Ah yes, my autohost for The Cursed disappeared together with the server, and is not expected to return any time soon. Wasn't used much, however.
Search found 375 matches
- 04 Jan 2021, 10:21
- Forum: The Cursed
- Topic: Latest "The Cursed" available here
- Replies: 212
- Views: 61633
Re: Latest "The Cursed" available here
- 31 Dec 2020, 12:24
- Forum: General Discussion
- Topic: Re: Autohosts operating non-downloadable engines
- Replies: 85
- Views: 11435
Re: Autohosts operating non-downloadable engines
Then simply say that it is popular. Don't say "leave your cave" as it implies that everything else is caveman technology. I recognise that Discord has great potential as a channel for promoting games, but I don't want everything to move there. Development should still be done on an open m...
- 31 Dec 2020, 11:11
- Forum: Off Topic Discussion
- Topic: More "BA" questions, split from The end of the maintenance branch
- Replies: 68
- Views: 2129
Re: More "BA" questions, split from The end of the maintenance branch
The BA crew could maintain a branch of engine spun off from 103.0. Lobby already supports multiple engine branches, so this should be 0 effort to accomodate them. Sounds like a win-win, they get to play 103* on the official server, bug fixes get backported from 104+ to not ruin Spring's already ruin...
- 31 Dec 2020, 11:06
- Forum: General Discussion
- Topic: Re: Autohosts operating non-downloadable engines
- Replies: 85
- Views: 11435
Re: Autohosts operating non-downloadable engines
Are you saying that all of your 2000+ (or how ever many you have) users in your discord channel collaborate and build spring games? That's a lot of developers! I said what I said: It's written in a simple, international English. Everyone can read it and witness I never said what you imply I said. M...
- 30 Dec 2020, 07:44
- Forum: General Discussion
- Topic: Re: Autohosts operating non-downloadable engines
- Replies: 85
- Views: 11435
Re: Autohosts operating non-downloadable engines
Saying like this about people who collaborate and build spring games as a result is at minimum rude and generally not very smart. Are you saying that all of your 2000+ (or how ever many you have) users in your discord channel collaborate and build spring games? That's a lot of developers! My "...
- 28 Dec 2020, 14:47
- Forum: Off Topic Discussion
- Topic: Autodeletion of builds & types of buildbot (split from end of maintenance branch)
- Replies: 56
- Views: 650
Re: The end of the maintenance branch
Can I? The last time I backed-up springlobby org, the best downloader I could find operated by scraping the issues through the API and had no uploader, not even back to GitHub.
Not being able to easily save and restore to/from a local disk = big no no from me.
Not being able to easily save and restore to/from a local disk = big no no from me.
- 28 Dec 2020, 14:43
- Forum: General Discussion
- Topic: Re: Autohosts operating non-downloadable engines
- Replies: 85
- Views: 11435
Re: springrts.com infrastructure admins are actively hurting the community
Adjusted thread title to better reflect the issue at hand.
- 28 Dec 2020, 14:22
- Forum: General Discussion
- Topic: Re: Autohosts operating non-downloadable engines
- Replies: 85
- Views: 11435
Re: Autohosts operating non-downloadable engines
I understand that time is scarce and that maintaining a legacy engine is probably not worth it, hence the question on the time cost of doing so. I am happy that Spring is moving forward, but I am concerned about the cost of doing so. Is having BA players on a different server better than having them...
- 28 Dec 2020, 14:13
- Forum: Off Topic Discussion
- Topic: Autodeletion of builds & types of buildbot (split from end of maintenance branch)
- Replies: 56
- Views: 650
Re: The end of the maintenance branch
Why do I get the feeling that people pushing for Github suffer from the "There is only GitHub" condition? Tell me, can I make SpringLobby automatically open GitHub issues without having the lobby user create a GitHub account? Can I move GitHub issues between repos? Can I save GitHub issue...
- 28 Dec 2020, 07:13
- Forum: General Discussion
- Topic: Re: Autohosts operating non-downloadable engines
- Replies: 85
- Views: 11435
Re: Autohosts operating non-downloadable engines
Actually, old hardware and to a lesser extent, Mac, are a problem. How much effort would it be to have a 104-legacy branch that is sync-compatible to 105 but without post-103 graphics? I don't think players on perfectly working old hardware will upgrade it on a large enough scale, just because sprin...
