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by [K.B.] Napalm Cobra
23 Nov 2005, 06:10
Forum: General Discussion
Topic: Wreckage
Replies: 52
Views: 6572

But it would be nice to be able to define an armour % tag for the different sides of a unit, even just top, front, back and sides would add alot of strategy to it.

And probably without too much effort.
by [K.B.] Napalm Cobra
22 Nov 2005, 23:56
Forum: Off Topic Discussion
Topic: Last post for my computer
Replies: 9
Views: 1686

I did not, and I resent such accusations.

I also resent your mother.
by [K.B.] Napalm Cobra
22 Nov 2005, 23:55
Forum: Off Topic Discussion
Topic: FBI Filename oddness (and something else)
Replies: 7
Views: 1565

That flash looks n00b.
by [K.B.] Napalm Cobra
22 Nov 2005, 11:01
Forum: Game Development
Topic: PETITION
Replies: 40
Views: 6105

There were four tech forges across four levels.
by [K.B.] Napalm Cobra
22 Nov 2005, 08:22
Forum: Game Development
Topic: AA Maps pack: Spring
Replies: 12
Views: 2392

Great divide 3? Hmm...
by [K.B.] Napalm Cobra
22 Nov 2005, 06:34
Forum: Map Creation
Topic: Tile based mapping idea...
Replies: 13
Views: 2577

Installed it myself, and a distinct lack of anything not annihilator.
by [K.B.] Napalm Cobra
22 Nov 2005, 06:32
Forum: Game Development
Topic: PETITION
Replies: 40
Views: 6105

This gives me an idea. Perhaps we could go back to the 4 level system and add an entirely new set of level 4 vehicles. The most powerful one could use the full 16 weapons that spring offers. ^_^ No, that would just be lame. I like the tech forge. But rather than adding in the old factories and maki...
by [K.B.] Napalm Cobra
22 Nov 2005, 06:28
Forum: General Discussion
Topic: A few suggestions
Replies: 32
Views: 3473

The day you realise you're not working hard enough. :P
by [K.B.] Napalm Cobra
22 Nov 2005, 03:09
Forum: Game Development
Topic: PETITION
Replies: 40
Views: 6105

How about I show you the identical poll which took place at the actual AA forums, but with the opposite request. I've gotta pay more attention to what veteran AA players - WHO KNOW THE MOD - say, rather than new players. Caydr knows what he is doing. I, myself, am an old OTAer. I didn't play many m...
by [K.B.] Napalm Cobra
22 Nov 2005, 03:06
Forum: Game Development
Topic: Absolute Annihilation: Spring[old]
Replies: 1171
Views: 87834

Min3mat wrote:oh :'( some admin delete the poll i made then /me goes off and laments the techforge
Moved to the mod forum. :roll:
by [K.B.] Napalm Cobra
22 Nov 2005, 03:04
Forum: General Discussion
Topic: A few suggestions
Replies: 32
Views: 3473

Asking for features from the demo recorder is hardly going to cause a flame war.

And 2 should be a percentage.
by [K.B.] Napalm Cobra
22 Nov 2005, 00:07
Forum: Game Development
Topic: Absolute Annihilation: Spring[old]
Replies: 1171
Views: 87834

Forboding Angel wrote:Targ who the heck are you to say that unless you are part of this mod?

AFaIK this is caydr's baby. The question is not closed until zaphod closes the topic or until caydr says so.

Until then... Piss off and don't be a cigarette...
He's not putting it back.
by [K.B.] Napalm Cobra
22 Nov 2005, 00:02
Forum: Map Creation
Topic: Tile based mapping idea...
Replies: 13
Views: 2577

Dude, what the fuck?
by [K.B.] Napalm Cobra
21 Nov 2005, 11:15
Forum: Map Creation
Topic: What would you look for in a new map format?
Replies: 15
Views: 2433

Tile-based terrain (OTA style, take less ram and make bigger maps easier)
It is tile based, theres just no tools to do what you're asking.
by [K.B.] Napalm Cobra
21 Nov 2005, 02:00
Forum: Map Creation
Topic: Map conversion Request
Replies: 46
Views: 6427

Those cliffs are kinda weak.
by [K.B.] Napalm Cobra
21 Nov 2005, 02:00
Forum: Map Creation
Topic: ::New map::
Replies: 19
Views: 3689

The quality of the map isn't going to affect the speed it runs at.
by [K.B.] Napalm Cobra
21 Nov 2005, 01:57
Forum: Off Topic Discussion
Topic: Circumcision (--warning-- to sensitive readers)
Replies: 37
Views: 5702

Whats the bet mike tysons is really small from all those steroids?
by [K.B.] Napalm Cobra
21 Nov 2005, 00:29
Forum: Game Development
Topic: PETITION
Replies: 40
Views: 6105

Min3mat, precisely why do you think losing the Techforge is a bad thing? Cause it's less fun, and you're left with only 2 levels of building + gantries versus 4 plus gantries with techforges, which was much funnier I think its more fun without tech forges because with them you have a four level LIN...
by [K.B.] Napalm Cobra
21 Nov 2005, 00:18
Forum: Map Creation
Topic: ::New map::
Replies: 19
Views: 3689

So me and some guys (and girls?) played it yesterday, and it was rather quite lame. Theres too many trees, not enough room to move. The platau's have way too much metal and lead to porking. Atleast one of the ramps is almost too high to climb onto at thte bottom. The graphics are nasty. Its too gene...
by [K.B.] Napalm Cobra
21 Nov 2005, 00:15
Forum: Game Development
Topic: Absolute Annihilation: Spring[old]
Replies: 1171
Views: 87834

Its boring with only one factory. Not enough diversity in different players armies.

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