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by Dmytry
25 Mar 2011, 20:47
Forum: Off Topic Discussion
Topic: Effects of radiation on water
Replies: 47
Views: 9866

Re: Effects of radiation on water

Fukushima cs-137 fallout 60% of Chernobyl . Other interesting thing is how reactors are said to have risk of severe accident of less than 1/10 000 for the plant lifetime, yet clearly they are not being built to withstand one in 400 000 years tsunami (reactors with design lifetime 40 years). Probabl...
by Dmytry
25 Mar 2011, 20:45
Forum: Off Topic Discussion
Topic: Effects of radiation on water
Replies: 47
Views: 9866

Re: Effects of radiation on water

hmm airdropping a huge block of ice could be very interesting. Smash the spent fuel, add water as moderator... kaboom.
by Dmytry
24 Mar 2011, 22:24
Forum: Off Topic Discussion
Topic: Effects of radiation on water
Replies: 47
Views: 9866

Re: Effects of radiation on water

they forgot about giant bowls of poo next to stinky boy, the poo that can catch fire and explode all over the place.. ahh and stinkyboy is farting onto a candle. For what, 10 days since first explosion, they have been trying to pour water with fire trucks and helicopters, as for forest fire, which d...
by Dmytry
06 Dec 2007, 14:02
Forum: AI
Topic: Group AI and Global AI
Replies: 104
Views: 15277

AI's pretty stupid at making bases, but there's other possibility here... macroses. Like a macro command to build a base using pre-recorded command sequence. Which may be obtained from replay (like use your enemy's build plan), or carefully made at slow speed & using pauses, carefully optimized....
by Dmytry
21 Nov 2007, 22:46
Forum: Off Topic Discussion
Topic: Waffles
Replies: 23
Views: 3588

Image
by Dmytry
08 Nov 2007, 19:40
Forum: Linux
Topic: Compiling errors (ubuntu 6.06 LTS)
Replies: 3
Views: 1065

Hmm finally got it to compile after updating glew (downloaded it from glew website). Works perfectly, using SpringLobby.
by Dmytry
08 Nov 2007, 15:55
Forum: Linux
Topic: Compiling errors (ubuntu 6.06 LTS)
Replies: 3
Views: 1065

Update: I checked glext.h and there are definitions of glGetShaderiv and other functions i see in error. But those are only compiled if GL_GLEXT_PROTOTYPES is defined. So, I tried adding #define GL_GLEXT_PROTOTYPES #include <GL/glext.h> but it didn't help (neither did help adding #define GL_GLEXT_PR...
by Dmytry
08 Nov 2007, 15:31
Forum: Linux
Topic: Compiling errors (ubuntu 6.06 LTS)
Replies: 3
Views: 1065

Compiling errors (ubuntu 6.06 LTS)

Hello, I'm trying to build it on ubuntu 6.06 LTS and while scons configure works allright, when building i get following errors: rts/Lua/LuaShaders.cpp: In function 'GLuint CompileObject(const std::vector<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::bas...

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