Search found 35 matches
- 18 Nov 2006, 20:11
- Forum: Game Releases
- Topic: Absolute Annihilation 2.23
- Replies: 1326
- Views: 201360
Air balance is quite ok IMO, I agree that air shouldn't be the end-of-all option, rather the mean to take out strategic targets, scout, support, etc. I still remember an old version where rushing to brawlers was the-end-of-all strategy and it wasn't fun. I probably don't need to bitch about the scou...
- 17 Sep 2006, 09:59
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 396308
- 15 Sep 2006, 10:22
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 396308
- 14 Sep 2006, 14:49
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 396308
- 29 Jun 2006, 10:27
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 396308
I'd like to see more spiders in the game, can't you introduce the spider lab? :-) Bah, the only reasonable change would be to change karganeth's model into something spider-looking, as it looks really stupid clibing vertical hills. But that would probably be much work for a visual effect. Anyhow, m...
- 27 Jun 2006, 18:53
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 396308
- 27 Jun 2006, 14:40
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 396308
I'm really looking forwards to the improvements on the L3 mechs, since I love them so dearly. My first suggestion would be to reduce annihilator and bertha damage modifiers from 3x to at least 2x, since this would make some of the larger robots handy in sieging hardened defenses. As it is right now...
- 27 Jun 2006, 12:23
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 396308
- 14 Jun 2006, 18:02
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 119925
- 14 Jun 2006, 17:22
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 119925
... TEST POST WIN Guardians PWN lvl1 ships like there is no tommorow Guardians being compared to LLTs is as stupid as Dstroyers being compared to PW You need l2 ships to kill a guardian??? you do realise the only t2 ships worth getting are the messenger thingeys (maybe LRPC and AA ships in certain ...
- 14 Jun 2006, 16:38
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 119925
Cadyr, i really don't like the gaurdian dubbleing as a coastal defence gun. It's just that in some maps where water is always present, pepole build guardians for gaining ground (guardian pushing) and can acidently fend off any level 1 ship attacks thanks to the 3x damage the guardian does. I'd rath...
- 14 Jun 2006, 10:40
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 119925
- 13 Jun 2006, 12:10
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 119925
AA ships are fine and well used as they are now. Cruisers may be unbalanced, but cutting its depthcharge completely and attaching it to AA ship is just stupid IMO. Cruiser has always been some kind of all-purpouse ship. If it needs a nerf fine, but dont change its role completely. So if you get atta...
- 13 Jun 2006, 10:24
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 119925
- 11 Jun 2006, 11:15
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 119925
- 08 Jun 2006, 10:53
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 119925
- 01 Jun 2006, 23:19
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 119925
- 31 May 2006, 01:45
- Forum: Game Releases
- Topic: Absolute Annihilation 1.5
- Replies: 1039
- Views: 119925
yes, i understand that the arguing over comms has (mostly) ended... however, i have an idea. how about the comm has a faster raising laser, double xpgain rate (as Caydr said, from the nerfed so its really 50x slower), normal LLT power in its laser, and the DGUN has range of HLT. HOWEVER! the D-gun ...
- 26 May 2006, 19:41
- Forum: Game Releases
- Topic: Absolute Annihilation: Spring 1.46
- Replies: 1421
- Views: 181217
- 25 May 2006, 22:47
- Forum: Game Releases
- Topic: Absolute Annihilation: Spring 1.46
- Replies: 1421
- Views: 181217