Search found 8 matches
- 21 May 2005, 03:57
- Forum: General Discussion
- Topic: What about creeping?
- Replies: 22
- Views: 6901
Ofcourse it would be more of a hassle than anything, that's the point. It's not as if all maps HAVE to use them, but it is a sweet option to have at a map maker's fingertips. Yes, they would have a camp setup somewhere presumably with a lot of resources, and they would not go out attacking, they wou...
- 20 May 2005, 15:22
- Forum: General Discussion
- Topic: What about creeping?
- Replies: 22
- Views: 6901
- 19 May 2005, 08:29
- Forum: General Discussion
- Topic: [XTA] Beating the Endgame Gunship Rush
- Replies: 13
- Views: 3126
- 16 May 2005, 13:09
- Forum: Game Development
- Topic: The reason we should stick with one pure TA mod exclusively
- Replies: 58
- Views: 14176
- 16 May 2005, 05:27
- Forum: Game Development
- Topic: The reason we should stick with one pure TA mod exclusively
- Replies: 58
- Views: 14176
TA != Spring The engine will FAR exceed TA in due time. It's just nice that it uses TA units right now. Once V3 is done and implimented, the separation will finally be complete. Units can be designed for Spring and only Spring, at that time. Higher poly count, better textures, maybe even new script...
- 08 May 2005, 00:11
- Forum: Engine
- Topic: Dedicated Server?
- Replies: 3
- Views: 1631
Dedicated Server?
I posted this on the general forums but decided that this would probably be the best place to bring it up. I've seen a large number of threads about hosting problems, and not enough servers etc. If this idea has already been proposed, then I apologize, as you can see this is my first post. Ever thou...
- 07 May 2005, 00:50
- Forum: General Discussion
- Topic: Here a cool pic I took during a game
- Replies: 14
- Views: 2306
- 07 May 2005, 00:45
- Forum: General Discussion
- Topic: Dedicated Server?
- Replies: 1
- Views: 720
Dedicated Server?
Well after looking at the thread about server hosting problems, I've decided to post. If this idea has already been proposed, then I apologize, as you can see this is my first post. Ever thought about using the netcode already in place to create a dedicated server executable? I'm sure there are peop...