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by Carnagal
13 Oct 2006, 12:51
Forum: Feature Requests
Topic: Construction tools
Replies: 34
Views: 3847

Discussing in two threads at the same time is seriously not practical :/ At GPG you link to here and here you link to GPG. Also, this forum is not specifically for AA It is not as difficult as you tryt to mean. But if I sent this link, it is only because Thomcaster asked me to send you his post. Si...
by Carnagal
13 Oct 2006, 12:49
Forum: Feature Requests
Topic: Construction tools
Replies: 34
Views: 3847

I have idea!! how about, go with me here... HOLD DOWN SHIFT AND CLICK!! make it a PRIORITY QUEUE!!.. put it at THE FRONT OF THE LIST!.. end of argument. May be you can calm down first ? I don't understand your tip. How do you set up a priority queue ? Imagine I am your mother and you want to explai...
by Carnagal
13 Oct 2006, 12:20
Forum: Feature Requests
Topic: Construction tools
Replies: 34
Views: 3847

Since this post in initiated from another post till alive. Here is the link http://garage.gaspowered.com/?q=node/6653#comment-64397
by Carnagal
12 Oct 2006, 14:37
Forum: Feature Requests
Topic: Construction tools
Replies: 34
Views: 3847

Your post is interesting, nevertheless I am not entirely agree. It is possible to create a good RTS where the " spam-command " processus is not the way to win. To say the least I have a concept, but even in my main language I have a problem to explain it (while it seems easy to understand ...
by Carnagal
12 Oct 2006, 11:45
Forum: Feature Requests
Topic: Construction tools
Replies: 34
Views: 3847

I guess you are respected here, and I will tryt to not be rude. I think you don't know what strategy means. Obviously the speed factor is important in a war but the problem is that the speed factor is compared to the speed micromanaging. Here is your mistake. I wish a game where your Macro-managemen...
by Carnagal
12 Oct 2006, 09:58
Forum: Feature Requests
Topic: Construction tools
Replies: 34
Views: 3847

KDR_11k wrote:You can't insert stuff into the queue but you can add to the end or remove from anywhere.
Yes ...

Ty for your answer, but it is not good. It would be nice to change that.
by Carnagal
12 Oct 2006, 09:33
Forum: Feature Requests
Topic: Construction tools
Replies: 34
Views: 3847

I want to add that I simply hate all thoses players who are strong because of micromanagement skills. It is for kids. I want a game where a strategy is THE skill andavoid theses painful micromanagement games. I will read what you wrote, but I keep my point of view that theses ideas are good ( Thomca...
by Carnagal
12 Oct 2006, 09:16
Forum: Feature Requests
Topic: Construction tools
Replies: 34
Views: 3847

Wow very long answer.I do not have he time to read and understand it ( my english is not very good ). I will read it better later :-) From the short time I played I noticed it was difficult to change the unit production if the queue is long. I have to reset all and create a new queue of unit ?( it i...
by Carnagal
12 Oct 2006, 07:59
Forum: Feature Requests
Topic: Construction tools
Replies: 34
Views: 3847

Construction tools

Hello, I want to post some ideas I read in the SupCom forum. I think it is some ideas that you think are obviouly good from the moment you read them. I thought of a couple things that would be useful to the Supreme Commander regarding the construction of units and buildings, and the automation there...
by Carnagal
12 Oct 2006, 07:47
Forum: General Discussion
Topic: Where can we download good replays ?
Replies: 7
Views: 955

Where can we download good replays ?

I am looking for good replays to download.

Now I have only this site http://replays.unknown-files.net/

Do you know another link ?

ty
by Carnagal
10 Oct 2006, 19:21
Forum: Feature Requests
Topic: New way to command " repair units "
Replies: 9
Views: 1384

It would be great to implement this guard/repair group-area

I think to make it as simple as possible without anything fancy would be perfect to start
by Carnagal
10 Oct 2006, 16:27
Forum: Feature Requests
Topic: New way to command " repair units "
Replies: 9
Views: 1384

I think that if I command a repair unit to guard a group and if something near to the repair unit ( a batiment for example, or a unit ) need to be repaired, then it should be perfect. If there is a lot of things needing to be repaired, a priority system should be created ( every body should have goo...
by Carnagal
10 Oct 2006, 16:18
Forum: Feature Requests
Topic: New way to command " repair units "
Replies: 9
Views: 1384

New way to command " repair units "

Is it possible to command a " repair unit " to follow and repair when needed, a group of unit ? I mean to command a " repair unit " on a group of units instead of a fixed area. In the fire of a battle it is a huge time's spewing to try to do that. The repair unit should repair ot...

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