Search found 23 matches
- 07 Aug 2006, 20:28
- Forum: Game Development
- Topic: Galactic Empire Mod preview (56k BEWARE)
- Replies: 161
- Views: 28317
- 02 Aug 2006, 23:15
- Forum: AI
- Topic: NTai XE10.1b
- Replies: 1885
- Views: 349352
- 02 Aug 2006, 09:35
- Forum: Game Releases
- Topic: Absolute Annihilation Realistic v0.2
- Replies: 82
- Views: 12634
- 01 Aug 2006, 10:41
- Forum: Game Development
- Topic: Absolute Annihilation Realistic (concept)
- Replies: 18
- Views: 2606
ctrl+c ctrl+v i had similiar idea (but no skills to do that), so i hope you will not abandon this project. I will wrtote few words about my ideas: As everyone knows most played mod is aa but i dont like it. It has some very good ideas, new very good units (especially naval units are awesome) but for...
- 01 Aug 2006, 09:32
- Forum: Game Releases
- Topic: Absolute Annihilation Realistic v0.2
- Replies: 82
- Views: 12634
1. i cant download this mod. zip archiwe contains only 1 1kb file. i had similiar idea (but no skills to do that), so i hope you will not abandon this project. I will wrtote few words about my ideas: As everyone knows most played mod is aa but i dont like it. It has some very good ideas, new very go...
- 27 Mar 2006, 19:39
- Forum: AI
- Topic: NTai XE10.1b
- Replies: 1885
- Views: 349352
:: NTAI XE7.5 Log File :: Programmed and maintained by AF :: Copyright (C) 2006 AF :: Released under the GPL 2.0 Liscence :: Game started: 26.2.2006 20:17:41 :: Absolute Annihilation 1.44 :: AA for Spring v1.44 Standard Edition :: First instance of NTAI :: Player : player :: 0 :: AI DLL's in game ::...
- 08 Mar 2006, 23:42
- Forum: Game Releases
- Topic: Absolute Annihilation: Spring 1.46
- Replies: 1421
- Views: 169042
Oh knock it you two. Since when is TA or Spring based on reality? since release date. In TA even guardians shoot to air units. Jethros shoot ground units - only flakkers shoot only air units.. And if engine alows it why it cannot be implemented? this one and many others NEW IDEAS made game that peo...
- 08 Mar 2006, 19:45
- Forum: Game Releases
- Topic: Absolute Annihilation: Spring 1.46
- Replies: 1421
- Views: 169042
- 06 Mar 2006, 21:11
- Forum: Game Development
- Topic: mine laying units should work different way
- Replies: 17
- Views: 2671
- 06 Mar 2006, 21:03
- Forum: AI
- Topic: NTai XE10.1b
- Replies: 1885
- Views: 349352
AA 1.44 - thats right. btw. anyone kow good, big map with lot of metal for ai testing? I think green haven is too hard, becouse ground isnt flat, and ais often build plants in place where vehicles annot move. Also find good place for defenses is also hard. I also noticed that aai and ntai often send...
- 06 Mar 2006, 20:18
- Forum: AI
- Topic: NTai XE10.1b
- Replies: 1885
- Views: 349352
- 02 Mar 2006, 21:16
- Forum: AI
- Topic: NTai XE10.1b
- Replies: 1885
- Views: 349352
- 02 Mar 2006, 20:50
- Forum: AI
- Topic: NTai XE10.1b
- Replies: 1885
- Views: 349352
- 02 Mar 2006, 20:41
- Forum: AI
- Topic: NTai XE10.1b
- Replies: 1885
- Views: 349352
:: NTAI XE7 Log File :: Programmed and maintained by AF :: Copyright (C) 2006 AF :: Released under the GPL 2.0 Liscence :: Game started: 2.2.2006 20:22:36 :: Absolute Annihilation 1.44 :: AA for Spring v1.44 Standard Edition :: First instance of NTAI :: Player : player :: 0 :: AI DLL's ingame :: ai...
- 02 Mar 2006, 20:16
- Forum: AI
- Topic: NTai XE10.1b
- Replies: 1885
- Views: 349352
- 25 Feb 2006, 17:30
- Forum: News
- Topic: New version, 0.70b1
- Replies: 74
- Views: 40064
- 21 Feb 2006, 17:05
- Forum: Game Development
- Topic: mine laying units should work different way
- Replies: 17
- Views: 2671
mine laying units should work different way
Mine laying vehicles/kbots should build mines like nuke launcher does. When mine is comleted MLU should only place it o the ground. I dont know how. Maybe using "ground attack" command. But i dont know how it should change mine type. maybe build queue. What about that? TA:S engine can hand...
- 16 Feb 2006, 19:23
- Forum: AI
- Topic: NTai XE10.1b
- Replies: 1885
- Views: 349352
:: NTAI V0.29 XE Log File :: Programmed and maintained by AF :: Released under the GPL 2.0 Liscence :: Game started: 14.1.2006 20:35:8 :: Absolute :: Found 100 Metal Spots :: InitAI :: GreenHaven.smf :: AASpring143S.sdz :: map size 16 x 16 :: InitAI finished [00:00] CBuild()CORLAB [00:35] FBuild() ...
- 14 Feb 2006, 20:40
- Forum: AI
- Topic: NTai XE10.1b
- Replies: 1885
- Views: 349352
- 14 Feb 2006, 19:48
- Forum: Game Development
- Topic: Absolute Annihilation: Spring[old]
- Replies: 1171
- Views: 168622
I Agree. I thing i love in OTA is that you can shoot to airplanes using guardians or berthas. It cuoldnt hit, but always can shoot. :) Same fo AA units like jethros or (dont remember name) lvl1 AA rocket towers. i think is good idea that makes difference between TA and others RTS like starcraft (and...