Search found 10 matches
- 19 Mar 2007, 11:04
- Forum: Game Development
- Topic: Modding Convention Proposal: Explosions
- Replies: 60
- Views: 4991
I think it's a bit unfair to speculate the possibility of plasma weapons. If conventional guns with bullets didn't exist, I would have laughed when someone told me you could kill someone easy with an object propelled by burning something inside a hand held tube. That's simple physics... I think you...
- 18 Mar 2007, 09:28
- Forum: Game Development
- Topic: Modding Convention Proposal: Explosions
- Replies: 60
- Views: 4991
Plasma isn't specifically very hot gas. Wiki has a fairly decent article on it. So when you check Caradhras link, it's worth a look at the crossreference to 'plasma' as well. People also said the computer 'mouse' would be a failed attempt at computer manipulation. I think it's a bit unfair to specul...
- 14 Mar 2007, 18:54
- Forum: Game Development
- Topic: Modding Convention Proposal: Explosions
- Replies: 60
- Views: 4991
Hasn't anyone ever seen a movie where the people are escaping the explosion and the edge of it encompases them? They seem to be fine... The only problem is a lot of those movies seem to be James Bond movies... Lol, good point. But still, I guess I'm just suporting the side in that I think a 'conven...
- 13 Mar 2007, 14:50
- Forum: Game Development
- Topic: Modding Convention Proposal: Explosions
- Replies: 60
- Views: 4991
- 13 Mar 2007, 14:35
- Forum: Game Development
- Topic: How do you get a mod to be a SDZ/sd7?
- Replies: 8
- Views: 846
Actually, I've never had a problem with leaving the solid archive option on. I only get problems if I try to compress the 7z file too much, which is a waste of time anyways, unless you're ziping it for distrobution. bwansy - A solid archive is an archiving method used in programs like 7zip where, wh...
- 07 Mar 2007, 18:13
- Forum: Game Development
- Topic: Scripting Capabilities?
- Replies: 3
- Views: 480
- 07 Mar 2007, 17:54
- Forum: Game Development
- Topic: Scripting Capabilities?
- Replies: 3
- Views: 480
Scripting Capabilities?
Just a question concerning scripting. Is it possible, with the current engine, to script units to change their global position? IE: Not just move the parts of a unit but actually tell the unit to move right 20 degrees, move forward 40 degrees, etc? Maybe it's possible to change their heading via scr...
- 06 Mar 2007, 07:04
- Forum: Art & Modelling
- Topic: Cloaked Texture Problem
- Replies: 6
- Views: 899
- 03 Mar 2007, 20:13
- Forum: Art & Modelling
- Topic: Cloaked Texture Problem
- Replies: 6
- Views: 899
- 03 Mar 2007, 07:52
- Forum: Art & Modelling
- Topic: Cloaked Texture Problem
- Replies: 6
- Views: 899
Cloaked Texture Problem
Please forgive me if this problem/question was addressed in another post. I couldn't seem to find anything pertaining to this, so I hope someone could lend a hand. I'm giving a try at making new units, and have struggled here and there, partially because the majority of tutorials assume you already ...