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by jamestr234
09 Jun 2007, 23:35
Forum: General Discussion
Topic: message text delay, # of lines How to change??
Replies: 3
Views: 453

message text delay, # of lines How to change??

can i decrease the #of lines displayed in the message box, or make the box transparent?

thanks.
by jamestr234
24 May 2007, 23:54
Forum: Help & Bugs
Topic: Sync warnings (singleplayer) SOLVED
Replies: 11
Views: 1118

solved

no sync errors occur if i do NOT run 'macro express' before starting spring. yeahhhhhhh!

(or terminate it before running spring, it loads at boot)

if i terminate it after starting spring the errors continue in spring.
by jamestr234
24 May 2007, 14:17
Forum: Help & Bugs
Topic: Sync warnings (singleplayer) SOLVED
Replies: 11
Views: 1118

I get constant sync warnings when i startup using springsp.exe or spring.exe. below is the log file from springsp Sync warning: FPUCW 0x107F instead of 0x003A or 0x003F ("before CGameServer creation") Sync warning: FPUCW 0x107F instead of 0x003A or 0x003F ("after CGameServer creation&...
by jamestr234
23 May 2007, 17:44
Forum: Help & Bugs
Topic: Sync warnings (singleplayer) SOLVED
Replies: 11
Views: 1118

Sync warnings (singleplayer) SOLVED

Hi all, I've been having fun with TASpring v73b1, thanks to the developers for this excellent game! I am getting constant sync warnings with v74b3 in singleplayer. the warnings begin as soon as spring.exe starts and are continuous. also, v74b2 hangs with assertion failure (pregame.cpp - expression: ...

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