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by aash29
18 Feb 2008, 09:34
Forum: Map Creation
Topic: Fog of war
Replies: 19
Views: 3490

Re: Fog of war

I tried searching for 'fog of war', but got zero results every time (even this thread is not located). Words are too short? Thanks for answers anyway p.s.: Looks like dizekat created the LoS-coloring widget, but due to Unknown files being down I wasn't able to look at it. http://spring.clan-sy.com/p...
by aash29
16 Feb 2008, 19:51
Forum: Map Creation
Topic: Fog of war
Replies: 19
Views: 3490

Re: Fog of war

While we're at it, is it possible to remove purple color of existing LOS?
by aash29
15 Feb 2008, 17:58
Forum: Map Creation
Topic: Fog of war
Replies: 19
Views: 3490

Fog of war

Greetings,
is it possible to turn of the fog of war, covering unexplored parts of map with solid black?
thanks in advance
by aash29
31 Jan 2008, 10:15
Forum: Lua Scripts
Topic: Setting resources storage value (probably trivial)
Replies: 8
Views: 1669

Re: Setting resources storage value (probably trivial)

Ok, I`ll look into them then
by aash29
26 Jan 2008, 19:12
Forum: Lua Scripts
Topic: Setting resources storage value (probably trivial)
Replies: 8
Views: 1669

Re: Setting resources storage value (probably trivial)

By 1001k I meant 1 million and 1 thousand of storage.
by aash29
26 Jan 2008, 10:32
Forum: Lua Scripts
Topic: Setting resources storage value (probably trivial)
Replies: 8
Views: 1669

Re: Setting resources storage value (probably trivial)

thanks both of you guys,
Gnome
I tried this method but I got 1001k of storage
trepan
It works, yay!
by aash29
25 Jan 2008, 20:21
Forum: Lua Scripts
Topic: Setting resources storage value (probably trivial)
Replies: 8
Views: 1669

Setting resources storage value (probably trivial)

Greetings, I want to manually set metal and energy storage values at the beginning of the game using SetTeamResource. My question is, when and where should I call it? function gadget:GetInfo() return { name = "setStorage", desc = "2", author = "3", date = "4",...
by aash29
23 Oct 2007, 18:51
Forum: Lua Scripts
Topic: Lua startscript question
Replies: 8
Views: 2757

great,
thanks again for complete answer
by aash29
22 Oct 2007, 18:34
Forum: Lua Scripts
Topic: Lua startscript question
Replies: 8
Views: 2757

By no means I'm complaining,
and thanks all of you for response
So I can do without p:GetString at all?
by aash29
22 Oct 2007, 17:07
Forum: Lua Scripts
Topic: Lua startscript question
Replies: 8
Views: 2757

thanks Gnome,
Snipawolf
well, most noobs are advised to reverse-engineer and hack other mods,
I thought spawning units at start was a basic thing - was I wrong?
by aash29
21 Oct 2007, 21:07
Forum: Lua Scripts
Topic: Lua startscript question
Replies: 8
Views: 2757

Lua startscript question

Wasn't able to figure it out on my own. I want to spawn kbot lab instead of commander when game starts. function barrackScript:SetupRegular() local p = TdfParser() p:LoadFile("gamedata\\sidedata.tdf") local s0 = p:GetString("armcom", "side0\\commander"); local s1 = p:Ge...
by aash29
26 Sep 2007, 20:57
Forum: Engine
Topic: Compiling spring (mingw and visual studio 7/8)
Replies: 581
Views: 173315

right,
got mine at
http://www.osrts.info/~buildbot/spring/ ... streflop.a
and managed to compile at last
thanks
by aash29
26 Sep 2007, 19:00
Forum: Engine
Topic: Compiling spring (mingw and visual studio 7/8)
Replies: 581
Views: 173315

thanks for swift answer, but looks like no streflop.a file is produced

a while ago Michilus_nimbus reported:
Michilus_nimbus wrote:Well, I got the streflop.a and libstreflop.a files from buildbot, so it works like a charm now.

is it possible to acquire it from buildbot?
by aash29
26 Sep 2007, 18:35
Forum: Engine
Topic: Compiling spring (mingw and visual studio 7/8)
Replies: 581
Views: 173315

uninstalled DevC++ as AF recommended, updated minGW to gcc 3.4.5, but it seems that problem is somewhere else. I still get "can't locate -lstreflop' message, although in the beginning it says 'Succes building streflop' -Lrts\lib\streflop -Lmingwlibs\lib -LD:\MinGW\lib -lopengl32 -lglew32 -lglu3...
by aash29
24 Sep 2007, 20:23
Forum: Engine
Topic: Compiling spring (mingw and visual studio 7/8)
Replies: 581
Views: 173315

greetings, having a problem compiling Spring with mingw under Windows. D:\Dev-Cpp\bin\..\lib\gcc\mingw32\3.4.2\..\..\..\..\mingw32\bin\ld.exe: cannot find -lstreflop collect2: ld returned 1 exit status scons: *** [game\spring.exe] Error 1 scons: building terminated because of errors. Can't post full...

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