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by Stanky105
13 Jul 2008, 10:33
Forum: General Discussion
Topic: Probably an old question, but please help if you can
Replies: 20
Views: 2396

Probably an old question, but please help if you can

Hey all, Is there a way to reveal the entire map during gameplay without having to use that .spectator cheat that disables your own units? I want to play againts bots with the entire map in view. Or perhaps I should re-word the question to is there a way to remove the fog of war? I know this may be ...
by Stanky105
22 Oct 2005, 00:02
Forum: AI
Topic: NTAI
Replies: 73
Views: 14214

Can anybody tell me how to get a look at the AI log file thing? I'd like to help more but don't know how to do it.... :oops:
by Stanky105
20 Oct 2005, 02:48
Forum: AI
Topic: ZcAIn introduced - 0.02
Replies: 26
Views: 6774

Masse wrote:i works just fine from the lobby :wink:

all u need to do is put zcain.dll into \aidll\globalai\
and then open the lobby and begin game and push the Reload it the bot list :wink:
.....weird, it never works for me when loaded in the lobby, the commander just sits there.
by Stanky105
19 Oct 2005, 08:35
Forum: AI
Topic: ZcAIn introduced - 0.02
Replies: 26
Views: 6774

how did you tested it? tha only way to make it do something is to plai with the globalai test script, corrently there are some check that miss for plaing the ai from the lobby. I'll download river jale soon to make some tests. thanks for the reports. however: the install consist only in copiing the...
by Stanky105
19 Oct 2005, 03:19
Forum: Help & Bugs
Topic: Odd graphics problem
Replies: 3
Views: 624

Odd graphics problem

Hey all, I just thought I would point out a graphics problem I ocassionally have had. It seems that whenever I am in a loading screen for a map, and my TA screen is minimized by anything, the graphics load wrong. Specifically, anthing grass-related. The parts of the grass textures that should be &qu...
by Stanky105
19 Oct 2005, 02:24
Forum: AI
Topic: ZcAIn introduced - 0.02
Replies: 26
Views: 6774

Cain, I have tested your AI on several maps, and so far it does nothing at all, the commander just stands there. Did I install it correctly? I put the main zcain folder into the AI folder, but took out the .dll and put it next to the other .dll's in the global ai folder. The rest of the files are si...
by Stanky105
18 Oct 2005, 22:58
Forum: AI
Topic: NTAI
Replies: 73
Views: 14214

I also get the "build location collision found," with the commander sitting there not doing anything. I also have version .2B2

It does this on every single map I have, including Brazilian Battlefield.

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