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by AlcariTheMad
27 Nov 2010, 07:10
Forum: Game Releases
Topic: Gundam 1.26 release post.
Replies: 138
Views: 23589

Re: Gundam 1.26 release post.

Replays of all the games I've played so far.

Porc is still a bit too easy(e.g. the last gunmetal harbor game), perhaps if destroying power plants could temporarily disable nearby buildings that needed power (like, 2 or 3 seconds, tops if you destroy a couple of plants).
by AlcariTheMad
25 Oct 2010, 03:40
Forum: Lobby Clients & Server
Topic: TASClient + WDB
Replies: 35
Views: 4074

Re: TASClient + WDB

aegis wrote:
very_bad_soldier wrote:
aegis wrote:only requires use of the python scripting
You say that like it would be a one-liner.
it could be :>
It's already been done.*

sure, it needs some work, and isn't feature complete, but that can do chat.
by AlcariTheMad
14 Feb 2010, 10:17
Forum: Game Development
Topic: P.O.P.S.- what it is, what it's good for, where to get it.
Replies: 17
Views: 3081

Re: P.O.P.S.- what it is, what it's good for, where to get it.

My entire post was directed at Argh's coding.
by AlcariTheMad
14 Feb 2010, 08:46
Forum: Game Development
Topic: P.O.P.S.- what it is, what it's good for, where to get it.
Replies: 17
Views: 3081

Re: P.O.P.S.- what it is, what it's good for, where to get it.

I don't mean to insult, but have you ever read a code style guide?

Also, Lua has object support for a good reason.
by AlcariTheMad
30 Aug 2009, 19:33
Forum: Zero-K
Topic: Hurt and Heal: lv1/light bots
Replies: 107
Views: 10225

Re: Hurt and Heal: lv1/light bots

rector 8
flea 7
glaive 8
rocko 10 (+1) yay rockets
tick 8
warrior 5 (-1) boo wars
jethro 8
bandit 8
rogue 6
thug 8
roach 8
outlaw 6
clogger 4
by AlcariTheMad
27 Aug 2009, 02:51
Forum: Zero-K
Topic: Hurt and Heal: lv1/light bots
Replies: 107
Views: 10225

Re: Hurt and Heal: lv1/light bots

flea 7
glaive 8
rocko 11 (+1) I like skirmishers too.
hammer 3
warrior 7 (-1) I don't like them because I said so.
jethro 7
marky 4
necro -3
bandit 8
rogue 6
thug 9
roach 7
outlaw 6
crasher 7
clogger 7
by AlcariTheMad
26 Aug 2009, 04:36
Forum: Off Topic Discussion
Topic: What do you see?
Replies: 25
Views: 1599

Re: What do you see?

Caydr wrote:You had to look that up.
No, I didn't, I only had to use spell check to change a couple of letters.
by AlcariTheMad
26 Aug 2009, 04:26
Forum: Off Topic Discussion
Topic: What do you see?
Replies: 25
Views: 1599

Re: What do you see?

I see 3 Rorschach images.
by AlcariTheMad
21 Aug 2009, 04:02
Forum: General Discussion
Topic: Let's MAKE IT HAPPEN!
Replies: 33
Views: 1735

Re: Let's MAKE IT HAPPEN!

I can provide balance testing, drama, criticism(both constructive and non-constructive) and, if no other host is available, game hosting. side note: I think this is a terrible idea, the people who know how to make these things are all busy with their main projects and time spent making these projec...
by AlcariTheMad
21 Aug 2009, 03:57
Forum: General Discussion
Topic: Let's MAKE IT HAPPEN!
Replies: 33
Views: 1735

Re: Let's MAKE IT HAPPEN!

I can provide balance testing, drama, criticism(both constructive and non-constructive) and, if no other host is available, game hosting. side note: I think this is a terrible idea, the people who know how to make these things are all busy with their main projects and time spent making these project...
by AlcariTheMad
18 Aug 2009, 05:24
Forum: Art & Modelling
Topic: MIDKNIGHT MAEKS ICONS!
Replies: 42
Views: 2693

Re: MIDKNIGHT MAEKS ICONS!

posting them scattered across multiple posts and 10x larger than they need to be makes in kind of hard to guage how they'd look together in game. so in conclusion: - you failed completely at presenting your new icons - the icons' suitability is uncertain +9001 Please post things all at once, people...
by AlcariTheMad
18 Aug 2009, 03:10
Forum: Art & Modelling
Topic: MIDKNIGHT MAEKS ICONS!
Replies: 42
Views: 2693

Re: MIDKNIGHT MAEKS ICONS!

MidKnight wrote:
stop is generally a red color... white S makes me think of surrender.
I tried to color the 'switch' buttons like fire state and move state differently than the other buttons. That's why we have a whit stop. :P
that doesn't make a white stop button any less fail.
by AlcariTheMad
17 Aug 2009, 23:38
Forum: Art & Modelling
Topic: MIDKNIGHT MAEKS ICONS!
Replies: 42
Views: 2693

Re: MIDKNIGHT MAEKS ICONS!

Roam has its uses, now post the rest of the icons already Mr. Attention Whore.
by AlcariTheMad
17 Aug 2009, 20:41
Forum: Feature Requests
Topic: transports bunching up.
Replies: 9
Views: 576

Re: transports bunching up.

How many transports are there in this picture?

Image
by AlcariTheMad
14 Aug 2009, 01:40
Forum: Map Releases
Topic: New Map - Spartan Isle v02
Replies: 21
Views: 1680

Re: New Map - Spartan Isle v01

obligatory

THIS IS SPARTA!!!

It looks nice, the top corners are the intended start spots?
Congrats on succeeding after 375 days of fail.
by AlcariTheMad
10 Aug 2009, 05:50
Forum: Art & Modelling
Topic: Wolfegame Logo
Replies: 47
Views: 4834

Re: Wolfegame Logo

But blue is better :P
by AlcariTheMad
10 Aug 2009, 03:47
Forum: Art & Modelling
Topic: Rename this subforum?
Replies: 37
Views: 3309

Re: Rename this subforum?

Just rename it to "Art and Arguing" and be done with it.
by AlcariTheMad
11 Jul 2009, 23:16
Forum: General Discussion
Topic: Spring Drama
Replies: 138
Views: 6737

Re: Spring Drama

neddiedrow wrote:Cup was never a moderator.
But he was an honorary member of The Organization!
by AlcariTheMad
11 Jul 2009, 23:05
Forum: General Discussion
Topic: Spring Drama
Replies: 138
Views: 6737

Re: Spring Drama

Peet wrote:Cup was the best moderator we ever had.
Only when he wasn't drunk, high, burning down his server farm, forgetting to pay the bills, and actually online, but yeah, he was great.
by AlcariTheMad
11 Jul 2009, 20:54
Forum: General Discussion
Topic: Spring Drama
Replies: 138
Views: 6737

Re: Spring Drama

Is it a coincidence that those who regularly joined #peet over several years all managed to acquire moderator status? I've been sitting around in #peet for at least 3 years now and I'm not a moderator! (I'm not trying to be pedantic, I'm just saying some of your claims are ridiculous or that I shou...

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