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by kvdd
06 Oct 2006, 15:29
Forum: Lua Scripts
Topic: GUI modifications in SVN
Replies: 98
Views: 12790

Maybe a stupid question :-) how do i install such a lettertype and menu ect.?
by kvdd
05 Oct 2006, 21:45
Forum: AI
Topic: KAI status and future
Replies: 59
Views: 5728

Ow hell no, but anyway take it relax ur right ;)
by kvdd
05 Oct 2006, 18:26
Forum: AI
Topic: [AI: KAI] Why it dont work with 0.73b1?
Replies: 25
Views: 3124

rattle wrote:HTML? PHP? JAVA? C++. Errm just wait until he's done, honestly. :P
The reason why you can't recompile it is because it's not open source. Just wait a few more days and everything will be fine.

Nooo it IS not PHP HTML but i ask u is it a KIND of :P
by kvdd
05 Oct 2006, 13:46
Forum: AI
Topic: [AI: KAI] Why it dont work with 0.73b1?
Replies: 25
Views: 3124

ah okay, he also reply my in his AI topic that he is working at! 8)

but i dont know how to code a AI, is it such as HTML PHP JAVA sort?

hmm anyway i shall look around how&know this code is :P
by kvdd
05 Oct 2006, 13:42
Forum: AI
Topic: KAI status and future
Replies: 59
Views: 5728

Yeah, im gonna do that as soon as i got free time and catch up with my 20 hours of sleep debt! Say goodbye to ur beatifull bed :P and CARRY ON! :lol: I might not do any of that at all and give up on it still, but that is seeming more unlikely as the week goes by! [seriously] does this mean u got th...
by kvdd
05 Oct 2006, 09:31
Forum: AI
Topic: KAI status and future
Replies: 59
Views: 5728

krogothe do u work at the KAI.dll to compile it to 0.73b1?

UR GREAT!! :P
by kvdd
05 Oct 2006, 09:25
Forum: AI
Topic: TSI 0.24 beta released! (compatible with Spring 0.74b3)
Replies: 70
Views: 11409

YESS :D

now i can use ur AI, but.. they build much much more and more buildings and airplanes, but... they dont fly :P

and the have at the much 30 units :P

anyway i overrule that AI wit 100 rockers ;)
by kvdd
05 Oct 2006, 09:24
Forum: AI
Topic: [AI: KAI] Why it dont work with 0.73b1?
Replies: 25
Views: 3124

Tobi wrote:AIs need to be recompiled for 0.73b1
Ah okay, but how do i do that? :)
by kvdd
04 Oct 2006, 19:42
Forum: AI
Topic: KAI status and future
Replies: 59
Views: 5728

why wont KAI work with the new version of TA spring?

when i start a SP game, it says: incorrect global ai dll :?

EDIT:
the answer: it needs to be compiled to 0.73b1 :P
by kvdd
04 Oct 2006, 19:41
Forum: AI
Topic: TSI 0.24 beta released! (compatible with Spring 0.74b3)
Replies: 70
Views: 11409

i have maked the dirs, but it dont work in SP with0.73b1

it says: incorrect gloabal ai dll..

how can i fix it?

(i got the same problem with other AI's with this version)
:cry:
by kvdd
04 Oct 2006, 19:13
Forum: AI
Topic: [AI: KAI] Why it dont work with 0.73b1?
Replies: 25
Views: 3124

[AI: KAI] Why it dont work with 0.73b1?

I downloaded the new install file, and start a SP game, and it says, incorrect global ai dll: \aidll\globalai\KAI.dll

Can someone help me?
by kvdd
04 Oct 2006, 11:57
Forum: News
Topic: New spring version, 0.73b1
Replies: 71
Views: 23905

Niet geweten dat hier nog zoveel nederlanders in de dev section zitten! :P

Back ontopic: that mouse change is very usefull!

TNX devs! 8)
by kvdd
03 Oct 2006, 21:44
Forum: General Discussion
Topic: How can i load a saved game?
Replies: 2
Views: 395

Thank U! :o

I go to try this, much tnx!
by kvdd
03 Oct 2006, 21:06
Forum: General Discussion
Topic: How can i load a saved game?
Replies: 2
Views: 395

How can i load a saved game?

Hello, i just play a good SINGLE player game with 3 bots, and i save it with F8.

But now how to load this to play further?

OS: XP
Mod: AA
Map: 2_Valleys

Thanks before!

PS: i have use the search&wiki, but dont find answer. :wink:
by kvdd
18 Aug 2006, 16:30
Forum: AI
Topic: [Bug(whatever?)] in aai.dll bot single player game
Replies: 10
Views: 1017

In C:\Program Files\TASpring\aidll\globalai\AAI\cfg\map\2_Valleys-v04.cfg

Its a LAND_MAP 8)
by kvdd
18 Aug 2006, 16:15
Forum: AI
Topic: [Bug(whatever?)] in aai.dll bot single player game
Replies: 10
Views: 1017

krogothe wrote:Might concern me then, since its likely a metal class issue! Whats the map called?
The map was called 2_Valleys-v04
by kvdd
17 Aug 2006, 21:40
Forum: AI
Topic: [Bug(whatever?)] in aai.dll bot single player game
Replies: 10
Views: 1017

I used this AAI AI with TA:AA...


Nobody have comments? :P
by kvdd
17 Aug 2006, 20:30
Forum: AI
Topic: [Bug(whatever?)] in aai.dll bot single player game
Replies: 10
Views: 1017

[Bug(whatever?)] in aai.dll bot single player game

I started a game with 4 players: 1) Myself :P 2) Bot (aai.dll) 3) Bot (aai.dll) 4) Bot (aai.dll) Okay... play ... play ... play ... Now check this screen, this is my Ally-mate in the game, a bot. http://img207.imageshack.us/img207/29/234uv3.jpg THAT BOT MORONS BUILD EVERY WHERE IN THE GAME STUPID ~~...
by kvdd
01 Feb 2006, 16:31
Forum: AI
Topic: NTai XE10.1b
Replies: 1885
Views: 137011

when i use NTAI_0.29.dll for bots, with Absolute Annihilation: Spring 1.42S, then the bots make a much mills and metal extractors, and 10 Kbots or so. They dont build a strong army, very @#$%^&* to me :) THEY ARE NOT STRANGE! If i play XTA 0.66 then i have a good enemey, and it plays fine. How can i...
by kvdd
31 Jan 2006, 20:06
Forum: Game Development
Topic: Absolute Annihilation: Spring[old]
Replies: 1171
Views: 87415

when i use NTAI_0.29.dll for bots, with Absolute Annihilation: Spring 1.42S, then the bots make a much mills and metal extractors, and 10 Kbots. THEY ARE NOT STRANGE! If i play XTA 0.66 then i have a good enemey, and it plays fine. How can it be? you should post this in the right forum -> ai forum ...

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