Search found 4 matches
- 17 Aug 2020, 00:40
- Forum: Linux
- Topic: Segfault with 103 engine on Linux
- Replies: 5
- Views: 18409
Re: Segfault with 103 engine on Linux
Yep, this is a known bug with 103. 104 fixed it. (Incidentally, it was also one of the reasons why I stopped playing spring/BA, as 103 reproducibly crashes on Linux. Oh well. :-/) @Ares: No, the libcurl linkage issue is unrelated. As long as spring starts up successfully, you have a (compatible, as ...
- 16 Mar 2018, 11:18
- Forum: Lobby Clients & Server
- Topic: TS rating on test hosts
- Replies: 7
- Views: 3358
Re: TS rating on test hosts
It might be heavily used, but I would not call it stable. There are regular games with experimental features enabled that are mostly played with the idea "let's see what happens" - for example, the new MM scaling formulas by Doo. I do not think that the result of such games is evidence to ...
- 16 Mar 2018, 10:25
- Forum: Lobby Clients & Server
- Topic: TS rating on test hosts
- Replies: 7
- Views: 3358
Re: TS rating on test hosts
Then, BA-test and BA TS values would slowly diverge. The idea is that test games should not have an impact on TS, as they are often unbalanced or people are not familiar with new features. Still, it is often helpful to have somewhat balanced teams in order for the game not to end too soon.
- 16 Mar 2018, 00:15
- Forum: Lobby Clients & Server
- Topic: TS rating on test hosts
- Replies: 7
- Views: 3358
TS rating on test hosts
Currently, there are a lot of games going on at the BA test hosts. This autohost does not use trueskill balancing and currently Triton is spending quite some time to manually chrank players in order to get balanced teams. The rationale for this is obvious, games on the test host are not supposed to ...