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by IceXuick
18 Jan 2019, 13:52
Forum: Feature Requests
Topic: Reshade compatability?
Replies: 6
Views: 1611

Re: Reshade compatability?

Anybody got this working ?
by IceXuick
23 Dec 2018, 20:33
Forum: Balanced Annihilation
Topic: BA is (not!) without a dev
Replies: 11
Views: 2151

Re: BA is (not!) without a dev

@Floris. I've known you only relative shortly, but i think your drive, speed, knowhow and collaboration in multiple area's that i personally know of, have been a pleasure to witness. It's often hard, but you have to know you can't please everyone. You have to do things that some don't like. I apprec...
by IceXuick
16 Dec 2018, 12:10
Forum: Balanced Annihilation Reloaded
Topic: BAR as a 'skin' for BA
Replies: 5
Views: 1834

Re: BAR as a 'skin' for BA

Nothing. Pure coincidence perhaps.. or fate. I forgot how much I like BA.
by IceXuick
08 Dec 2018, 16:34
Forum: Feature Requests
Topic: No fog of war option
Replies: 21
Views: 4437

Re: No fog of war option

Does anybody have this code for LUa options (engineoptions.lua or modoptions.lua?) I know disabling LoS / Fog of war was in Spring at one day, but today it's removed. I'm trying to find it (again). EDIT : I think i found it: in modoptions.lua: { key = 'globallos', name = 'Full visibility', desc = 'N...
by IceXuick
06 Dec 2018, 13:56
Forum: SpringBoard
Topic: SpringBoard 0.5.3
Replies: 13
Views: 4142

Re: SpringBoard 0.5.3

My jaw just dropped! First time i see this! It's amazing! EDIT: The things you can now do live, and in-game. WHAT A GAME-CHANGER. Back in 2007 i had to do all this manually, recompile and re-test all, and i'm not even talking about mechanics/logic! Was this tool used to create the singeplayer campai...
by IceXuick
06 Dec 2018, 13:40
Forum: Balanced Annihilation Reloaded
Topic: BAR as a 'skin' for BA
Replies: 5
Views: 1834

BAR as a 'skin' for BA

Or vice versa. Imho BAR is a great idea and it is almost completed. And it could work perfectly in collaboration with BA. Perhaps, simply as a skin - so you can choose what units you want to see. Hopefully we can put (renewed) energy and time into BAR and do the last but important tweaks/fixes: Sim...
by IceXuick
16 Oct 2012, 20:58
Forum: Balanced Annihilation
Topic: BA 7.72 released!
Replies: 28
Views: 7277

Re: BA 7.72 released!

Great stuff!
Shouldn't someone update this on balancedannihilation.org - still reporting 7.71
by IceXuick
16 Oct 2012, 17:22
Forum: Game Development
Topic: Couple of Questions. Possible Game Engine Move....
Replies: 24
Views: 2744

Re: Couple of Questions. Possible Game Engine Move....

And always remember:
"When Smoth or FLOZi speaks, you would do well to listen." !
by IceXuick
16 Oct 2012, 17:05
Forum: General Discussion
Topic: New and with a question
Replies: 8
Views: 907

Re: New and with a question

Forboding Angel wrote:You mean like this? http://www.kickstarter.com/projects/330858688/dysis
Interesting!
by IceXuick
16 Jan 2012, 17:38
Forum: Map Creation
Topic: Green River Confluence
Replies: 38
Views: 6691

Re: Green River Confluence

Beautifull!
by IceXuick
16 Jan 2012, 13:04
Forum: General Discussion
Topic: What are the best widgets for Spring and BA
Replies: 23
Views: 2293

Re: What are the best widgets for Spring and BA

So i tested and tried a lot of widgets, and lately also added all of the zero-k widgets. I still haven't got the ideal config (some widgets do mess with each other), but here are the ones i did like the most: - Area Mex (builds mexes in large area) - Factory auto repeat (most of the time you'll use ...
by IceXuick
14 Jan 2012, 01:09
Forum: Map Creation
Topic: What new map do you want?
Replies: 51
Views: 3980

Re: What new map do you want?

what pic is this (above)?
i want that map also!
by IceXuick
13 Jan 2012, 11:54
Forum: Map Creation
Topic: What new map do you want?
Replies: 51
Views: 3980

Re: What new map do you want?

@knorke: Thanks for scribbling around. I think you made/added some good new idea's to the layout. I'll do a changed sketch, maybe even add water all around. Thanks for the creative feedback! @pxtl: Hi! Zeta kinda interests me also in this way. And i also like AI so probably will try and make this m...
by IceXuick
12 Jan 2012, 13:50
Forum: Help & Bugs
Topic: AI and multiplayer
Replies: 4
Views: 590

Re: AI and multiplayer

AI works almost brilliant here.
AAI 0.9 and the E2325.something also!
(Though this last did stall/stop moving/attacking after 2 hours of play)
by IceXuick
12 Jan 2012, 00:33
Forum: Map Creation
Topic: What new map do you want?
Replies: 51
Views: 3980

Re: What new map do you want?

WOW - a lot of feedback allready! I'll check them all tomorrow and respond to as much ppl as possible. Thanks! Maybe someone can keep count.. could i add a poll thingy to this thread? PS. i will take mapping a notch slower than i did before.. i have a job now.. But i will work at it as much as possi...
by IceXuick
11 Jan 2012, 21:45
Forum: General Discussion
Topic: What are the best widgets for Spring and BA
Replies: 23
Views: 2293

What are the best widgets for Spring and BA

Hi all! I just downloaded and installed a lot of LUA widgets.. But a lot of them don't work well together, some overlap, some crash, some work only half. I'd like to know what widgets-set is the best, most useful and works good together? Can anybody help me? I did a quick search here, but i couldn't...
by IceXuick
11 Jan 2012, 21:40
Forum: Map Creation
Topic: What new map do you want?
Replies: 51
Views: 3980

Re: What new map do you want?

Allright, map 1 is taking on the lead! Map 1 was actually the oldest/first sketch of a spring map i made. Just a side question: What about Map 4 ? 3 vs 3 - land and water map Yes, chokepoints, but also some free area's. http://i.imgur.com/EMj8H.jpg http://i.imgur.com/EMj8H.jpg (metal is blue-grayish...
by IceXuick
11 Jan 2012, 20:07
Forum: Map Creation
Topic: What new map do you want?
Replies: 51
Views: 3980

What new map do you want?

Here's my first try to get to know what the community wants. I've gathered my last sketches of some map lay-outs and i'd like to ask you people what map would you like me to design: Feel free to change my sketches or improve on them with different metal-layouts for example! Red = metal Green = start...

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