So, it is possible. Could you write here some sample code?
J
Search found 5 matches
- 28 Apr 2008, 13:06
- Forum: Lua Scripts
- Topic: build unit widget
- Replies: 2
- Views: 1209
- 13 Apr 2008, 16:25
- Forum: Lua Scripts
- Topic: build unit widget
- Replies: 2
- Views: 1209
build unit widget
Hi!
It may be a stupid question, but I don't know, how to create a simple widget, which do only a little unit creation. For example I want the idle commander to build a solar collector.
It is possible to do widget like that or not?
Thanks, for the answers,
J
It may be a stupid question, but I don't know, how to create a simple widget, which do only a little unit creation. For example I want the idle commander to build a solar collector.
It is possible to do widget like that or not?
Thanks, for the answers,
J
- 16 Oct 2007, 12:34
- Forum: General Discussion
- Topic: Springie the AutoHost
- Replies: 656
- Views: 113036
- 15 Oct 2007, 22:48
- Forum: General Discussion
- Topic: Springie the AutoHost
- Replies: 656
- Views: 113036
client & server
Hi! I have just noticed, that when a game begin a client starts to run. The client must run during the game, or this function can be disabled? Because I have an old machine what can run the server, but cannot the client, it cost 140Mb memory, can I reduce it somehow, if it must run? thx for the help...
- 03 Oct 2007, 20:43
- Forum: General Discussion
- Topic: Springie the AutoHost
- Replies: 656
- Views: 113036