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by pulsar
07 Jan 2011, 18:16
Forum: Engine
Topic: Spring client lobby protocol
Replies: 10
Views: 2321

Re: Spring client lobby protocol

Thanks for all the info. The info of the first 2 or 3 messages were already known for me but later replys are very usefull (ofcourse the first messages were usefull too btw) !
by pulsar
06 Jan 2011, 21:57
Forum: Engine
Topic: Spring client lobby protocol
Replies: 10
Views: 2321

Re: Spring client lobby protocol

I dont like to help with engine developing because i dont want anyone depending on me. Its purely hobby i'm going to do.

My known languages from best to less good: Vb.net, C#, Java, Delphi
by pulsar
06 Jan 2011, 21:13
Forum: Engine
Topic: Spring client lobby protocol
Replies: 10
Views: 2321

Spring client lobby protocol

Hello All, I hope i havent made another useless thread but i have a problem. I'm trying to gather information about spring client lobby protocol. I'd like to make my own (firstly private) spring lobby as a hobby. I'm not new in programming but i havent made very big projects so far. So i'm kinda new...
by pulsar
31 Oct 2009, 16:50
Forum: Help & Bugs
Topic: Often crash of spring since newest release (8.05)
Replies: 4
Views: 889

Re: Often crash of spring since newest release (8.05)

Thx for the link, ill try to play the game without reflective water. Maybe now i can play normal.
by pulsar
31 Oct 2009, 16:49
Forum: Help & Bugs
Topic: Often crash of spring since newest release (8.05)
Replies: 4
Views: 889

Re: Often crash of spring since newest release (8.05)

LogOutput initialized. Spring 0.80.5.0 (0.80.5-0-g17b4710{@}-cmake-mingw32) Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound Enabled log subsystems: Sound Enable or disable log subsystems using the LogSubsystems configuration key or the SPRING_LOG_SUBS...
by pulsar
26 Oct 2009, 19:18
Forum: Help & Bugs
Topic: Often crash of spring since newest release (8.05)
Replies: 4
Views: 889

Often crash of spring since newest release (8.05)

Hello All, Since the new release spring crashes a lot here (ingame, not the lobby). I have tried many drivers included the newest drivers of ati. But before this release everything worked fine. Here my computer specs: Asus p5q pro motherboard 4gb ddr2 800mhz kingston q9550 @ 3.4ghz (tried the game w...
by pulsar
11 Oct 2008, 18:29
Forum: Help & Bugs
Topic: *Hot-Fix* graphics corruption and/or multi-core (ALL Nvidia)
Replies: 14
Views: 7337

Re: *Hot-Fix* graphics corruption and/or multi-core (ALL Nvidia)

ive got a big problem: Since the newest lobby update i the ingame screen freezes arround the 15th minute. It happens in every game with every map and every mod. I tried to use only 1 core of my cpu in stead of 2 cores, but that didnt work either. My specs: nvidia go 7900gtx 256mb Gddr3 ram 2gb ddr2 ...
by pulsar
24 Jan 2008, 20:01
Forum: News
Topic: Spring 0.76b1 release
Replies: 86
Views: 43859

Re: Spring 0.76b1 release

I found a big bug i think: When i reach unitlimit in green fields i blow up all the wind generators and the metalmakers. But spring still says i have unitlimit. I hope its possible to fix that bug?
by pulsar
04 Jan 2008, 13:08
Forum: News
Topic: Spring 0.76b1 release
Replies: 86
Views: 43859

Re: Spring 0.76b1 release

the new release gives one problem: Every single game gives each player a ping arround 1400 millisecs in stead of 333 millisecs. When the game is started and you change the speed the lag is over. I dont know if it's being caused by this release or because of the balanced annihilation 6.0 mod. But it'...
by pulsar
21 Jun 2007, 23:55
Forum: Off Topic Discussion
Topic: Replay of greener_fields
Replies: 8
Views: 1158

quick? :P
by pulsar
21 Jun 2007, 10:58
Forum: Off Topic Discussion
Topic: Replay of greener_fields
Replies: 8
Views: 1158

sarcasm of who? (i dont have spidersense :wink: )
by pulsar
20 Jun 2007, 20:43
Forum: Off Topic Discussion
Topic: Replay of greener_fields
Replies: 8
Views: 1158

Replay of greener_fields

This is about the best battle i ever had! It's a replay of a greener_fields map where our team almost lost the game. but then we started ressurecting (can't spell it sorry) and so we won the game. Enjoy! Warning: the replay is more than 3 hours long at 1.0 speed. http://www.fanfareezg.nl/Overig/0706...
by pulsar
03 May 2007, 19:19
Forum: Help & Bugs
Topic: I'm banned
Replies: 1
Views: 477

I'm banned

Today i had some problems with internet. Now at this time at this moment i post my message internet works again. But now i see got an autoban because of flooding. I don't know how it is possible, but i think that The program TASClient automaticly tries to connect when i've lost connection. How can i...
by pulsar
06 Apr 2007, 13:53
Forum: Ingame Community
Topic: backup server
Replies: 18
Views: 2928

How do i connect with server3.unknown-files.net?
Normally i connect with taspringmaster.clan-sy.com.

The optionsmenu shows me only:
Official host
Backup server
Test/Backup server
Local server

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