Search found 2 matches
- 23 May 2005, 22:39
- Forum: General Discussion
- Topic: unit textures format
- Replies: 6
- Views: 1400
The units look beter in screen63. If the terrain had some hills that cast shadows,it would be propably even beter. Maybe it needs a few winding mountain paths,rocks and other map features like vegetation. I like the trees,but they are all too small and perhaps not too many. How tall is the commander...
- 23 May 2005, 12:12
- Forum: General Discussion
- Topic: unit textures format
- Replies: 6
- Views: 1400
unit textures format
I have not played spring yet bacause i have a slow connection. I saw the srcreenshots,and wanted to ask about the textures of the units. Are those unit textures the original TA textures of sizes 32-32,and 64-64? Many of those textures have intense shading on them to simmulate curves, and to cover th...