Search found 56 matches
- 23 Jun 2009, 14:58
- Forum: Off Topic Discussion
- Topic: Iran Protest?
- Replies: 5
- Views: 1184
Re: Iran Protest?
http://whatreallyhappened.com/WRHARTICLES/iranprop.php?q=WRHARTICLES/iranprop.phpare http://www.bbc.co.uk/blogs/theeditors/2009/06/what_really_happened.html However, on Wednesday 17 June we made a mistake in a picture caption published on BBC News online. In the story Obama refuses to 'meddle' in Ir...
- 15 Jun 2009, 23:08
- Forum: Off Topic Discussion
- Topic: Iran Protest?
- Replies: 5
- Views: 1184
- 08 Sep 2008, 17:09
- Forum: Off Topic Discussion
- Topic: 80s ISUZU GEMINI TV advertisement
- Replies: 7
- Views: 1085
80s ISUZU GEMINI TV advertisement
http://video.google.com/videoplay?docid ... 0664621355
TV adv of ISUZU Gemini, note that all were not computer graphic, those cars were really 'flying' in the air!
- 04 Sep 2008, 19:50
- Forum: Help & Bugs
- Topic: ["solved"] forum: preview brakes links
- Replies: 2
- Views: 506
- 04 Sep 2008, 19:31
- Forum: Help & Bugs
- Topic: ["solved"] forum: preview brakes links
- Replies: 2
- Views: 506
["solved"] forum: preview brakes links
take a long url:
http://www.example.com/abc/def/ghi/1234 ... 1234567890
if you preview your post it gets broken:
http://www.example.com/abc/def/ghi/1234 ... 1234567890
http://www.example.com/abc/def/ghi/1234 ... 1234567890
if you preview your post it gets broken:
http://www.example.com/abc/def/ghi/1234 ... 1234567890
- 04 Sep 2008, 06:51
- Forum: Off Topic Discussion
- Topic: Google Chrome
- Replies: 63
- Views: 7241
Re: Google Chrome
http://yro.slashdot.org/article.pl?sid=08/09/03/0247205
http://yro.slashdot.org/comments.pl?sid ... d=24856819
http://tapthehive.com/discuss/This_Post ... EULA_Sucks
Before caring about features I'd read that.
edit: fixed links
http://yro.slashdot.org/comments.pl?sid ... d=24856819
http://tapthehive.com/discuss/This_Post ... EULA_Sucks
Before caring about features I'd read that.
edit: fixed links
- 24 Apr 2008, 19:57
- Forum: Map Creation
- Topic: mapconv
- Replies: 348
- Views: 43447
Re: mapconv
I tried out with the file from viewtopic.php?f=13&t=14598 and get basically the same problem. The height is correct but the texture look weird like the ones from my testmap.
I guess it must be something else, not the input files, but the settings or my settings etc.
I guess it must be something else, not the input files, but the settings or my settings etc.
- 13 Apr 2008, 17:26
- Forum: Linux
- Topic: waiting on game data
- Replies: 2
- Views: 791
Re: waiting on game data
Thanks, that was the problem.
- 13 Apr 2008, 02:09
- Forum: Linux
- Topic: waiting on game data
- Replies: 2
- Views: 791
waiting on game data
I tried to play spring with aflobby. Everything works. I can join a game, but when the game starts it connects to the server and hangs with the message "waiting on game data". Last part of the infolog.txt: Connecting to server Connected to <ip>:8452 using number 7 Connecting to server . Co...
- 09 Apr 2008, 21:47
- Forum: Map Creation
- Topic: mapconv
- Replies: 348
- Views: 43447
- 09 Apr 2008, 19:08
- Forum: Map Creation
- Topic: mapconv
- Replies: 348
- Views: 43447
Re: mapconv
The problem was the renaming. But the textures are still mess up like in viewtopic.php?p=264006#p264006 . 

- 07 Apr 2008, 22:37
- Forum: Map Creation
- Topic: mapconv
- Replies: 348
- Views: 43447
Re: mapconv
I did that. Now there aren't textures anymore. With your command line, the height seems somehow a bit broken. http://img3.imagebanana.com/img/7cnib8h/thumb/03.jpg http://img3.imagebanana.com/img/0zz5zl7/thumb/01.jpg Using my command line, height is okay. But still no textures. http://img3.imagebanan...
- 02 Apr 2008, 04:00
- Forum: Map Creation
- Topic: When people cross the line...
- Replies: 17
- Views: 3080
Re: When people cross the line...
But having a rabbit with a gun in the main channels topic was ok for quite some time...SwiftSpear wrote:[...] You know he's only like 12 or something.[...] I wouldn't want to have to explain to parents [...]
- 02 Apr 2008, 03:56
- Forum: Map Creation
- Topic: mapconv
- Replies: 348
- Views: 43447
Re: mapconv
I used your settings, but same result for me.
The output is in test-out.txt.
And there were these (known) minor errors:
- temp directory already exists.
- Could not find ...\Temp*.png.raw
The output is in test-out.txt.
And there were these (known) minor errors:
- temp directory already exists.
- Could not find ...\Temp*.png.raw
- 02 Apr 2008, 00:10
- Forum: Map Creation
- Topic: mapconv
- Replies: 348
- Views: 43447
- 01 Apr 2008, 23:50
- Forum: Map Creation
- Topic: mapconv
- Replies: 348
- Views: 43447
Re: mapconv
try using version 1.2 without -w and -z parameters, i mean use this command: mapconv.exe -l -i -x 500 -n 50 -m test-mm.png -a test-hm.png -t test-tm.png -f test-fm.png -c 0.5 -o testab.smf Does not change anything. if it doesn't help, post a image showing the texture, so i can see what went wrong. ...
- 01 Apr 2008, 22:48
- Forum: Map Creation
- Topic: mapconv
- Replies: 348
- Views: 43447
Re: mapconv
viewtopic.php?p=264006#p264006
No one can help?
No one can help?
- 01 Apr 2008, 22:36
- Forum: Off Topic Discussion
- Topic: World of Warcraft: The Molten Core├óÔÇ×┬ó
- Replies: 7
- Views: 1697
World of Warcraft: The Molten Core├óÔÇ×┬ó
Blizzard Entertainment, Inc. announces its long-awaited return to console gaming with World of Warcraft: The Molten Core├óÔÇ×┬ó, a spinoff of the 40-person raid dungeon from its award-winning massively multiplayer online role-playing game (MMORPG), World of Warcraft├é┬«. http://www.worldofwarcraft....
- 05 Mar 2008, 05:23
- Forum: Map Creation
- Topic: mapconv
- Replies: 348
- Views: 43447
Re: mapconv
The black map issue is solved. nvdxt.exe was not in the directory. But the texture still is not correct. The minimap, as produced by mapconv, shown in lobby and as minimap in spring: http://img3.imagebanana.com/img/sofy8eru/thumb/mini.png how the map actually looks in spring: http://img3.imagebanana...
- 04 Mar 2008, 23:48
- Forum: Map Creation
- Topic: mapconv
- Replies: 348
- Views: 43447
Re: mapconv
I am using png as image format.