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by YamroZ
03 Mar 2012, 19:46
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.63
Replies: 40
Views: 12732

Re: Balanced Annihilation 7.63

Why are AA units able to hit ground based ones?
by YamroZ
16 Aug 2009, 23:55
Forum: Art & Modelling
Topic: Spring anaglyphs.
Replies: 14
Views: 2318

Re: Spring anaglyphs.

It's much simpler: - Pause game - Make screenshot - Move camera a bit - Make screenshot - Open both scrennshot in this application: http://www.stereoeye.jp/software/index_e.html Adjust to your liking. Anamaker also makes anaglyphs in few other formats (also for shutter glasses and ather color schemes)
by YamroZ
13 Aug 2009, 13:04
Forum: Art & Modelling
Topic: Spring anaglyphs.
Replies: 14
Views: 2318

Re: Spring anaglyphs.

NVidia drivers can do 3d on the fly. You need their shutter glasses and lcd with reaction time less than 2ms but it works like a charm. I think there was also option to generate anaglyph in realtime somewhere in the drivers options. In the era of crt monitors I had a gainward shutter glasses and use...
by YamroZ
13 Aug 2009, 12:46
Forum: Art & Modelling
Topic: Spring anaglyphs.
Replies: 14
Views: 2318

Spring anaglyphs.

I have some spare time on my hands lately, so between house md episodes I've made few anaglyphs from CA. You need a pair od red/blue glasses to view. http://jamro.pl/spring/anaglyphs/lotsofguns.gif http://jamro.pl/spring/anaglyphs/tehcripple.gif http://jamro.pl/spring/anaglyphs/chicken_run.gif http:...
by YamroZ
08 Jul 2009, 18:51
Forum: Help & Bugs
Topic: SpringLobby -> I can't start skirmish against AI.
Replies: 3
Views: 547

Re: SpringLobby -> I can't start skirmish against AI.

Unfortunatelly the bug is still here.
by YamroZ
08 Jul 2009, 15:28
Forum: Help & Bugs
Topic: SpringLobby -> I can't start skirmish against AI.
Replies: 3
Views: 547

SpringLobby -> I can't start skirmish against AI.

Hi,

I am trying to play CA-5122 stable against RAI but when I press begin I get this message:

---------------------------
Incorrect/Missing content:
---------------------------
GameSetup: No name given for Player 0
---------------------------
OK
---------------------------

WTF ? HALP!
by YamroZ
07 May 2009, 21:02
Forum: Help & Bugs
Topic: left control key is not allways working in spring
Replies: 2
Views: 623

Re: left control key is not allways working in spring

Same here. I thought that maybe key is broken ;]
by YamroZ
07 May 2009, 18:33
Forum: Help & Bugs
Topic: Bad CPU problems
Replies: 12
Views: 2747

Re: Bad CPU problems

My fps is normally stable around 60 (AAx8 1400x1050 generally mid settings). I've observer graphs in "B" mode, and it seems that sometimes without apparent reason engine is getting somekind of hiccup. Normally CPU usage is more or less flat with spikes on slowupdate. But sometimes it start...
by YamroZ
07 May 2009, 00:17
Forum: Help & Bugs
Topic: Bad CPU problems
Replies: 12
Views: 2747

Re: Bad CPU problems

I have the same symptoms on my machine. It is Windows XP 64 on Athlon XP 4000+

I've tried to disable all non-essential processes and lua widgets, it helped a little, but did not make the problem go away completely.
Today Ill check if I have same symptoms when running Ubuntu.
by YamroZ
16 Mar 2009, 22:23
Forum: Lua Scripts
Topic: First try at LUA, screen flashing after explosion.
Replies: 9
Views: 1555

Re: First try at LUA, screen flashing after explosion.

http://www.youtube.com/watch?v=oxBOCJxfDso here you go full res: http://jamro.pl/spring/video/Nuke%20Blast.avi In actual game it gives you a hint when something REALY big exploded when you are zoomed out and in closeup bombing view it can induce epilepsy seizure (i think). Maybe I should add a warn...
by YamroZ
16 Mar 2009, 17:46
Forum: Lua Scripts
Topic: First try at LUA, screen flashing after explosion.
Replies: 9
Views: 1555

Re: First try at LUA, screen flashing after explosion.

I have my time pretty constrained, but Ill try to produce something nice to watch today's evening.
by YamroZ
07 Mar 2009, 23:39
Forum: Lua Scripts
Topic: First try at LUA, screen flashing after explosion.
Replies: 9
Views: 1555

First try at LUA, screen flashing after explosion.

http://www.youtube.com/watch?v=oxBOCJxfDso Ok, so I took camera shake and darkening widgets, married them together and this came out as a offspring. Widget name is "Nuke Blast" as it supposed to imitate blinding light emited when nuke goes off. Instead it just flashes whole screen white an...
by YamroZ
20 Feb 2009, 21:45
Forum: Help & Bugs
Topic: Sorting LUA widgets in widget manager.
Replies: 1
Views: 444

Sorting LUA widgets in widget manager.

Is there a way to sort installed widgets alphabetically ? My widget list got pretty scrambled and finding the one I want on or off is pain in the ass.

PLease HALP !
by YamroZ
10 Feb 2009, 21:06
Forum: Help & Bugs
Topic: Recording video.
Replies: 5
Views: 819

Re: Recording video.

Thanks guys. I know FRAPS, just thought that maybe native implementation would be somewhat less cpu intense. Anyway, it seems that my machine is a little bit too slow (Athlon 64 4000+). I am serching for codec that uses as few resources as possible. Tried HuffYUV which is one of the fastest codecs I...
by YamroZ
09 Feb 2009, 16:04
Forum: Help & Bugs
Topic: Recording video.
Replies: 5
Views: 819

Recording video.

Hi all.

What happened to record video option ?

I would like to make some eyecandy flicks for friends to get them into spring gaming and don't know how to enable this option.

If I'll manage to produce anything worthy showing, I'll put it for public use.

Regards

YamroZ
by YamroZ
24 Jan 2009, 17:24
Forum: Help & Bugs
Topic: Springlobby freeze
Replies: 10
Views: 1099

Re: Springlobby freeze

390 works fine than you
by YamroZ
23 Jan 2009, 08:45
Forum: Help & Bugs
Topic: Springlobby freeze
Replies: 10
Views: 1099

Re: Springlobby freeze

Great !

I'll check this out this evening, now it's time to go do some hard work :]
by YamroZ
22 Jan 2009, 23:08
Forum: Help & Bugs
Topic: Springlobby freeze
Replies: 10
Views: 1099

Re: Springlobby freeze

ooook here are the logs, one is from springlobby run from 78.2 install dir, the second one from folder spring\springlobby.

http://www.jamro.pl/springlobbylogs/log.txt
http://www.jamro.pl/springlobbylogs/log_2.txt

It look that it gets stuck at TorrentWrapper::TorrentWrapper() whatever it does.
by YamroZ
22 Jan 2009, 13:10
Forum: General Discussion
Topic: Nuclear Launch Detected!
Replies: 61
Views: 5691

Re: Nuclear Launch Detected!

OK here is my idea.

Maybe just do it like in real world. I mean, first player needs to build structure that detects launches (it may be the same building that protects against such attacks) and the launches are detected.

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