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by EmMeister
09 Apr 2007, 20:50
Forum: Lua Scripts
Topic: Widget: IdleBuilder 2
Replies: 35
Views: 6384

Then at least you would have a chance to see each different type of builder instead of a full width of level 1 kbot builders :)
How many idle builders do you usually have?
by EmMeister
27 Mar 2007, 19:50
Forum: Lua Scripts
Topic: Pls help re CMD_ATTACK and distance to target
Replies: 2
Views: 989

Thanks !!

:lol: Thanks, Licho. I can't wait to get home now and put it together.
by EmMeister
27 Mar 2007, 09:42
Forum: Lua Scripts
Topic: Pls help re CMD_ATTACK and distance to target
Replies: 2
Views: 989

Pls help re CMD_ATTACK and distance to target

I need a little bit of help here from you guys. CODE: -- Check current command and current location -- local curCmd = table.getn(cQueue) if (curCmd > 0 and cQueue[curCmd].id == CMD_ATTACK) then local ux, uy, ut = Spring.GetUnitPosition(ud) local tX, tY, tZ = Spring.GetUnitPosition(cQueue[curCmd].tar...
by EmMeister
18 Mar 2007, 07:19
Forum: Lua Scripts
Topic: Removing a command from a unit's command que
Replies: 8
Views: 2122

Removing a command from a unit's command que

I am currently making my first script which would have bombers (actually units from a list) attack their assigned target once and then remove it from their command que so that they will then continue on an egress path planned presumably to avoid enemy AA. My question is, is it possible to remove a c...

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