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by albon
28 Oct 2008, 12:15
Forum: Game Releases
Topic: Operation Polaris 0.5
Replies: 57
Views: 15433

Re: Operation Polaris 0.5

Am I missing something or this mod hasn't been updated since April?
by albon
25 Jul 2008, 13:42
Forum: Help & Bugs
Topic: Bug? Comm explodes by himself.
Replies: 10
Views: 2839

Re: Bug? Comm explodes by himself.

Played countless games, never saw this happen to other ppl.

Is it possible to edit the replay to know what command made comm explode ?
Maybe a mod backdoor? :?:
by albon
24 Jul 2008, 14:58
Forum: Help & Bugs
Topic: Bug? Comm explodes by himself.
Replies: 10
Views: 2839

Re: Bug? Comm explodes by himself.

updated broken link.
by albon
24 Jul 2008, 14:37
Forum: Help & Bugs
Topic: Bug? Comm explodes by himself.
Replies: 10
Views: 2839

Bug? Comm explodes by himself.

Hello, for the 2nd time I see this very weird behavior: a commander self-d himself by himself... No ctrl+d or other commands, no countdown, he's standing immobile and a second later... booom... gone Here is replay Mod CA stable 2513 http://spring.jobjol.nl/show_file.php?id=1253 Map Azure Rampart htt...
by albon
19 Feb 2008, 18:48
Forum: Help & Bugs
Topic: Crashes and Disconnections
Replies: 4
Views: 983

Re: Crashes and Disconnections

Do developpers know where these crashes come from ? It all started with .76 and now 1/3 of my games end up in crash with Exception: Access violation or Exception: Integer divide by zero ... :( I cant remember a single crash with .75 while I spent hundreds of hours on it. The weird part is that alway...
by albon
07 Feb 2008, 12:34
Forum: Feature Requests
Topic: Host Battle->Battle Screen->Host Battle->Refresh Mod->Cancel
Replies: 4
Views: 712

Re: Host Battle->Battle Screen->Host Battle->Refresh Mod->Cancel

KDR_11k wrote:Erm, it does check your mod folder when you join a game.
Shame on me, you are perfectly right.
Sorry :D
by albon
06 Feb 2008, 15:48
Forum: Feature Requests
Topic: Host Battle->Battle Screen->Host Battle->Refresh Mod->Cancel
Replies: 4
Views: 712

Host Battle->Battle Screen->Host Battle->Refresh Mod->Cancel

or restart lobby...

Both are very annoying and un-natural actions when you downloaded a new mod (especially CA which updates 10x a day...).
So please place a button at a more accessible place and/or make some kind of "auto re-check" of mod folder when you join a game.
by albon
25 Jan 2008, 17:08
Forum: Game Releases
Topic: Balanced Annihilation V6.0
Replies: 313
Views: 48527

Re: Balanced Annihilation V6.0

Antinukes are still very fast, so now the missile is often intercepted right above its silo.
And now it's impossible to hit anything moving because you have to predict/guess it's position more than 30 seconds ahead...

Edit: this is actually a request : please set back the nuke missile speed.
by albon
25 Jan 2008, 16:57
Forum: Game Releases
Topic: Balanced Annihilation V6.0
Replies: 313
Views: 48527

Re: Balanced Annihilation V6.0

Question : why the nuke is SO slow now ?
What was the point in its flight speed reduction ?
by albon
24 Dec 2007, 11:04
Forum: Help & Bugs
Topic: Display goes black/green when I press Shift (ATI 3850)
Replies: 30
Views: 4989

Re: Display goes black/green when I press Shift (ATI 3850)

I experience the "shift key" problem much less with 7.12.
But I'm still missing shadows :(
ppl with Catalyst 7.12 could you tell me if you have shadows or not and on which card ?
by albon
01 Dec 2007, 09:05
Forum: Help & Bugs
Topic: Display goes black/green when I press Shift (ATI 3850)
Replies: 30
Views: 4989

It seems it is useless to convince you. But don't expect any support for your crap card. Wow, if that's not a childish reaction. Hopefully profesional developers don't react like that and I can play all commercial Open GL games without a single bug on my 3850, and much smoother than on the price eq...
by albon
30 Nov 2007, 18:28
Forum: Help & Bugs
Topic: Display goes black/green when I press Shift (ATI 3850)
Replies: 30
Views: 4989

Sorry to say that, but then you have no experience. Performance speaking, before the 8000 series, ATI has always been ahead Nvidia. X1800 and X1900 series did age MUCH better than their 7800/7900 counterparts... And because you have a Nvidia card and your Nvidia-Spring-water-rendering-made-on-nvidia...
by albon
30 Nov 2007, 16:16
Forum: Help & Bugs
Topic: Display goes black/green when I press Shift (ATI 3850)
Replies: 30
Views: 4989

The grey square bug is gone in the last svn, but I still have the others. Since I got none of these with my X1800xt I think it's related to drivers and not very much to spring. ATI is always better at the overall, and although I like Spring, I also like watching HD movies with great image quality fo...
by albon
29 Nov 2007, 13:08
Forum: Help & Bugs
Topic: Display goes black/green when I press Shift (ATI 3850)
Replies: 30
Views: 4989

Display goes black/green when I press Shift (ATI 3850)

Hello, I just bought the new ATI 3850 video card to replace my X1800. But now I have some graphical issues with my favorite game : - when I press Shift, sometimes my screen goes black or green (depends of the map) - I can't see shadows - some of the textures appear to be missing : the texture that a...
by albon
07 Oct 2006, 12:31
Forum: Engine
Topic: Dualcore CPUs and calculating path cost suggestion.
Replies: 2
Views: 773

Why not do both then ? Since modders and developpers are not same persons... More seriously, I'm sure modders sometimes are refreined from changing things in their mods because of the repath cost it would add. Moreover, if "path 8" and "path 32" are not related, it should not be ...
by albon
07 Oct 2006, 11:58
Forum: Engine
Topic: Dualcore CPUs and calculating path cost suggestion.
Replies: 2
Views: 773

Dualcore CPUs and calculating path cost suggestion.

To take advantage of multicore CPUs, is it possible to make Spring calculate the "estimating path cost 8" and "32" in 2 separate threads ran together (or something like that) ?
by albon
17 Sep 2006, 17:58
Forum: Help & Bugs
Topic: Infinite Reclaiming
Replies: 14
Views: 1776

I was about to report it too.

This is the end of Green Field map i think, untill it's fixed.

Just want to mention that this is a very lame exploit, and PRO clan was using it.
by albon
01 Sep 2006, 11:52
Forum: Help & Bugs
Topic: Anti Air Strange Behavior
Replies: 13
Views: 1576

Go in manual/FPS camera mode (dont know the exact camera mode name), use Ctrl+j or wheelmousebtn to switch between modes, then look at the sky from the ground, you ll be able to select the plane and selfD it.
by albon
12 Jul 2006, 13:24
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 360292

How actually exactly works the targetting facility? More detailed answer than "it increases accuracy of BB" pls. And what units are concerned by it? AFAIK, it increases the accuracy of all your units/structures when firing at radar dots. It does nothing to accuracy vs targets that you hav...
by albon
12 Jul 2006, 13:08
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 360292

How actually exactly works the targetting facility?
More detailed answer than "it increases accuracy of BB" pls.
And what units are concerned by it?

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