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by zwzsg
11 Dec 2024, 21:42
Forum: NOTA
Topic: Is anyone still there?
Replies: 9
Views: 9328

Re: Is anyone still there?

No, nobody's here.
by zwzsg
16 Nov 2024, 18:39
Forum: Balanced Annihilation Reloaded
Topic: [BAR] New Name, new logo writing?
Replies: 35
Views: 36950

Re: -

The control system is rather odd, considering you need two hands for the keyboard, and one more hand for the mouse? Wouldnt the movement work better on WASD? I case you didn't notice, the previous post was ten years ago! Also, your post doesn't even follow what's discussed here. But still, it seems...
by zwzsg
27 Sep 2024, 20:56
Forum: Help & Bugs
Topic: Kernel Panic causes crash
Replies: 1
Views: 4813

Re: Kernel Panic causes crash

I read the changelog but it's unclear to me what really caused the crash. I see: Error: Bus error in Spring 105.0.1 then some C++ stacktrace. These forum have been rather deserted for last decade, so the hope of having an actual dev see your message are slim. I supposed could try you luck with the Z...
by zwzsg
17 Aug 2023, 00:31
Forum: Balanced Annihilation
Topic: Re: News: BA 10.03 End-game rules, bugfixes and adjustments (split)
Replies: 5
Views: 99041

Re: News: BA 10.03 End-game rules, bugfixes and adjustments (split)

After five years?

You're either very patient, or a spammer playing sheep.
by zwzsg
23 Feb 2023, 21:58
Forum: General Discussion
Topic: Engine fork and Ingame Community
Replies: 75
Views: 1880292

Re: Engine fork and Ingame Community

I understand it is sad that such bad blood festered between official spring, led by abma and the bar fork, led by ivand. However, we should also be glad that, in this case, open source worked exactly as designed: When the official spring went in a direction that didn't satisfy some people, they were...
by zwzsg
14 Apr 2022, 23:47
Forum: Lua Scripts
Topic: VertexArray
Replies: 2
Views: 11971

Re: VertexArray

Well, yesterday I told myself I ought to update Kernel Panic to the Spring 106 that was announced on the frontpage of https://springrts.com a couple months ago. Since then, I've caught up on reading enough forum and discord threads to gather that the situation about engine releases, branches and for...
by zwzsg
13 Apr 2022, 23:43
Forum: Lua Scripts
Topic: VertexArray
Replies: 2
Views: 11971

VertexArray

Anybody got an example widget or gadget using VertexArray ? I have no idea what to write to replace my DisplayList.

I searched through the codebase of ZK, S44, BAR and found absolutely none.
by zwzsg
09 Apr 2022, 15:39
Forum: General Discussion
Topic: Feesablity of Spring as a engine for original games
Replies: 7
Views: 83260

Re: Feesablity of Spring as a engine for original games

is capable of producing RTS Games that don't perfectly fit into the Sci-Fi mould or is it capable of being used to branch into other genres like fantasy? It doesn't support smooth mesh deformation, that makes it more suited to Sci-Fi than fantasy. is it acceptable to use the forums to assemble a te...
by zwzsg
09 Feb 2022, 01:34
Forum: Lua Scripts
Topic: help with customPlayerKeys
Replies: 4
Views: 12294

Re: help with customPlayerKeys

If it's like custom team options, you don't need the [customPlayerKeys] {}
In the script, declare them like regular player options.

Well, they need to be inside the [PLAYERX] {} though!
by zwzsg
05 Feb 2022, 14:18
Forum: Lua Scripts
Topic: help with customPlayerKeys
Replies: 4
Views: 12294

Re: help with customPlayerKeys

Yes!

