Search found 4 matches
- 03 Aug 2005, 19:16
- Forum: Game Development
- Topic: OTA Mod file for 0.60b1
- Replies: 53
- Views: 8811
- 03 Aug 2005, 18:32
- Forum: Game Development
- Topic: OTA Mod file for 0.60b1
- Replies: 53
- Views: 8811
At least, in the original sense of TA, all units had some practical utility on the field, which was roughly maintained throughout a game├óÔé¼Ôäós progression. Leaving the commander to choose his/her effective means of winning the game with all the tools provided to him/her. We got XTA on the other h...
- 01 Aug 2005, 12:37
- Forum: Game Development
- Topic: OTA Mod file for 0.60b1
- Replies: 53
- Views: 8811
- 11 May 2005, 16:24
- Forum: Game Development
- Topic: OTA settings instead of XTA.
- Replies: 15
- Views: 4730
Thankfully, someone released an OTA conversion, as XTA was seriously starting to irritate me with its horrible balance lately. I started to get frustrated when 100 metal scout vehicles (weasels) where destroying buildings and many times as many units, and where actually absorbing more damage in comp...