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by Gilgamesh
04 Jan 2007, 11:43
Forum: Map Releases
Topic: ..:: Release ::.. Small Supreme Islands V2 (16x16)
Replies: 17
Views: 2097

Quanto042 wrote:
Did anyone else read this craziness? >_>

Gilg, did ur fingers get tired after all that? :shock:
no... it just took a hour to write up all the crazy text :P

I always love doing things law wise, like a lot of ads that do it.
by Gilgamesh
03 Jan 2007, 16:49
Forum: Map Releases
Topic: ..:: Release ::.. Small Supreme Islands V2 (16x16)
Replies: 17
Views: 2097

Wow.... a good sea map for spring.... YAY!! Time to bring out my navy.... it's quiet dusty from all the land battles i have been playing.... *mumbles to self* Lets see.... a epoch, a load of crusaders, a few long range battleships..... here we go! :D Robots may or may not be 100% able to claim victo...
by Gilgamesh
03 Jan 2007, 16:20
Forum: Map Releases
Topic: ..:: Release::.. Small Supreme Battlefield V2
Replies: 12
Views: 1646

YAY!!! my lovable tactic of a comeback from the depths of the sea is all the more possible now!! WATCH THE OCEANS PEOPLE!!! FOR THE ARM-LOVING WATER-PROOF ROBOTS COME FROM THE DEPTHS!! MUHAHAHA!!! Robots not 100% able to claim victory, base weaknesses may include, but not to the extent of, sonar, to...
by Gilgamesh
03 Jan 2007, 15:48
Forum: Map Releases
Topic: --Map Update-- Core Prime Industrial Area - Revision 2
Replies: 17
Views: 2465

AHHH..... core prime industrial, how i love it... I remember with the original TA i used to play large LAN games of this map... large lines on dragon's teeth and defenders were my first basic line of defense (remember that defenders could shoot at ground units in OTA) You must have spent a long bloo...
by Gilgamesh
17 Sep 2006, 08:09
Forum: Game Development
Topic: AA/ new units
Replies: 17
Views: 2486

I'm on hoildays! While passing the time chilling at my hotel room, i have been coming up with a load of idea's for units and such. Many of which are very usful. My first idea is a K-bot called centurion. It's a tech 2 k-bot that can handle any threat with 2 defender aa-missile packs, a advance hvy l...
by Gilgamesh
15 Sep 2006, 05:53
Forum: Game Development
Topic: AA/ new units
Replies: 17
Views: 2486

Hmm, yea! level 2 hovercraft! that's a GOOD idea.

There can be tons of units to do for them(: thx for the idea
by Gilgamesh
14 Sep 2006, 15:44
Forum: Game Development
Topic: AA/ new units
Replies: 17
Views: 2486

wow, a reply already? it was like... less than 5 min(: Thanks, but i have already taken a look there. I just wanted to get some ideas on how to design my units... I would like some idea on what to work with because i don't want to make a unit that: 1: is useless in multiplayer, other than a waste of...
by Gilgamesh
14 Sep 2006, 15:35
Forum: Game Development
Topic: AA/ new units
Replies: 17
Views: 2486

AA/ new units

Howdy, some people may have seen me online, some may have even played me in a game or two but now after a few weeks it's time to say a proper hello to the online community that makes Spring so good. I was thinking about making a unit or two and showing them to the maker of AA. Could anyone give me a...

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