Search found 5 matches
- 25 Mar 2006, 03:17
- Forum: AI
- Topic: Academic research papers on AI in RTS games
- Replies: 8
- Views: 3444
Lecture slides on Topics on AI and Computer Game Programming
Another quick FYI... I just came across a course website for a class on "Topics on AI and Computer Game Programming": http://www.cse.lehigh.edu/~munoz/CSE497/ I haven't had a chance to look through all the lecture slides yet, but it seems like quite an interesting read. Several of the lect...
- 25 Mar 2006, 03:03
- Forum: AI
- Topic: Academic research papers on AI in RTS games
- Replies: 8
- Views: 3444
Groovey... my friend did some reasearch on Neural Networks Based Image Analysys for one of his courses... is that the kind of thing you are doing? A little, although I generally prefer using support-vector machines (SVMs) instead of neural nets, as they're theoretically more sound, perform much bet...
- 24 Mar 2006, 07:28
- Forum: AI
- Topic: Academic research papers on AI in RTS games
- Replies: 8
- Views: 3444
Re: More papers
[quote="NeuronExMachina"]First off, I posted a few more paper links to the [http://taspring.clan-sy.com/wiki/AI#Relevant_research wiki], including a 164-page Master's thesis on using game trees to determine optimal unit placement and target selection in RTS games. There's also a neat paper...
- 24 Mar 2006, 06:32
- Forum: AI
- Topic: Academic research papers on AI in RTS games
- Replies: 8
- Views: 3444
More papers
First off, I posted a few more paper links to the [http://taspring.clan-sy.com/wiki/AI#Relevant_research wiki], including a 164-page Master's thesis on using game trees to determine optimal unit placement and target selection in RTS games. There's also a neat paper on an extension of A* that deals w...
- 23 Mar 2006, 07:32
- Forum: AI
- Topic: Academic research papers on AI in RTS games
- Replies: 8
- Views: 3444
Academic research papers on AI in RTS games
I'm a grad student that does AI-related research, and I recently stumbled across TA Spring. Being a fan of the original TA, this excited me tremendously. I haven't actually been able to run TA Spring yet (my personal computer is out of commission), but I have been skimming through the wiki and forum...