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by Dave
26 Jul 2005, 17:42
Forum: Engine
Topic: The Linux port needs a new lead developer
Replies: 10
Views: 2671

Yo, In reply to all this, let me just say that YOU'LL NEVER TAKE THE LINUX PORT AWAY FROM ME! IT'S MIIINE, BWAHAHAHAHHAH!! Just kidding. Just a quick note to outline the general role of the "lead developer" here. Contrary to what the title may indicate, there is little real porting work in...
by Dave
14 May 2005, 09:40
Forum: Engine
Topic: Portability?
Replies: 65
Views: 23494

Hi, Great news! Thanks for putting the work into that! On my side, after a few days absence, I've got round to setting up a mailing list for the porting work. Send a mail to taspring-linux-subscribe@lolut.utbm.info to sign up, and let's discuss where we go from here :) This also applies to those who...
by Dave
09 May 2005, 15:57
Forum: Engine
Topic: General scripting language
Replies: 21
Views: 4947

Don't know if anyone mentionned this before, but Lua 5.1 is about to be released, with a big new feature: incremental garbage collection. This essentially eliminates the big lags you would usually experience in lua 5.0 when the GC runs through a big collection run. Also, benchmarks conducted by vari...
by Dave
08 May 2005, 17:26
Forum: Engine
Topic: Mailing lists
Replies: 0
Views: 936

Mailing lists

Hi, Now that taspring has moved to Sourceforge, would it be possible to have a mailing list created for the port to linux? Right now we're working off IRC and a wiki, which is problematic because people miss out on discussions. With a mailing list we'd be able to keep track of things a little better...
by Dave
05 May 2005, 20:41
Forum: Engine
Topic: Developers, introduce yourself !
Replies: 16
Views: 3405

Okay, here goes. I'm David, currently in my second year (of five) of computer science studies. I've been messing with computers and programming since the days of the Atari STE (a few years before the intel 486 revolution). Started using linux on and off 7 years ago, and became a more or less full-ti...
by Dave
05 May 2005, 06:17
Forum: Engine
Topic: SY Devs: What language(s) are you comfortable with?
Replies: 29
Views: 4911

I voted for C++ & Python. C++ because it is mostly unavoidable nowadays in terms of how many people know it. Python because it is an incredibly easy language to learn, and once the basics mastered you can get very quick application development, which'd be good for scripts, automations and tests.
by Dave
05 May 2005, 06:15
Forum: Engine
Topic: Portability?
Replies: 65
Views: 23494

Sure. The repository has been moved to a server which packs a little more kbps. You can now check out a copy of the porting tree at https://lolut.utbm.info/svn/taspring_linux/trunk/ Not much has changed yet. I've been mostly taken trying to manage the repository (syncing cvs to svn is a bitch to get...
by Dave
04 May 2005, 10:12
Forum: Engine
Topic: Multiplayer
Replies: 31
Views: 6997

What about ICE? http://www.zeroc.com/ice.html After a quick look at ACE, it looks like both are aimed at the same thing (high-speed featurefull RPC over a network). Note however that ICE was written by ZeroC, a company composed of CORBA experts, who have spent most of their professional lives worryi...
by Dave
04 May 2005, 09:17
Forum: Engine
Topic: Portability?
Replies: 65
Views: 23494

Erm, I have managed to get misunderstood :/ The restructuring I'm talking about has nothing to do with the actual code structure, only the "supporting structure" the repository has to handle merging Clan SY's mods into our code. Restructuring the actual code itself we won't do at all for t...
by Dave
04 May 2005, 06:44
Forum: General Discussion
Topic: Spring LOGO
Replies: 164
Views: 27438

I really like that last one too. Okay, it doesn't have to do with spring as in the season, but I find this logo describes the Spring engine's objectives fairly well: springs can support enormous objects gracefully and give you a smooth and comfortable ride :D
by Dave
04 May 2005, 05:42
Forum: Engine
Topic: Portability?
Replies: 65
Views: 23494

I'll announce it here, because the only place I'm fairly certain all porters come to right now is the forum :) After 48 hours battling with the code, I've managed to merge the new source tarball into the porting tree. However, this has involved moving a lot of the repository structure around. I have...
by Dave
03 May 2005, 12:11
Forum: Engine
Topic: Portability?
Replies: 65
Views: 23494

Great, another helping hand!

If you can get on irc, join #taspring on irc.freenode.net, we can discuss what is available for doing there. If you can't get on irc, pm me and we'll take it from there.
by Dave
03 May 2005, 09:42
Forum: Off Topic Discussion
Topic: Community building exercise: Post your favorite HHGTTG quote
Replies: 14
Views: 4187

The Hitchhiker's Guide to the Galaxy has a few things to say on the subject of towels. A towel, it says, is about the most massively useful thing an interstellar hitchhiker can have. Partly it has great practical value├óÔé¼ÔÇØ you can wrap it around you for warmth as you bound across the cold moons...
by Dave
03 May 2005, 06:36
Forum: Engine
Topic: Portability?
Replies: 65
Views: 23494

Okay, that would explain why we didn't understand how lobby and server interacted :D Thanks for the pointers. So we now have: - Ace07 and Coryrc working on SpringClient (GUI and Utility submodule respectively) - Gramuxius working on server - Myself on the game engine itself, the 'rts' module in the ...
by Dave
03 May 2005, 05:48
Forum: Engine
Topic: Portability?
Replies: 65
Views: 23494

Would it be possible to get a quick briefing on the interaction of SpringClient, Lobby, server ? From what we were able to deduce from the code, server is the master account/running games server, lobby is the online "presence" of a currently running game; SpringClient connects and authenti...
by Dave
03 May 2005, 02:29
Forum: Engine
Topic: Portability?
Replies: 65
Views: 23494

Permissions fixed, I'd forgotten to grant you edit access to the wiki. Thanks for joining in on the fun adventure :)
by Dave
03 May 2005, 02:15
Forum: Engine
Topic: settings.txt format?
Replies: 9
Views: 2363

Not that I know (I'm not one of SY, I just offered to help port taspring to linux and kind of try to coordinate that). I'm hogging #taspring on irc.freenode.net if anyone wants to join me... Or if there is an official channel somewhere, can we get a pointer? :)
by Dave
03 May 2005, 02:04
Forum: Engine
Topic: settings.txt format?
Replies: 9
Views: 2363

We're already working on a linux port, see the porting dev. site . If you feel like joining in and lending a hand on a module that hasn't yet been claimed, you're more than welcome :) Unfortunately, getting a working port (at least as far as rts is concerned) is going to involve more than "just...
by Dave
03 May 2005, 00:10
Forum: Engine
Topic: Portability?
Replies: 65
Views: 23494

Concerning keeping our porting branch up to date, would it be possible to give me a read-only access to the main CVS ? This would allow me to merge your changes into the porting branch, to stay properly in sync. Otherwise never mind, but it'll make merging the changes a little more painful for me (w...
by Dave
02 May 2005, 20:22
Forum: Engine
Topic: On HPI files and cross-platform support
Replies: 11
Views: 2716

Hi! Speaking for myself, this code interests me quite a lot, as it would solve part of our current porting problems. I'm a little surprised that nobody else has answered to this announcement though! The port is too far off right now to consider integrating your code, but I urge SY to consider this f...

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