Search found 110 matches
- 17 Feb 2007, 19:17
- Forum: Map Releases
- Topic: .: New Maps :. Fractured Eyes and Fractured Faces
- Replies: 2
- Views: 877
- 17 Feb 2007, 19:12
- Forum: Map Releases
- Topic: New Map - Trinity
- Replies: 14
- Views: 2694
- 23 Jan 2007, 18:32
- Forum: Linux
- Topic: HOWTO: TA Spring Linux SVN Startup
- Replies: 67
- Views: 25223
Hi everybody. I'm sorry, I had to disappear for about, what 6 months?! Stupid school. I'd like to get back in the flow, at least until I have a computer that can run supcom.... I've updated the how-to for the new versions of the tagged release, and in a moment I'll fix it up to correctly detail Unit...
- 18 Nov 2006, 22:20
- Forum: Linux
- Topic: UnityLobby
- Replies: 804
- Views: 118478
- 04 Nov 2006, 18:39
- Forum: Linux
- Topic: HOWTO: specify data directories for spring & unitsync
- Replies: 39
- Views: 15449
still didn't seem to work, extracted both data archives into my spring folder but, observe.... keithjr@helios:~/.spring$ cat /etc/spring/datadir /home/keithjr/.spring/ keithjr@helios:~/.spring$ ls AI cmdcolors.txt docs infolog.txt maps PALETTE.PAL selectkeys.txt shaders startscripts Vera.ttf base ct...
- 30 Oct 2006, 15:27
- Forum: Linux
- Topic: HOWTO: TA Spring Linux SVN Startup
- Replies: 67
- Views: 25223
I've updated the information here to point to the 0.73b1 tagged svn branch, as well as the new packages for the linux-data. hollow, what are the new installation instructions for UnityLobby? Should they just copy the code from the svn into the spring datadir and run main.py just like in spring-gui? ...
- 30 Oct 2006, 15:19
- Forum: Linux
- Topic: HOWTO: specify data directories for spring & unitsync
- Replies: 39
- Views: 15449
- 28 Oct 2006, 20:18
- Forum: Linux
- Topic: HOWTO: specify data directories for spring & unitsync
- Replies: 39
- Views: 15449
Hello all, I'm coming back to spring (or trying to) after about a month and a half away. I just updated my trunk and rebuilt the game from scratch, copied over my 0.72b1 linux data, and now every time I try to start spring it gives me a pop-up telling me there's missing content and to specify data d...
- 13 Sep 2006, 16:57
- Forum: Linux
- Topic: Graphic glitches in trunk svn?
- Replies: 4
- Views: 1815
- 13 Sep 2006, 16:54
- Forum: Linux
- Topic: UnityLobby
- Replies: 804
- Views: 118478
- 13 Sep 2006, 05:55
- Forum: Linux
- Topic: Graphic glitches in trunk svn?
- Replies: 4
- Views: 1815
Ok I'm sorry I found this is the Bugs forum, but there's no answer there either (at least, I followed the answer as far as I can tell). The reason I posted here was because I thought the linux data archive was the problem. Are the taspring-linux-data-0.72b1 files conflicting with the 0.73 stuff in t...
- 13 Sep 2006, 05:50
- Forum: Linux
- Topic: Graphic glitches in trunk svn?
- Replies: 4
- Views: 1815
Graphic glitches in trunk svn?
I am trying out the latest svn (well, however recent 2142 is) and I'm having some trouble. I cleared out all of the files from my datadir of choice, and then copied all the files from the taspring-linux-data-0.72b1 archive into it. Finally, I copied the files from trunk/game into the datadir as well...
- 13 Sep 2006, 05:44
- Forum: Linux
- Topic: UnityLobby
- Replies: 804
- Views: 118478
wow, I have to say this is getting better by the second... I only have two issues to point out. They aren't really issues, actually; just ambiguities. In the readme, you should specify which of the files needs to be used to start unity (so if the user wants to sym link to it, he knows which file it ...
- 11 Sep 2006, 17:17
- Forum: Linux
- Topic: UnityLobby
- Replies: 804
- Views: 118478
okay, I've finally finished moving and such, and am compiling the new SVN at the moment. Just finished catching up with the posts and... DAMN, that's all I have to say. Once again I'm simply astounded at the progress you've made in such a short time. Once I'm home I will continue testing, poking, pr...
- 04 Sep 2006, 07:17
- Forum: Linux
- Topic: HOWTO: TA Spring Linux SVN Startup
- Replies: 67
- Views: 25223
Re: Ubuntu compile workaround
I think you meant this for a different thread, per-maybe-haps?own3d wrote:Bad memory, I replaced it and its working now.
...first post for a couple weeks and that's the best I can do? Fooey.
- 21 Aug 2006, 22:57
- Forum: Linux
- Topic: Linux and AI's
- Replies: 53
- Views: 12585
Using latest SVN, I'm actually getting similar problems in XTAPEv7. The following messages appear in-game GlobalAI1: [07:40]error :: armmmkr is missing from the efficiency array GlobalAI1: [07:40]error :: armbrtha is missing from the efficiency array GlobalAI1: [07:40]error :: armsilo is missing fro...
- 21 Aug 2006, 16:58
- Forum: Linux
- Topic: HOWTO: TA Spring Linux SVN Startup
- Replies: 67
- Views: 25223
Just a note - Game runs fine without a .springrc for me on ubuntu dapper and i don't see why you would hide the directory in your home? I think you are right, I think I was messing something else up entirely when I wrote that. Removing it for now, though it really doesn't do any harm. And yes, anyb...
- 20 Aug 2006, 23:22
- Forum: Linux
- Topic: Linux and AI's
- Replies: 53
- Views: 12585
- 16 Aug 2006, 18:49
- Forum: Linux
- Topic: UnityLobby
- Replies: 804
- Views: 118478
- 14 Aug 2006, 04:21
- Forum: Linux
- Topic: Linux and AI's
- Replies: 53
- Views: 12585