
Search found 30 matches
- 02 Feb 2008, 07:51
- Forum: Help & Bugs
- Topic: missing map,cursor and command
- Replies: 5
- Views: 608
Re: missing map,cursor and command
Ok,thanks 

- 02 Feb 2008, 04:53
- Forum: Help & Bugs
- Topic: missing map,cursor and command
- Replies: 5
- Views: 608
Re: missing map,cursor and command
do i have to press enter in-game?do i have to wait a few minutes?cause nothing happened.
i have to micro managed my commander early game and put him aside after that and let my cons do the work, in which, its a problems.
oh well, at least i can play
i have to micro managed my commander early game and put him aside after that and let my cons do the work, in which, its a problems.

oh well, at least i can play

- 01 Feb 2008, 05:00
- Forum: Help & Bugs
- Topic: missing map,cursor and command
- Replies: 5
- Views: 608
missing map,cursor and command
i give my commander a build queue, building factory,mex and etc after the com finished the original build queue, i started to build a mex and press shift to build queue.when i click to placed the mex, suddenly, the command,minimap,cursor vanished.the only thing remaining is the unit on the map, cont...
- 31 Jan 2008, 19:50
- Forum: Game Development
- Topic: Next version of AA
- Replies: 120
- Views: 20444
Re: Next version of AA
so, what is the new name for cadyr's AA??
why dont you call AA CD meaning AA Cad-Dyr??
why dont you call AA CD meaning AA Cad-Dyr??

- 31 Jan 2008, 18:37
- Forum: Kernel Panic
- Topic: Kernel Panic
- Replies: 892
- Views: 144797
Re: Kernel Panic
I just play KP recently, and i must say, this is one of the best active mod for spring. i also want to asked a few questions -i stumbled onto a vid about KP and i saw a kernel that have hand, opened its chest to draw out a unit.is that in KP??where is it now?? -i played KP with my brother a lot, unf...
- 08 Jul 2007, 06:06
- Forum: AI
- Topic: aai 0.76 problem
- Replies: 7
- Views: 2669
- 08 Jul 2007, 03:43
- Forum: AI
- Topic: aai 0.76 problem
- Replies: 7
- Views: 2669
- 07 Jul 2007, 09:09
- Forum: AI
- Topic: aai 0.76 problem
- Replies: 7
- Views: 2669
aai 0.76 problem
i replaced the aai that comes with spring 0.74b full installer with aai .076.
the games start to load until it reach the battlefield/map.it counts 3 to 1 and crash.it show
incorrect global ai dll version
ai\bot-libs\aai.dll
what happened
the games start to load until it reach the battlefield/map.it counts 3 to 1 and crash.it show
incorrect global ai dll version
ai\bot-libs\aai.dll
what happened

- 30 Jun 2007, 03:28
- Forum: Game Development
- Topic: cant exit factory
- Replies: 20
- Views: 2317
- 29 Jun 2007, 09:17
- Forum: Game Development
- Topic: cant exit factory
- Replies: 20
- Views: 2317
ok, the unit can come out from the factory.however, i know there is something a miss about my yardmap because if i make a waypoint to the north,the unit will 'walk' in the factory without trying to get out.so, i hope anyone can help me by pointing out my mistake x=11 z=10 yardmap=ooocccccooo ooocccc...
- 29 Jun 2007, 06:16
- Forum: Game Development
- Topic: cant exit factory
- Replies: 20
- Views: 2317
- 28 Jun 2007, 07:52
- Forum: Game Development
- Topic: cant exit factory
- Replies: 20
- Views: 2317
- 27 Jun 2007, 04:59
- Forum: Game Development
- Topic: cant exit factory
- Replies: 20
- Views: 2317
- 27 Jun 2007, 02:37
- Forum: Game Development
- Topic: cant exit factory
- Replies: 20
- Views: 2317
- 26 Jun 2007, 18:59
- Forum: Game Development
- Topic: cant exit factory
- Replies: 20
- Views: 2317
cant exit factory
well, kbot cant exit from the factory.it got stuck on the building platform(im making a new mod, so, maybe there is something that i forgot to add or edit).can anyone help me?? 

- 26 Jun 2007, 11:11
- Forum: Game Development
- Topic: damage different??
- Replies: 2
- Views: 755
- 26 Jun 2007, 07:09
- Forum: Game Development
- Topic: damage different??
- Replies: 2
- Views: 755
damage different??
i want to know, what is the different between both of krogoth damage in the
unit fbi
[DAMAGE]
{
default=2500;
ARMREF=50;
and another weapon
[DAMAGE]
{
default=350;
and weapon tdf
MaxDamage=13000;
is maxdamage is the sum of both weapon damage??
unit fbi
[DAMAGE]
{
default=2500;
ARMREF=50;
and another weapon
[DAMAGE]
{
default=350;
and weapon tdf
MaxDamage=13000;
is maxdamage is the sum of both weapon damage??

- 20 Jun 2007, 17:26
- Forum: Game Development
- Topic: importing model?
- Replies: 10
- Views: 1111
- 20 Jun 2007, 16:01
- Forum: Game Development
- Topic: importing model?
- Replies: 10
- Views: 1111
- 20 Jun 2007, 13:33
- Forum: Game Development
- Topic: importing model?
- Replies: 10
- Views: 1111