Search

Search found 10 matches

by Raphael
22 May 2007, 11:41
Forum: AI
Topic: AI's with aggressive and defensive playstyles?
Replies: 20
Views: 4874

why would you want a defensive option? noobs would just set it to defensive on a chokepoint map and then have games that last forever. maybe package it with a "real easy" setting that is infact super hard cheating mode because i want them to resemble human playstyles, which can also inclu...
by Raphael
22 May 2007, 02:47
Forum: AI
Topic: AI's with aggressive and defensive playstyles?
Replies: 20
Views: 4874

AF wrote:Yes but doing so is a nightmare.

I develop in VS2005 and when I wanna release I fire up codeblocks and use that to build releases.
thanks a lot. now i can finally do some test runs :)
by Raphael
21 May 2007, 21:47
Forum: AI
Topic: AI's with aggressive and defensive playstyles?
Replies: 20
Views: 4874

so the game and all AI's out there are compiled with mingw? is there any way that i can change the compiler in VS to mingw?
by Raphael
21 May 2007, 20:45
Forum: AI
Topic: AI's with aggressive and defensive playstyles?
Replies: 20
Views: 4874

i am using VC 7, so does this mean i need to change something about the compiler?
by Raphael
21 May 2007, 19:40
Forum: AI
Topic: AI's with aggressive and defensive playstyles?
Replies: 20
Views: 4874

the .74b3 code which is linked in the download section
by Raphael
21 May 2007, 18:11
Forum: AI
Topic: AI's with aggressive and defensive playstyles?
Replies: 20
Views: 4874

this question has probably been asked before, but i cant find an answer. I have a self-compiled version of Spring 0.74b3 and downloaded the precompiled one. The AI ive written , which is based on the AAI, only works with my self-compiled version of Spring, but not with the pre-compiled one. There i ...
by Raphael
21 May 2007, 15:16
Forum: AI
Topic: AI's with aggressive and defensive playstyles?
Replies: 20
Views: 4874

AI's with aggressive and defensive playstyles?

Hello

I would like to test an opponent modelling approach that i implemented and would like to know if there are AI's that are known for aggressive and defensive behaviour and wether i can meddle around with the build tables such that the aggressive AI for example only builds tanks ect.
by Raphael
02 May 2007, 16:45
Forum: Engine
Topic: Compiling spring (mingw and visual studio 7/8)
Replies: 581
Views: 174122

I am really sorry about asking more noobish questions, but im all new to C++ and such complex project environments.

Finally i got Spring to build. In the instructions on the first page it said that id have to set up the working directory, but which directory do i need to enter there?
by Raphael
24 Apr 2007, 22:44
Forum: Engine
Topic: Compiling spring (mingw and visual studio 7/8)
Replies: 581
Views: 174122

i am stuck on this error: "fatal error C1083: Cannot open source file: '..\..\System\SyncTracer.cpp': No such file or directory" if i just copy the cpp from the Sync into the System folder, the after a while of compiling i get: LINK : fatal error LNK1104: cannot open file '../../lib/ft/fre...
by Raphael
24 Apr 2007, 19:00
Forum: Engine
Topic: Compiling spring (mingw and visual studio 7/8)
Replies: 581
Views: 174122

hello i am trying to compile spring using visual c++ 2005, however i get the following two error messages: Cannot open include file: 'GL/glu.h': No such file or directory Cannot open include file: 'windows.h': No such file or directory i did install directX sdk and platform sdk as suggested in the v...

Go to advanced search