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by Nexus6
15 May 2006, 02:14
Forum: AI
Topic: NTai XE10.1b
Replies: 1885
Views: 352097

Compiles...

Thanks to your directions I got the binary built. Now I'm troubleshooting... I'm getting crashes (SIGSEGV) in Global::InLOS. It appears that either the position being passed down to this function is bogus or the maths in InLOS are messed up. I'm guessing the former but I don't know the codebase well...
by Nexus6
14 May 2006, 17:56
Forum: AI
Topic: NTai XE10.1b
Replies: 1885
Views: 352097

Fun with Factor.cpp

More questions about the source. Is Factor.cpp supposed to be in the source tarball? I noticed that #include "Factor.h" is commented out in the include.h headers and of course Factor.cpp blows major chunks without it. I'm not working with the VC projects so I'm having to feel my way around...
by Nexus6
14 May 2006, 17:54
Forum: AI
Topic: NTai XE10.1b
Replies: 1885
Views: 352097

Linux porting

Oh and anyone who compiles on linux, could you send me a copy of the .so? Don't know if you saw my post about the AIClasses earlier in this thread (page 17)? If you can answer that I'll send you the diffs for my linux porting for AMD64 and you can have an AMD64 .so file. If no-one else steps up, I ...
by Nexus6
14 May 2006, 03:53
Forum: AI
Topic: NTai XE10.1b
Replies: 1885
Views: 352097

Compiling the vanilla release

As I run Spring on Ubuntu AMD64, I've been trying to get this new release to compile up. I've fixed a few minor issues (like the new SunParse.cpp using _finddata_t *slap*) so far but I've hit a problem compiling MetalMap.cpp - it looks like AIClasses is being used and I can't see a definition anywhe...

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