Search found 10 matches
- 27 Dec 2016, 12:16
- Forum: Game Development
- Topic: Advanced BA permissions -- Possibly contact Deadnight Warrior
- Replies: 2
- Views: 1197
Re: Advanced BA permissions -- Possibly contact Deadnight Warrior
can I just rename the mod and distribute it anyway Seems reasonable in this case, if DNW has not replied to a forum pm in a while its unlikely he has his own plans - but pick a new name & start new version numbering to make sure it won't be confused with original (or with vanilla BA), change lo...
- 24 Dec 2016, 09:27
- Forum: Game Development
- Topic: Advanced BA permissions -- Possibly contact Deadnight Warrior
- Replies: 2
- Views: 1197
Advanced BA permissions -- Possibly contact Deadnight Warrior
So, a few months back I messed around converting Advanced BA to work with a newer version of Balanced Annihilation (9.38). It took me one or two weeks of writing some conversion code to help with the transition to LUAfied mod files. Hopefully shoving this post here is considered relevant to game dev...
- 03 Aug 2016, 23:29
- Forum: Help & Bugs
- Topic: [SOLVED] Resume play from a demo where you didn't enable cheats?
- Replies: 3
- Views: 1872
Re: [SOLVED] Resume play from a demo where you didn't enable cheats?
After you turn on cheats, use the /team #teamnumber command to change teams. For instance, if your player was 'team 1', then do '/team 1' .. The chickens AI I was playing against was still there. Doesn't seem like any of the other AIs work anymore these days 

- 03 Aug 2016, 09:31
- Forum: Help & Bugs
- Topic: [SOLVED] Resume play from a demo where you didn't enable cheats?
- Replies: 3
- Views: 1872
[SOLVED] Resume play from a demo where you didn't enable cheats?
A single-player game I was playing earlier crashed, and there is a demo file up to the point where this happened. Naturally, the game gets there, says it reached the end of the demo, and the game keeps playing since no endgame occurred. Since I never enabled cheats during this game, it seems I can't...
- 20 Jun 2009, 03:52
- Forum: Help & Bugs
- Topic: Demos not playing.
- Replies: 3
- Views: 646
Re: Demos not playing.
By the way, I can't seem to find out which commit that'd be. I'd love to toss it on, or is master still compatible?
- 20 Jun 2009, 01:09
- Forum: Help & Bugs
- Topic: Demos not playing.
- Replies: 3
- Views: 646
Re: Demos not playing.
I'd probably have been better off not knowing that...Kloot wrote:The real fix for this is already in master, but wasn't applied in making the 79.1.1 release.
Must...restrain myself.. argh.
- 20 Jun 2009, 00:48
- Forum: Help & Bugs
- Topic: Demos not playing.
- Replies: 3
- Views: 646
Demos not playing.
So, I want to watch a demo. It's been broken for me in the last 3 releases of spring. At first I looked to see what error was in the infolog, then I looked at the bug tracker. That bug appears to be here http://springrts.com/mantis/view.php?id=1466 , with that same backtrace as linked to in that rep...
- 30 Jan 2009, 21:56
- Forum: Linux
- Topic: invalid Team.TeamLeader
- Replies: 2
- Views: 788
Re: invalid Team.TeamLeader
Hmm.. seems this bug disappeared with the release of a new ebuild. Yipee!
- 24 Jan 2009, 01:21
- Forum: Linux
- Topic: invalid Team.TeamLeader
- Replies: 2
- Views: 788
Re: invalid Team.TeamLeader
I'm actually having this same problem under Gentoo at the moment.. The problem actually has nothing to do with the Team.TeamLeader value :P . Look at your script.txt, notice this line: AIDLL=///usr/games/lib/spring/AI/Bot-libs/libKAIK-0.13.so; I get the same thing. It's those three slashes on the be...
- 27 Oct 2006, 01:13
- Forum: Help & Bugs
- Topic: Generating unit list takes a while
- Replies: 2
- Views: 556
Generating unit list takes a while
Ok, so... I modified the copy of rev31.gp3 that comes with TAUCP. I turned it into a spring compatible mod(basically by ripping out useless directories that caused a crash and adding the modinfo file), and then made it depend on all the taucp-*.ufo files which i threw into the 'base' directory. Inst...