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by Digito
15 Jan 2007, 13:04
Forum: Help & Bugs
Topic: No emptyai.dll anymore?
Replies: 4
Views: 890

No emptyai.dll anymore?

See what the subject says I guess, upon coming back to Spring and installing the latest version, I noticed it had no emptyai.dll anymore, and those no "blank" AI to do the sandbox thing with. Does anybody know what gives, or where I might be able to get a new one?
by Digito
15 Jul 2006, 10:41
Forum: General Discussion
Topic: Is there a way to disable Mousepoint Zooming?
Replies: 10
Views: 964

I just don't like suddenly being forced to use a diffirent zooming style when I had no problems with the first one, regardless of if the new one is better or not. I certainly have no problems with there being an option to use the new one perhaps, but as-is there isn't a choice as to which style you ...
by Digito
14 Jul 2006, 03:03
Forum: General Discussion
Topic: Is there a way to disable Mousepoint Zooming?
Replies: 10
Views: 964

Unfortunately the Rotating Camera View doesn't quite work the same as the old zoom, while I certainly see that some may like the new zoom... it still feels quite awkward.


As far as I can tell there doesn't seem to be any option to go back to the old style, either. o_O;
by Digito
13 Jul 2006, 10:18
Forum: General Discussion
Topic: Is there a way to disable Mousepoint Zooming?
Replies: 10
Views: 964

Is there a way to disable Mousepoint Zooming?

Well... what the topic says I guess. It just feels awkward for me being used to standard mouse style zooming, I don't like having to constantly readjust my camera to stay in the same place if I start tinkering with my zoom level, especially as I rather often switch zoom levels.
by Digito
01 Jun 2006, 09:20
Forum: General Discussion
Topic: Making your own units shoot at your own units?
Replies: 9
Views: 1248

o.O How do you do that?
by Digito
01 Jun 2006, 07:56
Forum: General Discussion
Topic: Making your own units shoot at your own units?
Replies: 9
Views: 1248

Making your own units shoot at your own units?

So, admist recent fits of boredom I've taken to playing singleplayer emptyAI games that mostly consist of screwing around aimlessly, things like seeing if I can't bring an entire map underwater or whatnot. Anyways, I know in most RTS's you can tell a unit to force fire on another one of your own uni...
by Digito
19 May 2006, 05:57
Forum: General Discussion
Topic: Any way to keep playing in a round after you've won/lost?
Replies: 5
Views: 868

Any way to keep playing in a round after you've won/lost?

See the topic, although I also get this problem if I just try to watch two AI's fight via spectator, in that it instantly tells me I've won/lost and I have to click exit, or be stuck with the massive screen in my way.
by Digito
18 May 2006, 04:56
Forum: AI
Topic: Small problem when using EmptyAI.
Replies: 1
Views: 844

Small problem when using EmptyAI.

In attempting to play only against a single emptyAI bot for the sake of testing/messing around, the console repeated spams something about GlobalAI and Friendly 1 Hostile 0, and absolutely will not stop. It's really quite annoying, so just what does this mean and how do I make it stop?

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