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by Beherith
11 Aug 2020, 22:19
Forum: Balanced Annihilation
Topic: Request for BA repo transfer from Bluestone
Replies: 47
Views: 3146

Re: BA should not be owned by engine

You can commit. You can make BA releases. You could have started 15 days ago. If you can do it, get going! Actually I started 2 years ago when you banned BA to make people play BAR This is straight up false, as 1. Silentwings did not ban BA, engine 103 support was deprecated, and 2. noone ever forc...
by Beherith
04 Aug 2020, 07:26
Forum: Game Development Tutorials & Resources
Topic: Inverse Kinematics animations for Spring in Blender
Replies: 21
Views: 1894

Re: Inverse Kinematics animations for Spring in Blender

You will likely not gain any performance with this tool, but that depends (a little bit) on your mod. What you will gain is responsive, accurate, smooth and perfectly speed scaling animations every time! My ballpark estimates of performance with walking robots using these animations is, about 1% CPU...
by Beherith
28 Jul 2020, 10:12
Forum: Map Releases
Topic: Scorched Crossing
Replies: 5
Views: 319

Re: Scorched Crossing

Sweet! What is your toolchain for heightmap/texture editing?
by Beherith
27 Jul 2020, 13:53
Forum: Map Releases
Topic: Talus V2 Retexture
Replies: 3
Views: 219

Re: Talus V2 Retexture

They may be too purple, yes, they are designed to contrast with the terrain for ease of identifiaction. Think of them as bismuth crystals :D
by Beherith
25 Jul 2020, 20:45
Forum: Map Releases
Topic: Talus V2 Retexture
Replies: 3
Views: 219

Talus V2 Retexture

Hunterw's lovely Talus map gets a new texture!

https://springfiles.com/spring/spring-maps/talusv2

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screen00417.jpg
(1.47 MiB) Not downloaded yet
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screen00411.jpg
(912.42 KiB) Not downloaded yet
by Beherith
24 Jul 2020, 09:44
Forum: Art & Modelling
Topic: Random WIP 2018 / 19 / 20
Replies: 146
Views: 39192

Re: Random WIP 2018 / 19 / 20

Lovebug abdomen wobble :D
by Beherith
18 Jul 2020, 11:45
Forum: Infrastructure Development
Topic: springfiles.com migrated to new server!
Replies: 7
Views: 803

Re: springfiles.com migrated to new server!

It seems that I cant log in with my old username/password (username Beherith) to springfiles to upload new stuff. If I ask for a one-time login link cause I forgot my password, the email arrives, but upon clicking the one-time login link I get: You have tried to use a one-time login link which has e...
by Beherith
14 Jul 2020, 14:01
Forum: Infrastructure Development
Topic: springfiles.com migrated to new server!
Replies: 7
Views: 803

Re: springfiles.com migrated to new server!

Thanks abma!

MS ported blue screen of death to Github, apparently :D
by Beherith
13 Jul 2020, 13:30
Forum: Balanced Annihilation
Topic: BA 11
Replies: 9
Views: 928

Re: BA 11

I seem to have lost all code of it, my spring drive crashed and burned about 2 years ago, the only old screenshot I could find of it was this one :(

Image
backfaceshadows.jpg
(127.96 KiB) Not downloaded yet
by Beherith
10 Jul 2020, 11:33
Forum: Balanced Annihilation
Topic: BA 11
Replies: 9
Views: 928

Re: BA 11

Did this a decade ago, converted and atlassed the texture, all models to s3o, added normal maps, damage shading, blink emit, et al. Wasn't generally well received. Look for 3do2s3o.
by Beherith
08 Jul 2020, 10:44
Forum: Engine
Topic: Disable drawing of weapon range?
Replies: 2
Views: 244

Re: Disable drawing of weapon range?

Set alpha of attack ranges to 0 in cmdcolors.txt?
by Beherith
07 Jul 2020, 10:02
Forum: Art & Modelling
Topic: Random WIP 2018 / 19 / 20
Replies: 146
Views: 39192

Re: Random WIP 2018 / 19 / 20

Armwar anim
armwar.gif
(850.1 KiB) Not downloaded yet
Image
by Beherith
04 Jul 2020, 02:25
Forum: Map Releases
Topic: New map: Boulder Beach V1
Replies: 1
Views: 219

New map: Boulder Beach V1

16x16 all arms map for team games. Contains source files inside and all the usual goodies :)
screen00387.jpg
(699.28 KiB) Not downloaded yet
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screen00384.jpg
(1.33 MiB) Not downloaded yet
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by Beherith
02 Jul 2020, 10:36
Forum: Art & Modelling
Topic: Random WIP 2018 / 19 / 20
Replies: 146
Views: 39192

Re: Random WIP 2018 / 19 / 20

Ill break the no double- post rule with this: (also do tell if attaching huge gifs is an undue load on website)

3 legs on ground:
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corvang.gif
(1.45 MiB) Not downloaded yet

2+2/7th legs on ground:
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corvang_v2.gif
(887.56 KiB) Not downloaded yet
by Beherith
30 Jun 2020, 09:57
Forum: Game Development Tutorials & Resources
Topic: Inverse Kinematics animations for Spring in Blender
Replies: 21
Views: 1894

Re: Inverse Kinematics animations for Spring in Blender

Just an example of what this can do for you:
corcat_v2.gif
(2.64 MiB) Not downloaded yet
Image
by Beherith
27 Jun 2020, 01:33
Forum: Art & Modelling
Topic: Fixed duplicated vertices when importing in Blender
Replies: 2
Views: 392

Re: Fixed duplicated vertices when importing in Blender

Lovely! Now we can export wreck models from the end of a death animation in blender! :D

Thank you <3
by Beherith
26 Jun 2020, 14:16
Forum: Game Development Tutorials & Resources
Topic: Inverse Kinematics animations for Spring in Blender
Replies: 21
Views: 1894

Re: Inverse Kinematics animations for Spring in Blender

Which blender version? this is for 2.82

So you cant even import a model with the Spring ZY import?
by Beherith
24 Jun 2020, 11:35
Forum: Art & Modelling
Topic: Random WIP 2018 / 19 / 20
Replies: 146
Views: 39192

Re: Random WIP 2018 / 19 / 20

Its very easy with inverse kinematics, as shown here: viewtopic.php?f=67&t=41328
by Beherith
24 Jun 2020, 10:28
Forum: Art & Modelling
Topic: Random WIP 2018 / 19 / 20
Replies: 146
Views: 39192

Re: Random WIP 2018 / 19 / 20

lets see if we can has gifs:
Image
cormando_smol.gif
(622.86 KiB) Not downloaded yet
by Beherith
22 Jun 2020, 00:08
Forum: AI
Topic: AAI under development again :)
Replies: 8
Views: 871

Re: AAI under development again :)

Awesomeness, excitedly looking forward to a testable/playable release :D

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