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by iridium
17 Aug 2020, 00:40
Forum: Linux
Topic: Segfault with 103 engine on Linux
Replies: 5
Views: 18409

Re: Segfault with 103 engine on Linux

Yep, this is a known bug with 103. 104 fixed it. (Incidentally, it was also one of the reasons why I stopped playing spring/BA, as 103 reproducibly crashes on Linux. Oh well. :-/) @Ares: No, the libcurl linkage issue is unrelated. As long as spring starts up successfully, you have a (compatible, as ...
by iridium
16 Mar 2018, 11:18
Forum: Lobby Clients & Server
Topic: TS rating on test hosts
Replies: 7
Views: 3358

Re: TS rating on test hosts

It might be heavily used, but I would not call it stable. There are regular games with experimental features enabled that are mostly played with the idea "let's see what happens" - for example, the new MM scaling formulas by Doo. I do not think that the result of such games is evidence to ...
by iridium
16 Mar 2018, 10:25
Forum: Lobby Clients & Server
Topic: TS rating on test hosts
Replies: 7
Views: 3358

Re: TS rating on test hosts

Then, BA-test and BA TS values would slowly diverge. The idea is that test games should not have an impact on TS, as they are often unbalanced or people are not familiar with new features. Still, it is often helpful to have somewhat balanced teams in order for the game not to end too soon.
by iridium
16 Mar 2018, 00:15
Forum: Lobby Clients & Server
Topic: TS rating on test hosts
Replies: 7
Views: 3358

TS rating on test hosts

Currently, there are a lot of games going on at the BA test hosts. This autohost does not use trueskill balancing and currently Triton is spending quite some time to manually chrank players in order to get balanced teams. The rationale for this is obvious, games on the test host are not supposed to ...

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