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by [eXe]CyberFoX
13 Sep 2008, 20:34
Forum: Help & Bugs
Topic: Spring crashed without Stacktrace, Im helpless =(
Replies: 0
Views: 627

Spring crashed without Stacktrace, Im helpless =(

Since some months (rly...) my Spring is crashing without any clue why. There's no Stacktrace written in the infolog, Windows Just giving me an error message. Using script script.txt SDL: 1.2.10 GL: 2.1.2 GL: NVIDIA Corporation GL: GeForce 9800 GX2/PCI/SSE2 GLEW: 1.4.0 Section game\mapoptions missing...
by [eXe]CyberFoX
13 Feb 2008, 19:31
Forum: General Discussion
Topic: Abnormal Question for Spring Stability
Replies: 1
Views: 469

Abnormal Question for Spring Stability

Hi, I want to ask, Does Spring have the ability to do NOT crash when you set a 3D Model on the Map which is so big how the whole map (4x4 or 8x8) and some (some more...) smaller Models. The map haven't Metalmap, Highmap or a Textur. A abnormal Question, I know, but I must know wether Spring is stabl...
by [eXe]CyberFoX
28 Jan 2008, 17:16
Forum: Help & Bugs
Topic: Spring crashed constantly
Replies: 5
Views: 713

Re: Spring crashed constantly

[eXe]xAlpha sayed (after he looks the Stacktrace Translator Results), that's are problems with my graphic Drivers. I've installed the normal Forceware Drivers now.
I'll edit this when it crashed again.
by [eXe]CyberFoX
28 Jan 2008, 15:46
Forum: Help & Bugs
Topic: Spring crashed constantly
Replies: 5
Views: 713

Re: Spring crashed constantly

Both. I've only a lower Framerate when I play with Bots, but I think that's only because the bots are so CPU Power expensive.
by [eXe]CyberFoX
28 Jan 2008, 14:06
Forum: Help & Bugs
Topic: Spring crashed constantly
Replies: 5
Views: 713

Spring crashed constantly

Hi, My Spring crash always since some days. I don't know what it can be :( http://pastebin.com/m7de59d06 From the Infolog.txt My System: Intel Core 2 Duo E6600 (2,4ghz, 4mb lvl.2 Cache) 2gb DDR2-553 RAM (2 chips) EVGA GeForce 8800 GTS Superclocked Version (Omega Drivers) abit IP-95 V1.0 Mainboard Th...
by [eXe]CyberFoX
29 Dec 2007, 14:47
Forum: Ingame Community
Topic: 1v1 CA Tourney 01/07/08
Replies: 2
Views: 1525

1v1 CA Tourney 01/07/08

The Second CA Tourney comes up. Sorry that the last was...a little bit unclear in the beginning. This time we do it better :roll:. Like in the last Tourney you can register with an Private Message to me, a Reply in the Topic here or do it yourself in this Page: http://www.caspring.org/wiki/Tourneys ...
by [eXe]CyberFoX
17 Dec 2007, 14:08
Forum: Ingame Community
Topic: 1v1 CA Tourney 12/28/07
Replies: 5
Views: 2576

Boirunner wrote:In Germany?
:arrow: What you mean? the Time?

GMT is the Time in London. In Germany it's 20 o'clock.

http://www.timeanddate.com/worldclock/converter.html
(To Convert the GMT Time to yours)

Here you have an overwiev:
http://www.drupama.de/3_weltzeit_e.htm
by [eXe]CyberFoX
15 Dec 2007, 19:46
Forum: Ingame Community
Topic: 1v1 CA Tourney 12/28/07
Replies: 5
Views: 2576

1v1 CA Tourney 12/28/07

The First CA Tourney comes! :-) You can always register yourself and check for new Tourneys here: http://www.caspring.org/wiki/Tourneys You can register yourself there, or you send me a Message here (but I suggest the first method :lol: . If there are already 16 Players, I will ignore the Signup Mes...
by [eXe]CyberFoX
23 Oct 2007, 15:57
Forum: Help & Bugs
Topic: Problems with 64-bit
Replies: 10
Views: 1376

mmh...ok.:lol:
But my main problem isn't repaired yet :x
I can't play when the game crash 5-30 minutes after the start. And this is a realy big problem because I'm the Clanleader :|
by [eXe]CyberFoX
23 Oct 2007, 15:43
Forum: Help & Bugs
Topic: Problems with 64-bit
Replies: 10
Views: 1376

AF wrote:none of this is 64bit related at all. Spring is a 32bit program and as such uses 32bit emulation and 32 bit libraries there's nothing 64bit about it.
Then, why Spring use Windows Data's in my 64bit System folder?
by [eXe]CyberFoX
22 Oct 2007, 17:17
Forum: Help & Bugs
Topic: Problems with 64-bit
Replies: 10
Views: 1376

Mmh ok then I can forget Dynamic Waters...

