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by zecrazyone
17 Feb 2007, 10:04
Forum: Game Releases
Topic: Balanced Annihilation v4.7 !!
Replies: 1266
Views: 186220

i agree that gunships shouldnt chain explode. gunships in general seem like they need a buff. against enemy bases, the gunships suffer much more damage than the bombers from anti-air. against armies, a mobile flak or 2 will kill the gunships that attack. bombers are able to bomb enemy clusters causi...
by zecrazyone
07 Feb 2007, 01:31
Forum: Game Development
Topic: Bug found for balanced annihilation....Peewees dragons teeth
Replies: 69
Views: 8444

it doesnt take too many dts to block a passage, only about 10-20. also, if you do reach unit limit because of walls, replace the walls with lines of fake fusions :P

not only are they cheap and have a good amount of health, but you only need a few of them
by zecrazyone
05 Feb 2007, 05:28
Forum: Game Development
Topic: Bug found for balanced annihilation....Peewees dragons teeth
Replies: 69
Views: 8444

if a mod has overpowered units, or totally unused units, it needs to be balanced. right now BA is close to being balanced, but it still has some OP units(croc,flash/gator), and some unused/almost useless units(triton, targeting facility). once there are no OP units and no useless units, it is balanc...
by zecrazyone
03 Feb 2007, 06:44
Forum: Game Releases
Topic: Balanced Annihilation v4.7 !!
Replies: 1266
Views: 186220

i personally think that its a good thing that flashes and gators have been nerfed. flashes and gators were always OP, and the strategy on many maps became 'spam flashes'. if the only strategy is to spam flashes, that destroys many possible battle tactics. since flashes are now weakened, people will ...
by zecrazyone
02 Feb 2007, 05:04
Forum: Game Development
Topic: Dictionary of BA descriptions
Replies: 18
Views: 2926

Re: Dictionary of BA descriptions

#+Laser: Those units attack with laser. Lasers are used against surface units, but can hit aircraft too. a laser flys in a straigh route. while lasers can hit aircraft, they barely ever acctually hit. also, lasers dont really "fly" #+Rocket: Attacks with rockets. Rockets are used against ...
by zecrazyone
01 Feb 2007, 07:27
Forum: Game Releases
Topic: Balanced Annihilation v4.7 !!
Replies: 1266
Views: 186220

krogs dont cost 230,000 metal each :roll: they cost more like 35,000 each
by zecrazyone
28 Jan 2007, 03:36
Forum: Game Releases
Topic: Balanced Annihilation v4.7 !!
Replies: 1266
Views: 186220

i personally think we should just get rid of dragon teeth. all they really do is encourage people to porc. instead of building acctual defences all you have to do is build a wall. what else is this unit for besides porcing? the only problem with getting rid of dragon teeth that i see is that A. Porc...
by zecrazyone
11 Jan 2007, 04:54
Forum: Game Development
Topic: TA:X mod in progress (slow progress)
Replies: 61
Views: 12674

it would be a good idea to have 2 types of fighters. one a close-range, one a long-range version. the long range version would be used for covering farther out parts of your base and also as escorts for your bombers. while your at it, you could majorly expand the current air system. you could add ta...
by zecrazyone
10 Jan 2007, 05:44
Forum: Game Releases
Topic: Balanced Annihilation v4.7 !!
Replies: 1266
Views: 186220

the fact that nothing can walk over walls really annoys me also. at least let mechs walk over units. the krogoth is powerful enough already; it shouldnt be the only one able to walk over walls. i think that heavy tanks, mechs, and sumos should all be able to walk over walls. when it comes to lvl 2 w...
by zecrazyone
09 Jan 2007, 05:32
Forum: Game Development
Topic: BloX
Replies: 119
Views: 18361

ahh, why did you make it so that cars cant carry each other :( . its fun creating 50 ubercar high towers of doom :P.

anyway, what i reccommend is that you make it so that you cant expand so quickly. right now, its possible to have a full base with about 500 units within several minutes.
by zecrazyone
09 Jan 2007, 05:22
Forum: Game Development
Topic: TA:X mod in progress (slow progress)
Replies: 61
Views: 12674

to be honest i think you have the air system mixed up. bombers are supposed to have lots of feul and fighters are supposed to have a small amount of feul. bombers are much larger than fighters, and therefore can carry more feul, and they dont have to use up feul on complex maneuvering like fighters ...
by zecrazyone
09 Jan 2007, 03:39
Forum: Game Releases
Topic: Balanced Annihilation v4.7 !!
Replies: 1266
Views: 186220

are there any balance issues? I'm inclined to let this version mellow for a while and see if anything substantial crops up. Things are looking pretty good. I'd still like to see the flagships loose some of their anti-air capabilities. the balance issues that i notice is that merls/diplomats need to...
by zecrazyone
08 Jan 2007, 00:20
Forum: Game Releases
Topic: Balanced Annihilation v4.7 !!
Replies: 1266
Views: 186220

triton

the main problem with the triton is its low dps. the bulldog has a good amount more health and almost twice the dps compared to the triton, and the bulldog costs only 127 more metal.

the triton isnt even close to comparing to the bulldog, and it would have to be improved alot to be of any use.
by zecrazyone
07 Jan 2007, 06:09
Forum: Game Releases
Topic: Balanced Annihilation v4.7 !!
Replies: 1266
Views: 186220

lvl 2 amphib units

i notice than lvl 2 core has a major advantage with amphibious units at tech 2. core has the poison arrow and the croc. arm only has the triton. now i shall compare thier stats unit name---|unit price(metal) | unit health | unit dps |unit range | unit speed croc-----------|---450-------------|------...
by zecrazyone
12 Dec 2006, 07:15
Forum: Game Releases
Topic: Balanced Annihilation v4.7 !!
Replies: 1266
Views: 186220

just found a bug. not sure if anyone else has found it yet, but apparently floating radar can be built on land.

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