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by Stregone
17 Feb 2006, 05:04
Forum: General Discussion
Topic: comm bomb avoidence suggestion
Replies: 20
Views: 3104

How about an option to do away with the com and start with a con unit and a couple slow defensive units.
by Stregone
14 Feb 2006, 15:50
Forum: Engine
Topic: Better audio format for sound effects
Replies: 16
Views: 12437

ogg is used alot by game devs these days because its open source, so no stupid licensing fees to encode stuff.
by Stregone
31 Jan 2006, 21:26
Forum: AI
Topic: NTai XE10.1b
Replies: 1885
Views: 349523

I'm still getting globalai.dll exception crashes :( its happening with ALL AI's as far as I can tell though.
by Stregone
30 Jan 2006, 20:21
Forum: AI
Topic: NTai XE10.1b
Replies: 1885
Views: 349523

Alrighty, send 'em off.
by Stregone
30 Jan 2006, 00:02
Forum: AI
Topic: NTai XE10.1b
Replies: 1885
Views: 349523

Where should I send the logs when I get a crash?
So far I haven't been able to get through a single game without an ai crash :(

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