Have someone an idea for my main problem?
by [eXe]CyberFoX
22 Oct 2007, 15:48
Forum: Help & Bugs
Topic: Problems with 64-bit
Replies: 10
Views: 1376

Problems with 64-bit

Hi, I have 2 Problems: ---------1 Someone say me that I must post the Stacktrace in the Infolog.txt first... Stacktrace: (0) C:\Windows\SysWOW64\ntdll.dll(RtlTryEnterCriticalSection+0x2ee) [0x7714B950] (1) C:\Windows\SysWOW64\ntdll.dll(RtlDeactivateActivationContextUnsafeFast+0xc2b3) [0x7714B2DF] (2...
by [eXe]CyberFoX
19 Oct 2007, 17:57
Forum: Feature Requests
Topic: missions?
Replies: 6
Views: 1037

are there going to be missions and a story line for spring? BA, CA, AA etc. are based on OTA, also in OTA's Story Line. You can read the Story Line here: http://www.planetannihilation.com/games/ta/storyline.shtml Gundam based on....Gundam :mrgreen: but EE, FF etc. haven't a Story Line I think. .......
by [eXe]CyberFoX
19 Oct 2007, 17:49
Forum: Art & Modelling
Topic: Oups, too many Poly's?
Replies: 56
Views: 4759

Good that we are at the Topic texture, I've a problem. It seems like Snipawolf's UV Mapping Tutorial for Wings is out of date ( http://spring.clan-sy.com/phpbb/viewtopic.php?t=10612 ), because there are Options I don't have and another menu in the Pictures. ...Click said box if... This "said bo...
by [eXe]CyberFoX
19 Oct 2007, 17:16
Forum: Map Creation
Topic: Texture Program
Replies: 12
Views: 3119

And the creator will realy give me the Pro Version so easily? As a Programer I wouldn't give it.
Unfortunately I feel somewhat helpless here, because of the fact that I imagine the language barrier is holding you back.
Yeah... :|
and the Google Translator is...
...complete crap.
by [eXe]CyberFoX
19 Oct 2007, 11:41
Forum: Map Creation
Topic: Texture Program
Replies: 12
Views: 3119

ok ok :shock: If all say that L3DT is so good, then I'll try it to use again, but last time I've trouble with it, crash, and Options arent avaible that I must use ...etc...etc...maybe Win Vista is better (but I don't think so :roll: ) To get the pro version simply send an email to the creator tellin...
by [eXe]CyberFoX
19 Oct 2007, 00:55
Forum: Map Creation
Topic: Texture Program
Replies: 12
Views: 3119

I don't understand "I Can't me frat" sorry :( "I can't frat with" German word order + dictionary = win ....Nobody is perfect. I make mistakes, too :-) back to topic. I cant frat with L3dt. Don't ask why, It's the same when your father ask why you don't like Red cabbage. You can'...
by [eXe]CyberFoX
19 Oct 2007, 00:49
Forum: Art & Modelling
Topic: Oups, too many Poly's?
Replies: 56
Views: 4759

First of all, with most games of Spring the bottleneck is the CPU/processor time but it's not unreasonable to see a situation where you could run into a GPU bottleneck. Caydr(Cyder/Cadyr?) ran a bunch of test way back and showed something like 50 Peewees (what, 150 Faces?) and 50 of his ridiculousl...
by [eXe]CyberFoX
19 Oct 2007, 00:28
Forum: Map Creation
Topic: Texture Program
Replies: 12
Views: 3119

"frat" mean "anfreunden" in german.
by [eXe]CyberFoX
18 Oct 2007, 23:13
Forum: Map Creation
Topic: Texture Program
Replies: 12
Views: 3119

Texture Program

hi,
What kind of Texturing Program you use? I can't me frat with L3dt that Forboding Angel is using in the Tutorial. And this german tutorial is crap. And this Map Designer i found in the Spring Wiki a long time ago isn't realy good to make texture maps.

greetz
CyberFoX


(Oups wrong Board :lol: )

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