parallels desktop user here.desertlynx wrote:
I cannot speak for the average mac user, but I suspect that many are either dualbooting (like myself) or have at least one separate windows computer around.
Search found 7 matches
- 21 Jun 2007, 09:31
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 183996
- 20 Jun 2007, 13:13
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 183996
- 08 Feb 2007, 16:53
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 183996
- 07 Feb 2007, 19:13
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 183996
- 06 Feb 2007, 10:44
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 183996
Ok, after playing for more than half of an hour I noticed that the resources DO drop while building, it took me a while to realize you start with like 100k of energy so it happens REALLY slowly and requires a lot of building. Everything works great so far, it is even more impressive knowing that it'...
- 05 Feb 2007, 21:00
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 183996
Ok, I loaded the Absolute Annihilation 2.1 mod and ran around for about 15mins. It looks and runs great. I built some stuff, D-gunned some trees, and messed around with the camera views. Two things you probably know : resources don't seem to drop while building. No icons for building. Other than tha...
- 05 Feb 2007, 20:18
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 183996
Hi, I just learned about this project a few days ago and as a long TA fan and a recent Mac switcher I would love to help you guys test the mac build. I dont know the first thing about programming but I will gladly help testing if you will walk me though and tell me where to click ( as long as is doe...