Search found 8 matches
- 25 Mar 2011, 20:47
- Forum: Off Topic Discussion
- Topic: Effects of radiation on water
- Replies: 47
- Views: 9866
Re: Effects of radiation on water
Fukushima cs-137 fallout 60% of Chernobyl . Other interesting thing is how reactors are said to have risk of severe accident of less than 1/10 000 for the plant lifetime, yet clearly they are not being built to withstand one in 400 000 years tsunami (reactors with design lifetime 40 years). Probabl...
- 25 Mar 2011, 20:45
- Forum: Off Topic Discussion
- Topic: Effects of radiation on water
- Replies: 47
- Views: 9866
Re: Effects of radiation on water
hmm airdropping a huge block of ice could be very interesting. Smash the spent fuel, add water as moderator... kaboom.
- 24 Mar 2011, 22:24
- Forum: Off Topic Discussion
- Topic: Effects of radiation on water
- Replies: 47
- Views: 9866
Re: Effects of radiation on water
they forgot about giant bowls of poo next to stinky boy, the poo that can catch fire and explode all over the place.. ahh and stinkyboy is farting onto a candle. For what, 10 days since first explosion, they have been trying to pour water with fire trucks and helicopters, as for forest fire, which d...
- 06 Dec 2007, 14:02
- Forum: AI
- Topic: Group AI and Global AI
- Replies: 104
- Views: 15277
- 08 Nov 2007, 19:40
- Forum: Linux
- Topic: Compiling errors (ubuntu 6.06 LTS)
- Replies: 3
- Views: 1065
- 08 Nov 2007, 15:55
- Forum: Linux
- Topic: Compiling errors (ubuntu 6.06 LTS)
- Replies: 3
- Views: 1065
Update: I checked glext.h and there are definitions of glGetShaderiv and other functions i see in error. But those are only compiled if GL_GLEXT_PROTOTYPES is defined. So, I tried adding #define GL_GLEXT_PROTOTYPES #include <GL/glext.h> but it didn't help (neither did help adding #define GL_GLEXT_PR...
- 08 Nov 2007, 15:31
- Forum: Linux
- Topic: Compiling errors (ubuntu 6.06 LTS)
- Replies: 3
- Views: 1065
Compiling errors (ubuntu 6.06 LTS)
Hello, I'm trying to build it on ubuntu 6.06 LTS and while scons configure works allright, when building i get following errors: rts/Lua/LuaShaders.cpp: In function 'GLuint CompileObject(const std::vector<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::bas...