Search found 1390 matches
- 02 Feb 2021, 12:51
- Forum: Balanced Annihilation
- Topic: So it's been half a decade, how's BA doing
- Replies: 3
- Views: 402
Re: So it's been half a decade, how's BA doing
3v3 running currently. Not so rare.
- 31 Jan 2021, 14:48
- Forum: Help & Bugs
- Topic: Map textures repeating
- Replies: 6
- Views: 414
- 24 Nov 2020, 19:51
- Forum: General Discussion
- Topic: Open source spirit
- Replies: 2
- Views: 283
Re: Open source spirit
Are you drunk Ares?
- 30 Sep 2020, 10:13
- Forum: Community Blog
- Topic: [misc] upgrading to phpbb 3.3.1 aka the upgrade hell
- Replies: 18
- Views: 3042
- 21 Aug 2020, 15:44
- Forum: Help & Bugs
- Topic: SpringFiles website down ?
- Replies: 15
- Views: 1445
Re: SpringFiles website down ?
- 12 Aug 2020, 12:14
- Forum: Balanced Annihilation
- Topic: Request for BA repo transfer from Bluestone
- Replies: 47
- Views: 4704
Re: Request for BA repo transfer from Bluestone
After such a long time nothing seems to have changed. This is quite disappointing. Still no insight on any side. Guilty are still only the others. Still mostly personal attacks on both sides (only Hitler comparisons are missing I think, but maybe Trump comparisons do count nowadays ^^). In my opinio...
- 11 Aug 2020, 09:18
- Forum: Balanced Annihilation
- Topic: Request for BA repo transfer from Bluestone
- Replies: 47
- Views: 4704
Re: BA should not be owned by engine
Thanks, it works, master branch is protected now.
- 10 Aug 2020, 22:51
- Forum: Balanced Annihilation
- Topic: Request for BA repo transfer from Bluestone
- Replies: 47
- Views: 4704
Re: BA should not be owned by engine
Yes, but I want to be able to protect branches.
- 10 Aug 2020, 22:40
- Forum: Balanced Annihilation
- Topic: Request for BA repo transfer from Bluestone
- Replies: 47
- Views: 4704
Re: BA should not be owned by engine
I would like to have rights to configure stuff like protected branches etc. I won't act in any "political" way in this matter towards one side or the other. At best I will also remove myself when I can be of no help anymore.
- 26 Jul 2020, 16:19
- Forum: Balanced Annihilation
- Topic: Request for BA repo transfer from Bluestone
- Replies: 47
- Views: 4704
Re: Request for BA repo transfer from Bluestone
I tagged like 40 releases and moved master to a BA10 branch. Current master now is identical to 9.46. Hell, the repo at time around 2016 is pretty much broken since someone commited symlinks containing local file system pathes and then updated those symlinks content (!!) with source code contents. T...
- 25 Jul 2020, 21:08
- Forum: Balanced Annihilation
- Topic: Request for BA repo transfer from Bluestone
- Replies: 47
- Views: 4704
Re: Request for BA repo transfer from Bluestone
My github name is verybadsoldier.
- 25 Jul 2020, 21:06
- Forum: Map Releases
- Topic: Talus V2 Retexture
- Replies: 3
- Views: 385
Re: Talus V2 Retexture
Stunning!
- 23 Jul 2020, 22:12
- Forum: Balanced Annihilation
- Topic: Request for BA repo transfer from Bluestone
- Replies: 47
- Views: 4704
Re: Request for BA repo transfer from Bluestone
I am quite ok with Git I guess and I can offer to help you out maintaining the repo in case you are not very fluent with Git. E.g. I could structure the repo by moving the BA10 stuff to a separate branch and by providing a clean starting point on the master branch for BA9/11. This is of course prett...
- 19 Jul 2020, 10:05
- Forum: Balanced Annihilation
- Topic: BA 11
- Replies: 10
- Views: 1641
Re: BA 11
Yes ok, but the interesting part is the commit history. Is it available somewhere? Even if you don't have access to that github repo right now, I would recommend to at least work with BA11 in a local git repository to keep track of changes. You can push that repo to an online repo like github or git...
- 19 Jul 2020, 00:44
- Forum: Balanced Annihilation
- Topic: BA 11
- Replies: 10
- Views: 1641
Re: BA 11
Where is the source code hosted? Is it this?
https://github.com/Balanced-Annihilatio ... nihilation
Couldn't find any traces of v11 there. Latest commit on master branch is from May 2019. Any hint please?
https://github.com/Balanced-Annihilatio ... nihilation
Couldn't find any traces of v11 there. Latest commit on master branch is from May 2019. Any hint please?
- 21 Jun 2020, 17:01
- Forum: Balanced Annihilation
- Topic: The end of the maintenance branch -- "BA" questions
- Replies: 59
- Views: 5955
Re: The end of the maintenance branch -- "BA" questions
How about updating Spring to a newer API like Metal or Vulkan? Of course you could hire someone to do it for you Or you could and so, thanks to the wonders of the GPL, could anyone else. Best of luck, I don't see it happening. I believe you misunderstood my point... It was about abma claiming that ...
- 21 Jun 2020, 15:59
- Forum: Balanced Annihilation
- Topic: The end of the maintenance branch -- "BA" questions
- Replies: 59
- Views: 5955
Re: The end of the maintenance branch -- "BA" questions
it was apple who removed opengl apis and so broke spring. Hm, it is a bit ironical that you see it that way, no? Apple dropped support for a (in their opinion) legacy API and wants to move on. How about updating Spring to a newer API like Metal or Vulkan? Of course you could hire someone to do it f...
- 21 Jun 2020, 12:30
- Forum: Balanced Annihilation
- Topic: The end of the maintenance branch -- "BA" questions
- Replies: 59
- Views: 5955
Re: The end of the maintenance branch
I am not commenting on anything or want to start a discussion but out of interest: is it true that BAR is holding BA domain (www.balancedannihilation.com) and refuses to hand it out to BA people? Even redirecting BA requests to BAR? I know, it's Ares and stuff, but that is quite a heavy accusation i...
- 10 Sep 2019, 17:18
- Forum: Engine
- Topic: Remove some native AIs from spring?
- Replies: 19
- Views: 6775
- 06 Sep 2019, 16:15
- Forum: General Discussion
- Topic: many small rooms > one large one
- Replies: 21
- Views: 6544
Re: many small rooms > one large one
Sad to see suggestions like this are sill present in the head of some people. When leaving all emotions out and assuming that no one is right or wrong then it seems that dev's interests and player's interests just differ too much in this community. But after all I actually think it is a fair situati...