Search found 36 matches
- 06 Jul 2005, 20:57
- Forum: Engine
- Topic: First Test Version of Lobby for PW
- Replies: 10
- Views: 2657
- 06 Jul 2005, 03:38
- Forum: Engine
- Topic: New lobby communication implementation
- Replies: 19
- Views: 3237
My question is whether or not it will work with both the Spring server, and the PW server. Or will it be its own protocol? [1] Will the default Spring server protocol need to be modified?[2] 1. I will be creating its own server first, then integrating into PW. It will need its own code mostly. 2. R...
- 06 Jul 2005, 03:33
- Forum: Engine
- Topic: First Test Version of Lobby for PW
- Replies: 10
- Views: 2657
- 05 Jul 2005, 17:23
- Forum: Engine
- Topic: FobbahLobby 1.3
- Replies: 12
- Views: 3074
- 05 Jul 2005, 14:58
- Forum: Engine
- Topic: FobbahLobby 1.3
- Replies: 12
- Views: 3074
- 29 Jun 2005, 15:22
- Forum: General Discussion
- Topic: Calm before the storm? Or DOA?
- Replies: 95
- Views: 13188
- 28 Jun 2005, 19:27
- Forum: Engine
- Topic: New lobby client "framework" is done
- Replies: 74
- Views: 13111
- 28 Jun 2005, 17:19
- Forum: Help & Bugs
- Topic: This there a server problem?
- Replies: 6
- Views: 1469
- 27 Jun 2005, 03:45
- Forum: Engine
- Topic: First Test Version of Lobby for PW
- Replies: 10
- Views: 2657
Yes we did successfully play a game. My first game of Spring too I might add 8) Of course I lost pretty badly :oops: Well it depends if the bug is part of the client or the server. If it actually is a problem with the client, presumably it is still there, although I suppose it is possible I fixed it...
- 27 Jun 2005, 02:13
- Forum: General Discussion
- Topic: Spring hosted at PW
- Replies: 33
- Views: 7096
Just to be clear, this isn't the regular PW client for TA, it's the same simple Spring lobby there is now, just slightly modified to talk to the PW server. With the protocol documented, it shouldn't be too hard for any other Spring lobby to talk to PW. Ranked games are certainly planned for the futu...
- 27 Jun 2005, 00:11
- Forum: General Discussion
- Topic: Spring hosted at PW
- Replies: 33
- Views: 7096
- 26 Jun 2005, 21:01
- Forum: Engine
- Topic: First Test Version of Lobby for PW
- Replies: 10
- Views: 2657
First Test Version of Lobby for PW
Ok, I have not been able to test an actual game - no one else to test with. But lobby and battle list and joining a battle seem to work fine. To test Spring+PW, simply download this lobby exe into your Spring dir: ftp://ftp.phoenixworx.org/spring/SpringClient.exe Remember to make a backup of the ori...
- 25 Jun 2005, 19:30
- Forum: Engine
- Topic: New lobby client "framework" is done
- Replies: 74
- Views: 13111
- 23 Jun 2005, 21:10
- Forum: General Discussion
- Topic: New Spring Lobby
- Replies: 30
- Views: 4339
i have a second option, because i'm building my lobby around IRC. i'm going to effectively do the same thing, by sending those kinds of messages regarding host information through the IRC server rather than just the centralised host tracker :) Using IRC precludes the use of ranks and a galaxy. I'll...
- 21 Jun 2005, 03:47
- Forum: Engine
- Topic: Spring and PW
- Replies: 3
- Views: 1181
- 20 Jun 2005, 01:39
- Forum: Engine
- Topic: Spring and PW
- Replies: 3
- Views: 1181
Spring and PW
Ok, it definitely seems like there's nothing definitive on which way the lobby is going, there's at least 2 different things going on... So what I'm going to do is take the current lobby and use it as a starting point, and anything else can use the same network protocol (pain in the neck as it is). ...
- 18 Jun 2005, 15:25
- Forum: Engine
- Topic: New lobby client "framework" is done
- Replies: 74
- Views: 13111
- 07 Jun 2005, 04:11
- Forum: Engine
- Topic: Multiplayer
- Replies: 31
- Views: 7026
If you mean the current PW client that is TA only...well...eventually it'll get relpaced with a multi-game client, but I'm a server programmer and it's not really definite who would be doing a new client. I'd just like to take whatever client you guys are using or plan on using, with whatever protoc...
- 06 Jun 2005, 05:16
- Forum: Engine
- Topic: Multiplayer
- Replies: 31
- Views: 7026
The server is made to support multiple protocols. The protocol that the current client uses makes a number of assumptions because the client was written to use a different server originally. It would be better to have the protocol and its code in the server tailored for Spring specifically. The serv...