- 28 Dec 2020, 06:49
- Forum: Off Topic Discussion
- Topic: Autodeletion of builds & types of buildbot (split from end of maintenance branch)
- Replies: 56
- Views: 650
Re: The end of the maintenance branch
Going from Mantis to GitHub issues would be a step back, not forward. What we you need is a custom bugtracker where players can submit issues in the lobby clients. A single bug tracker for the engine and all the lobby clients/games, where issues are then sorted to whom they belong (sub-trackers?).
- 28 Dec 2020, 06:44
- Forum: Off Topic Discussion
- Topic: Autodeletion of builds & types of buildbot (split from end of maintenance branch)
- Replies: 56
- Views: 650
- 28 Dec 2020, 06:39
- Forum: Off Topic Discussion
- Topic: Autodeletion of builds & types of buildbot (split from end of maintenance branch)
- Replies: 56
- Views: 650
Re: The end of the maintenance branch
I recognise that Abma is the weak link and that something must be done , but not by increasing dependency on proprietary services. GitHub is not the only service out there, similar features are offered by GitLab and SourceHut, which are (respectively) semi and fully free software and can be self-ho...
- 27 Dec 2020, 06:23
- Forum: General Discussion
- Topic: Re: Autohosts operating non-downloadable engines
- Replies: 85
- Views: 11435
Re: Autohosts operating non-downloadable engines
Yes, this applies to actually unmaintained autohosts that nobody uses. Everything that is on the official host should be downloadable, but it is not Forb's problem that -1344- has been deleted. -1344- should be restored back. Since, evidently, noone has time to write a proper auto-delete script, the...
- 26 Dec 2020, 13:11
- Forum: General Discussion
- Topic: Re: Autohosts operating non-downloadable engines
- Replies: 85
- Views: 11435
Re: Autohosts operating non-downloadable engines
Wonderful, cannot comment on closed mantis issues. So I write my comment here: The same issue will happen again post 105. Or rather, it will continue happening, since this apparently wont ever be fixed. Everyone with time & willpower to fix issues does not have access to do so. Everyone with acc...
- 24 Dec 2020, 06:03
- Forum: Off Topic Discussion
- Topic: Autodeletion of builds & types of buildbot (split from end of maintenance branch)
- Replies: 56
- Views: 650
Re: The end of the maintenance branch
Everything can be ported given enough time. The problem is that this increases dependence, and when dependence is sufficiently increased, the time required to do the porting results in a de-facto vendor lock-in. I have nothing against cloud workers, they should just be used in an easily portable wa...
- 21 Dec 2020, 16:17
- Forum: Off Topic Discussion
- Topic: Autodeletion of builds & types of buildbot (split from end of maintenance branch)
- Replies: 56
- Views: 650
Re: The end of the maintenance branch
I recommend against further increasing dependence on proprietary services. Instead, use something FOSS, like Gitlab or some other stuff, perhaps even a self-hosted slave to a FOSS service. Gitlab also supports auto-sync with GH, so it should work hassle-free.
- 18 Dec 2020, 08:44
- Forum: General Discussion
- Topic: Re: Autohosts operating non-downloadable engines
- Replies: 85
- Views: 11435
Re: Autohosts operating non-downloadable engines
Ok, so because I picked the wrong side in BA9-vs-BA10 I am a BA-centric whiner and all my posts are complaining. :roll: If you had read my posts then you might have noticed I was upset what effect the BA-ban etc had on other games, too. MF and S1944 I mentioned as "other games", I see no ...
- 16 Dec 2020, 06:06
- Forum: General Discussion
- Topic: Re: Autohosts operating non-downloadable engines
- Replies: 85
- Views: 11435
Re: Autohosts operating non-downloadable engines
There is, luckily i had downloaded the content of each directory within the 1553 maintenance build directory a few days earlier. I put it on my web site and posted the links here: https://springrts.com/phpbb/viewtopic.php?p=596091#p596091 Yes; I was imprecise and inaccurate. What I meant was that t...
- 16 Dec 2020, 05:51
- Forum: General Discussion
- Topic: Re: Autohosts operating non-downloadable engines
- Replies: 85
- Views: 11435