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by seero
03 Jan 2007, 22:05
Forum: Help & Bugs
Topic: C++ Runtime error. game crash after start. in XTA & AA
Replies: 13
Views: 1854

in previous versions spring "worked well" but i always got sync errors. seems that now the game knows that im going to desync so it crashes before it starts.

http://taspring.clan-sy.com/mantis/view.php?id=341
I have just the same problem as bitehandnin.
by seero
01 Jan 2007, 12:57
Forum: Help & Bugs
Topic: C++ Runtime error. game crash after start. in XTA & AA
Replies: 13
Views: 1854

I got same error message as lawyer_arkh. Here is the infolog.txt Map: Small Supreme Battlefield V2.smf Mod: "Balanced Annihilation V4.5" from BA45.sd7 FPUCW: 0x027F instead of 0x003A or 0x003F debug text: "CPreGame::Update" Spring 0.74b2 has crashed. Exception: Breakpoint (0x8000...
by seero
22 Oct 2006, 16:13
Forum: Help & Bugs
Topic: Sync errors, loads of them
Replies: 12
Views: 1984

ok, ill just wait then.
by seero
22 Oct 2006, 15:59
Forum: Help & Bugs
Topic: Sync errors, loads of them
Replies: 12
Views: 1984

my prob aint no depending mod, it occurs with every mod or map. If i host, clients starts getting that same sync error after a while. I also closed both fsecure and winXP firewall hoping that it would solve that sync error but it didnt. in battle window there is that sync-box and it gives me OK-mark...
by seero
20 Oct 2006, 20:52
Forum: Help & Bugs
Topic: Sync errors, loads of them
Replies: 12
Views: 1984

rattle wrote:Enable port forwarding if you're behind a router.
what ports must be enabled? i enabled 8200 and 8452 (both TCP&UDP) but im still getting sync errors.
by seero
20 Oct 2006, 20:11
Forum: Help & Bugs
Topic: unable to use TASClient
Replies: 8
Views: 1195

i dunno if it was timeout or something, it just didnt connect on server. i tried up to 2 hours to fix it but nothing succesfull happened. now i tried it without doing nothing special and it worked well.
by seero
20 Oct 2006, 19:52
Forum: Help & Bugs
Topic: unable to use TASClient
Replies: 8
Views: 1195

there was something weird malfunction going on, it works now again.. sorry^^
by seero
20 Oct 2006, 16:41
Forum: Help & Bugs
Topic: unable to use TASClient
Replies: 8
Views: 1195

Re: unable to use TASClient

what is the normal server port for taspringmaster.clan-sy.com?
by seero
20 Oct 2006, 16:30
Forum: Help & Bugs
Topic: unable to use TASClient
Replies: 8
Views: 1195

unable to use TASClient

When im tryin to connect TASClient i just get timeouts; [17:26:50] Connecting to taspringmaster.clan-sy.com ... [17:27:11] Cannot connect to server! [17:27:11] Trying next host in the list ... [17:27:11] Connecting to filehamster.net ... [17:27:32] Cannot connect to server! [17:27:32] Trying next ho...
by seero
16 Oct 2006, 20:09
Forum: Help & Bugs
Topic: Getting errors with AI bots in network game (AA)
Replies: 2
Views: 574

after 20-hours fucked-up trying i got it working, there was some old libraries..
by seero
16 Oct 2006, 14:04
Forum: Help & Bugs
Topic: Getting errors with AI bots in network game (AA)
Replies: 2
Views: 574

Getting errors with AI bots in network game (AA)

im using AA spring 2.21 and aai 0,76 and when im trying to host game with AI bots i always get error:GlobalAI1:AAI not properly intialized, please view logfile xxx for further information. I viewed logfiles; there was a problem: AAI 0.76 running mod AASS21.sdz Mod config file ai\aai\cfg\mod\AASS21.c...

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