Though I mostly use customTeamKeys, and I don't remember well but maybe there was an issue with customPlayerKeys not being transmitted.
by zwzsg
27 Nov 2021, 14:18
Forum: Help & Bugs
Topic: Where are all the games at?
Replies: 5
Views: 11518

Re: Where are all the games at?

i meant like all the games Many old Spring games are sadly not playable anymore, because the engine changed and the games were not updated. And even if you found those old engines, you couldn't use them because the infrastructure changed. And porting old games to newer engine is hard even for exper...
by zwzsg
20 Nov 2021, 16:22
Forum: Map Creation
Topic: TheLastDayOfDubai_V1
Replies: 3
Views: 10826

Re: TheLastDayOfDubai_V1

Not even a little speed boost via terraintype? :(
by zwzsg
25 Jul 2021, 14:29
Forum: Kernel Panic
Topic: Kernel Panic 4.9
Replies: 5
Views: 20974

Re: Kernel Panic 4.9

Since my home hosting may not have the best of uptimes, I also uploaded latest kernel panic windows installer to Mod DB: https://www.moddb.com/games/kernel-panic
by zwzsg
26 Jun 2021, 17:41
Forum: Kernel Panic
Topic: Kernel Panic 4.9
Replies: 5
Views: 20974

Re: Kernel Panic 4.9

It annoys me how compulsory Github has become, I don't like that kind of centralised monoculture.
And if I were to move KP to some sort of repository, I would first want to recreate an history of past versions.
Say, does rapid support any git repo, or only github?
by zwzsg
25 Jun 2021, 02:25
Forum: Kernel Panic
Topic: Kernel Panic 4.9
Replies: 5
Views: 20974

Kernel Panic 4.9

Spring 105 was released half a year ago, and broke Kernel Panic gadgets and widgets. springfiles.com went down a year or a month ago, and broke Kernel Panic download links. So a new release of Kernel Panic was needed! Kernel Panic 4.9 out! Complete Installer (Windows) Zipped Mod, Maps, and Launcher ...
by zwzsg
23 Jun 2021, 22:09
Forum: Lua Scripts
Topic: I am politely asking will Lua widgets break with future engine updates because I would like to know
Replies: 8
Views: 46015

Re: I am politely asking will Lua widgets break with future engine updates because I would like to know

In theory, a mitigation layer could be created - in lua. That's usually what I do, in the hope that newer KP can also be run under older engines. Though, since I don't really test that, not sure how well that works. But in practicality most of those things broke are not used/developed on anymore an...
by zwzsg
20 Jun 2021, 17:09
Forum: General Discussion
Topic: springfiles server down?
Replies: 11
Views: 12918

Re: springfiles server down?

All three links in https://springrts.com/phpbb/viewtopic.php?f=43&t=39440 went dead: http://springfiles.com/spring/game-installers/kernel-panic-installer http://springfiles.com/spring/game-installers/kernel-panic-zip http://springfiles.com/spring/games/kernel-panic-mod When searching from http:/...
by zwzsg
20 Jun 2021, 15:06
Forum: Lua Scripts
Topic: I am politely asking will Lua widgets break with future engine updates because I would like to know
Replies: 8
Views: 46015

Re: I am politely asking will Lua widgets break with future engine updates because I would like to know

To be honest, the version 105 whose changelog only says: -- 105.0 -------------------------------------------------------- - special maintenance release: contains only bugfixes introduced some entirely unnecessary breaking changes of Lua, such as the switching of the 7th and 8th argument of Spring.G...
by zwzsg
19 Jun 2021, 20:53
Forum: Lua Scripts
Topic: GetTeamLuaAI changes
Replies: 0
Views: 14611

GetTeamLuaAI changes

Before 105, GetTeamLuaAI returned "" for teams with no LuaAI In 105, GetTeamLuaAI returns something that doesn't even has a type for teams with no LuaAI Not "", not even nil, but some weird thingy lua has trouble to handle. Thankfully, it appears to be falsy and considered ~= fro...
by zwzsg
23 May 2021, 23:53
Forum: Engine
Topic: Next engine features poll
Replies: 4
Views: 29055

Re: Next engine features poll

1) Kernel Panic (playerbase: 0) 2) I would prioritize preserving backward compatibility over performance advantages. 3) The engine is already open source. So, if anyone wanted extra performance in exchange of more complex code, it was always possible, by writing C++ in the engine instead of Lua gadg...

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