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by knoid
30 Apr 2005, 10:50
Forum: Map Creation
Topic: Metal Heck 2
Replies: 40
Views: 5975

Linky? :D
by knoid
30 Apr 2005, 05:09
Forum: Engine
Topic: Feature Request - Game Saving
Replies: 14
Views: 2861

Thank you Caydr.

I guess there's no easy way to relaunch the saved game from the lobby atm then...
by knoid
30 Apr 2005, 04:05
Forum: Game Development
Topic: Really simple mod management interface idea
Replies: 13
Views: 4386

That just sounds waay to complicated tbh, especially for people who aren's ure what they're doing. A simpler way to do it would be: - 3rd party addon units are handled as before, just drop the ufo files into the TA spring directory - rebalances and TC's get isolated from the main Spring filebase in ...
by knoid
30 Apr 2005, 03:48
Forum: Engine
Topic: Feature Request - Game Saving
Replies: 14
Views: 2861

It's not in the readme or the FAQ....therefore it doesn't do anything :p.

Perhaps you could give this thread some usefulness by telling me exactly how one resumes a saved game?
by knoid
30 Apr 2005, 03:02
Forum: Engine
Topic: Feature Request - Game Saving
Replies: 14
Views: 2861

Feature Request - Game Saving

Not sure if this is appropriate for the dev forum, but what the heck :D. Given the current crash-prone state of Spring, a way to save the current game state would be great. I'm not sure how easy or feasible this is at the current time, and I'm sure there are tons of things that take priority over th...
by knoid
30 Apr 2005, 02:55
Forum: Game Development
Topic: Which TA - OTA, XTA, or something else?
Replies: 27
Views: 11325

Mod integration should definitely be rethought for Spring - one of my biggest gripes with TA mods was that they were a complete pain in the wotsit to manage - you had to switch files in and out to enable/disable mods, and they were fully integrated with the TA filebase rather than being kept in a se...

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