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by WhiteHawk
24 May 2007, 11:58
Forum: Lua Scripts
Topic: Lua FPS huds
Replies: 25
Views: 5636

well, what can I say?

Thats perfect.

Fantastic Job trepan. A sure credits mention for you.

Where can I get the SVN build?

WhiteHawk.
by WhiteHawk
15 May 2007, 23:25
Forum: Game Development
Topic: Battletech
Replies: 627
Views: 128052

BattleTech: Spring

This is a thread for BattleTech: Spring. So can we keep it on topic please. Also for those that care BattleTech: Spring is due for a release this summer(tm). So Keep your eyes peeled if you want to try/test this mod. Also I'm after anyone who knows how to customize the game lobby. Regards, WhiteHawk.
by WhiteHawk
20 Apr 2007, 22:21
Forum: Game Development
Topic: Invisble s3o
Replies: 9
Views: 1080

ahh, no. How would I do that?
by WhiteHawk
20 Apr 2007, 22:02
Forum: Game Development
Topic: Invisble s3o
Replies: 9
Views: 1080

Invisble s3o

I've finally finsihed UV mapping my first model, and I'm using UpSpring version 1.42, I know I should update but thats beside the point. Basically The models displays correctly in UpSpring, but in Spring it is invisible... Is this a problem with the model or simply the UV map not being displayed? I'...
by WhiteHawk
17 Apr 2007, 04:44
Forum: General Discussion
Topic: Regarding the FPS "gimmick"
Replies: 92
Views: 13521

I agree with LOrDO, that is pretty awesome, thats 2/3 checked off my little list, any chance of selectables weapons?

Any devs know whether it is feasible?
by WhiteHawk
17 Apr 2007, 03:03
Forum: General Discussion
Topic: Regarding the FPS "gimmick"
Replies: 92
Views: 13521

nice one FLOZi :)

Any thoughts on the first idea? Kind of imortant for the Battletech mod as most mechs will overheat if they fire all their weaposn in one go. :S

Also reading back I do like the cockpit idea...
by WhiteHawk
17 Apr 2007, 02:15
Forum: General Discussion
Topic: Regarding the FPS "gimmick"
Replies: 92
Views: 13521

Idea Request

Right, I know this post is mostly over a year old, and this could count as another MTR post, however, This IS the post for FPS 'Gimmick' requests. Well, in my current mod there are several SMALL, and mod freindly features I would like added, at some point. The first, is the ability to select which w...
by WhiteHawk
13 Apr 2007, 22:55
Forum: Game Development
Topic: UV Mapper needed!
Replies: 15
Views: 1361

I didn;t realise it was that mcuh hassle.... I was reading the tutorial on here at spring.clan-sy.com/wiki/Units:CreateModel and thought it would be fairly easy, only problem is I can't get it to work in the slightest :( I'm not even entirely sure I know what I'm supposed to be ending up with. So I ...
by WhiteHawk
13 Apr 2007, 12:56
Forum: Game Development
Topic: UV Mapper needed!
Replies: 15
Views: 1361

UV Mapper needed!

Despite my best efforts I cannot get one of my units to UV map at all, let alone properly. I know this is a small task so it would be appreciated if someone could help me out here. The model is built in truespace 3.2 but is availble in .cob, .dxf, or .obj whichever one would prefer, the model is abo...
by WhiteHawk
13 Jul 2006, 14:40
Forum: Game Development
Topic: Animation Scripting
Replies: 1
Views: 575

Animation Scripting

I've been scripting units for a while now, but I've never been able to get scriting walking animations. Maybe its just me be dumb but I couldn't find any posts here on how. Are there any utilites to help? Could anyone walk me through it? Any help would be appreciated as I'm starting another mod and ...

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