill: ranking, replay upload, inactivity penalties...
I've wrote a simple plugin for it and it's apparently workin Of course it works, and it is quite simple (finally you believe me ;) ) I strongly recommend using plugins instead of directly modifying SPADS core, otherwise you have to disable auto-update to keep your modifications. However, as I said,...
- 04 Oct 2021, 22:31
- Forum: SPADS AutoHost
- Topic: TrueSkill: ranking, replay upload, inactivity penalties...
- Replies: 16
- Views: 5647
Re: TrueSkill: ranking, replay upload, inactivity penalties...
TS should actually just be seen as a part of the balancing algorithm. It totally makes sense to prefer hiding the skill values used by the balance algorithm so that players don't think they are in a competitive environment as you said, but then you must hide them from everywhere (all autohosts etc.)...
- 30 Aug 2021, 10:30
- Forum: SPADS AutoHost
- Topic: Problem when installing IO::Socket::SSL for SPADS
- Replies: 1
- Views: 2284
Re: Problem when installing IO::Socket::SSL for SPADS
No idea why, but in Ubuntu (recently upgraded to 21.04) neither apt-get nor cpan was able to build the required IO::Socket::SSL. That's strange, apt-get shouldn't even need to build anything, it should just download and install Perl modules and associated pre-compiled binaries for your distribution...
- 04 Apr 2021, 11:35
- Forum: Lobby Clients & Server
- Topic: TLS will be required for battle hosting
- Replies: 8
- Views: 6827
Re: TLS will be required for battle hosting
It seems only the notAvault103 host is using an obsolete version of SPADS (from 2016), which doesn't support TLS. Other hosts aren't using TLS because I guess they are missing the IO::Socket:SSL Perl module (required by SPADS to enable TLS). For the record, instructions to install the IO::Socket::SS...
- 30 Mar 2021, 23:12
- Forum: SPADS AutoHost
- Topic: SPADS AutoHost
- Replies: 68
- Views: 94426
Re: SPADS AutoHost
The workarounds for lobby protocol limitations (team and ID numbers being limited to 16) have been improved in SPADS >= 0.12.32, which means the maximum number of teams and IDs allowed by the engine are now supported (250). Previously only the IDs numbers could go above 16, and only if the idShareMo...
- 30 Mar 2021, 22:26
- Forum: SPADS AutoHost
- Topic: Official plugins releases
- Replies: 21
- Views: 14757
Re: Official plugins releases
New SPADS plugin available:
CustomTeamColors - makes it possible to customize the team colors applied by SPADS
CustomTeamColors - makes it possible to customize the team colors applied by SPADS
- 31 Jan 2021, 22:30
- Forum: SPADS AutoHost
- Topic: SPADS AutoHost
- Replies: 68
- Views: 94426
Re: SPADS AutoHost
Congrats to Beherith for deploying and using the ClusterManager plugin since a few weeks with great success for BAR :-) https://springrts.com/phpbb/download/file.php?id=11230 For the 18 instances [teh]cluster[XX] you can see on the image above, only one instance of SPADS needed to be configured and ...
- 30 Jan 2021, 12:58
- Forum: SPADS AutoHost
- Topic: Spads 64bit
- Replies: 8
- Views: 4586
Re: Spads 64bit
FYI current testing release includes the fixes for Windows 64-bit.Forboding Angel wrote: ↑03 Jan 2021, 02:36Edit: I did a yolo and did update.pl testing -a
That got me to 0.12.18
I don't really want to switch to unstable?
- 28 Jan 2021, 15:39
- Forum: SPADS AutoHost
- Topic: SPADS AutoHost
- Replies: 68
- Views: 94426
Re: SPADS AutoHost
Starting with version 0.12.29, SPADS now supports Python plugins (with either Python 2.6+ or Python 3.2+). So it is no longer required to write a single line of Perl code to extend SPADS functionalities through plugins :-) Like Perl plugins, Python plugins support hot reloads and the entire plugin A...
- 03 Jan 2021, 11:06
- Forum: SPADS AutoHost
- Topic: Spads 64bit
- Replies: 8
- Views: 4586
Re: Spads 64bit
is this in the stable channel? Spads reports to me that there is no update available for stable release. No, changes are integrated in the "stable" release only when they have been extensively tested in the "unstable" release and then in the "testing" release. It can t...