Search found 13 matches
- 16 Sep 2008, 13:13
- Forum: Game Releases
- Topic: Micro Modules 1.09
- Replies: 78
- Views: 17951
Re: Micro Modules 1.0
the idea is great! i bet this mod will be fun when finished :) i just played around a bit and i think there are these problems: 1) it's too slow and too porcy. you need to make people spread units over the map for more interesting gameplay.. perhaps some kind of blob producing areas on the map ( kin...
- 27 Nov 2007, 01:02
- Forum: General Discussion
- Topic: Rank
- Replies: 91
- Views: 13347
i cant find any explanation there how the ranking works. it looks alot like chess ratings ( who is interested should have a look at elo rating system ) like mightysheep said. you could just create an extra account and defeat it. its rank will lower while yours will raise. you could prevent this by u...
- 22 Nov 2007, 16:25
- Forum: Help & Bugs
- Topic: XTA // Could not load scar from file bitmaps/..
- Replies: 3
- Views: 595
- 22 Nov 2007, 00:52
- Forum: Help & Bugs
- Topic: XTA // Could not load scar from file bitmaps/..
- Replies: 3
- Views: 595
XTA // Could not load scar from file bitmaps/..
since i started with spring(some weeks ago) i almost always played BA.. sometimes i joined an XTA game and everything was ok. just discoverd that if i wanna play an XTA game (i have tried version 9.0 and 9.1) it breaks with the following statement: Warning: Incorrect/Missing content: Could not load ...
- 13 Nov 2007, 08:44
- Forum: Linux
- Topic: keyboard lockup
- Replies: 7
- Views: 1420
- 12 Nov 2007, 18:54
- Forum: Help & Bugs
- Topic: setting markers
- Replies: 12
- Views: 1158
- 12 Nov 2007, 18:48
- Forum: Help & Bugs
- Topic: setting markers
- Replies: 12
- Views: 1158
- 12 Nov 2007, 18:12
- Forum: Linux
- Topic: keyboard lockup
- Replies: 7
- Views: 1420
- 12 Nov 2007, 18:08
- Forum: Help & Bugs
- Topic: setting markers
- Replies: 12
- Views: 1158
thx for the hints guys. i've already had a look at the uikeys.txt.. i even tried to configure it the proper way. it didnt do anything. so now i tried ingame: bind Any+< drawinmap and this worked. now my last question is why doesnt spring autoload the uikeys.txt? i didnt find any doc on this. i even ...
- 12 Nov 2007, 16:55
- Forum: Help & Bugs
- Topic: setting markers
- Replies: 12
- Views: 1158
- 12 Nov 2007, 15:38
- Forum: Help & Bugs
- Topic: setting markers
- Replies: 12
- Views: 1158
setting markers
this is not a bug. i just can figure out how to set markers in game and draw things on map. i found this paper: https://spring.clan-sy.com/svn/spring/trunk/README.html (sorry im not allowed to post hyperlinks as a new user here :) ) and it says: §/` Draw stuff in map that you and allies can see (...
- 11 Nov 2007, 17:48
- Forum: Linux
- Topic: keyboard lockup
- Replies: 7
- Views: 1420
yes ctrl+alt+backspace works. when i was hitting my keyboard in frustration i managed to unlock the keyboard again in my latest test.. i dont know why .. cant be a special key because i tried them all when it was locked before. another thing i dont understand: if i use aflobby to host a game with a ...
- 10 Nov 2007, 16:22
- Forum: Linux
- Topic: keyboard lockup
- Replies: 7
- Views: 1420
keyboard lockup
hi, im using arch linux, compiled ta spring and got it running. im using aflobby. i made a few test games vs. KAI(which didnt do anything but thats not the problem for now) in the beginning everything worked flawlessly. i had about 100fps in avarage whats 3 times as much as on my windows system .. b...