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by cBass
16 Jul 2006, 09:09
Forum: General Discussion
Topic: Rewinding for replays?
Replies: 17
Views: 3108

a thought though, how large (size wise) would a file be that stored the location of every entitty(unit/projectile) in play as well as birth/death events per frame? I am asuming huuuuuge but worth a shot =P What if a cache file were to be made with all the above information for the currently playing...

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